Urza's Saga

Urza's Saga contains 350 cards.
It is part of Urza's Saga block.
Absolute Grace

Absolute Grace {1}{w}

Enchantment
All creatures have protection from black.
In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.
Absolute Law

Absolute Law {1}{w}

Enchantment
All creatures have protection from red.
The strength of law is unwavering. It is an iron bar in a world of water.
Angelic Chorus

Angelic Chorus {3}{w}{w}

Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
The very young and the very old know best the song the angels sing.
Angelic Page

Angelic Page {1}{w}

Creature - Angel Spirit
Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearers.
1/1
Brilliant Halo

Brilliant Halo {1}{w}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
Catastrophe

Catastrophe {4}{w}{w}

Sorcery
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care."
Clear

Clear {1}{w}

Instant
Destroy target enchantment.
Cycling {2}
Congregate

Congregate {3}{w}

Instant
Target player gains 2 life for each creature on the battlefield.
"In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."
—Song of All, canto 642
Defensive Formation

Defensive Formation {w}

Enchantment
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
"Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life."
—Song of All, canto 873
Disciple of Grace

Disciple of Grace {1}{w}

Creature - Human Cleric
Protection from black
Cycling {2}
Beauty is beyond law.
1/2
Disciple of Law

Disciple of Law {1}{w}

Creature - Human Cleric
Protection from red
Cycling {2}
A religious order for religious order.
1/2
Disenchant

Disenchant {1}{w}

Instant
Destroy target artifact or enchantment.
"Let Phyrexia breed evil in the darkness; my holy light will reveal its taint."
—Serra
Elite Archers

Elite Archers {5}{w}

Creature - Human Soldier Archer
{T}: Elite Archers deals 3 damage to target attacking or blocking creature.
Arrows fletched with the feathers of angels seldom miss their mark.
3/3
Faith Healer

Faith Healer {1}{w}

Creature - Human Cleric
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.
The power of faith is quiet. It is the leaf unmoved by the hurricane.
1/1
Glorious Anthem

Glorious Anthem {1}{w}{w}

Enchantment
Creatures you control get +1/+1.
Once heard, the battle song of an angel becomes part of the listener forever.
Healing Salve

Healing Salve {w}

Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to target creature or player this turn.
"Xantcha is recovering. The medicine is slow, but my magic would have killed her."
—Serra, to Urza
Herald of Serra

Herald of Serra {2}{w}{w}

Creature - Angel
Flying, vigilance
Echo {2}{W}{W}
3/4
Humble

Humble {1}{w}

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
"It is not your place to rule, Radiant. It may not even be mine."
—Serra
Intrepid Hero

Intrepid Hero {2}{w}

Creature - Human Soldier
{T}: Destroy target creature with power 4 or greater.
"We each have our own strengths, Radiant," Serra said with a sly smile. "If all of my people were like this one, who would carry your scrolls?"
1/1
Monk Idealist

Monk Idealist {2}{w}

Creature - Human Monk Cleric
When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.
"Belief is the strongest mortar."
2/2
Monk Realist

Monk Realist {1}{w}

Creature - Human Monk Cleric
When Monk Realist enters the battlefield, destroy target enchantment.
"We plant the seeds of doubt to harvest the crop of wisdom."
1/1
Opal Acrolith

Opal Acrolith {2}{w}

Enchantment
Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.
{0}: Opal Acrolith becomes an enchantment.
Opal Archangel

Opal Archangel {4}{w}

Enchantment
When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
Opal Caryatid

Opal Caryatid {w}

Enchantment
When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
Opal Gargoyle

Opal Gargoyle {1}{w}

Enchantment
When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.