Time Spiral

Hypergenesis

Hypergenesis

Sorcery
(Color indicator: Hypergenesis is green)
Suspend 3—{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Krosan Grip

Krosan Grip {2}{G}

Instant
Split second
Destroy target artifact or enchantment.
"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."
—Zyd, Kamahlite druid
Related card: Key to the Archive
Magus of the Candelabra

Magus of the Candelabra {G}

Creature - Human Wizard
{X}, {T}: Untap X target lands.
"What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?"
—Teferi, to Jhoira
1/2
Might of Old Krosa

Might of Old Krosa {G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Sometimes even humble forest creatures were gifted with mighty emanations from the past.
Might Sliver

Might Sliver {4}{G}

Creature - Sliver
All Sliver creatures get +2/+2.
"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee."
—Llanach, Skyshroud ranger
2/2
Molder

Molder {X}{G}

Instant
Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life.
"The forests have succumbed to ruin, but the spirit of Krosa remains alive and vital in these devouring spores."
—Zyd, Kamahlite druid
Mwonvuli Acid-Moss

Mwonvuli Acid-Moss {2}{G}{G}

Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
"Life gives way to death, and death to new life. Nature feeds upon her own decay."
—Ezrith, druid of the Dark Hours
Nantuko Shaman

Nantuko Shaman {2}{G}

Creature - Insect Shaman
When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1—{2}{G}{G}
3/2
Pendelhaven Elder

Pendelhaven Elder {1}{G}

Creature - Elf Shaman
{T}: Each 1/1 creature you control gets +1/+2 until end of turn.
The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven.
1/1
Penumbra Spider

Penumbra Spider {2}{G}{G}

Creature - Spider
Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
When it snared a passing cockatrice, its own soul darkly doubled.
2/4
Phantom Wurm

Phantom Wurm {4}{G}{G}

Creature - Wurm Spirit
Phantom Wurm enters the battlefield with four +1/+1 counters on it.
If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.
It died with the forest, yet both linger on in twisted form.
2/0
Primal Forcemage

Primal Forcemage {2}{G}

Creature - Elf Shaman
Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.
Their calls unheeded by the withered forests, nature shamans channeled the life force of their brethren.
2/2
Savage Thallid

Savage Thallid {3}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Savage Thallid.
Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.
5/2
Scarwood Treefolk

Scarwood Treefolk {3}{G}

Creature - Treefolk
Scarwood Treefolk enters the battlefield tapped.
To treefolk's sense of time, ages pass as hours. They stood as witnesses to the apocalypse, the years of which they saw as one cacophonous, ultra-destructive moment.
3/5
Scryb Ranger

Scryb Ranger {1}{G}

Creature - Faerie Ranger
Flash
Flying, protection from blue
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
1/1
Search for Tomorrow

Search for Tomorrow {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2—{G}
Spectral Force

Spectral Force {3}{G}{G}

Creature - Elemental Spirit
Trample
Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.
"The spirits of old have not left us unguarded."
—Uros, Pendelhaven elder
8/8
Spike Tiller

Spike Tiller {3}{G}{G}

Creature - Spike
Spike Tiller enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
0/0
Spinneret Sliver

Spinneret Sliver {1}{G}

Creature - Sliver
All Sliver creatures have reach.
Each new generation of slivers evolves to assimilate the strengths of the prey upon which their progenitors fed.
2/2
Sporesower Thallid

Sporesower Thallid {2}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on each Fungus you control.
Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.
4/4
Sprout

Sprout {G}

Instant
Create a 1/1 green Saproling creature token.
Centuries of temporal strife had stripped Dominaria of its natural defenses, but nature fought back with armies constructed of little more than grime and sunlight.
Squall Line

Squall Line {X}{G}{G}

Instant
Squall Line deals X damage to each creature with flying and each player.
The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past.
Stonewood Invocation

Stonewood Invocation {3}{G}

Instant
Split second
Target creature gets +5/+5 and gains shroud until end of turn.
"Might of ancient wood and stone, Into spirit, flesh, and bone."
Strength in Numbers

Strength in Numbers {1}{G}

Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."
—Uros, Pendelhaven elder
Thallid Germinator

Thallid Germinator {2}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
2/2