Saviors of Kamigawa

Gaze of Adamaro

Gaze of Adamaro {2}{R}{R}

Instant - Arcane
Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
Wherever it looked, it saw destruction—the wake of its own gaze.
Ghost-Lit Raider

Ghost-Lit Raider {2}{R}

Creature - Spirit
{2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature.
Channel{3}{R}, Discard Ghost-Lit Raider: It deals 4 damage to target creature.
2/1
Glitterfang

Glitterfang {R}

Creature - Spirit
Haste
At the beginning of the end step, return Glitterfang to its owner's hand.
"Through the veil's rip spilled hundreds of minor kami, rushing over the battlefield like embers from a kicked campfire. Then they were gone."
—Great Battles of Kamigawa
1/1
Godo's Irregulars

Godo's Irregulars {R}

Creature - Human Warrior
{R}: Godo's Irregulars deals 1 damage to target creature blocking it.
Godo trained their muscles and honed their skills, but he left their hearts wild and empty.
1/1
Hidetsugu's Second Rite

Hidetsugu's Second Rite {3}{R}

Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance.
Homura, Human Ascendant

Homura, Human Ascendant {4}{R}{R}

Legendary Creature - Human Monk
Homura, Human Ascendant can't block.
When Homura dies, return it to the battlefield flipped.
4/4
Card has other part: Homura's Essence
Homura's Essence

Homura's Essence

Legendary Enchantment
(Homura's Essence keeps color and mana cost of Homura, Human Ascendant when flipped)
Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
Card has other part: Homura, Human Ascendant
Iizuka the Ruthless

Iizuka the Ruthless {3}{R}{R}

Legendary Creature - Human Samurai
Bushido 2
{2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.
3/3
Inner Fire

Inner Fire {3}{R}

Sorcery
Add {R} for each card in your hand.
"Heart of Sokenzan, I call to you! Lend me your fire."
Into the Fray

Into the Fray {R}

Instant - Arcane
Target creature attacks this turn if able.
Splice onto Arcane {R}
Jiwari, the Earth Aflame

Jiwari, the Earth Aflame {3}{R}{R}

Legendary Creature - Spirit
{X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying.
Channel{X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying.
3/3
Oni of Wild Places

Oni of Wild Places {5}{R}

Creature - Demon Spirit
Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.
The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare.
6/5
Path of Anger's Flame

Path of Anger's Flame {2}{R}

Instant - Arcane
Creatures you control get +2/+0 until end of turn.
"Walking the path of the kami only leaves you with singed feet."
—Soratami saying
Rally the Horde

Rally the Horde {5}{R}

Sorcery
Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.
Ronin Cavekeeper

Ronin Cavekeeper {5}{R}

Creature - Human Samurai
Bushido 2
The akki were surprised to encounter a human who could fight in the caves as well as they.
4/3
Shinen of Fury's Fire

Shinen of Fury's Fire {2}{R}

Creature - Spirit
Haste
Channel{R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.
2/1
Skyfire Kirin

Skyfire Kirin {2}{R}{R}

Legendary Creature - Kirin Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
Its fiery visitation burns away the fog of war and dissipates the ties of loyalty.
3/3
Sokenzan Renegade

Sokenzan Renegade {2}{R}

Creature - Ogre Samurai Mercenary
Bushido 1
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.
3/3
Sokenzan Spellblade

Sokenzan Spellblade {4}{R}

Creature - Ogre Samurai Shaman
Bushido 1
{1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.
2/3
Spiraling Embers

Spiraling Embers {3}{R}

Sorcery - Arcane
Spiraling Embers deals damage to any target equal to the number of cards in your hand.
The akki knew to stay indoors on the days the oni flew their kites.
Sunder from Within

Sunder from Within {2}{R}{R}

Sorcery - Arcane
Destroy target artifact or land.
Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison.
Thoughts of Ruin

Thoughts of Ruin {2}{R}{R}

Sorcery
Each player sacrifices a land for each card in your hand.
"In our war with the kami, we annihilate what is our own. Do they too suffer ruination in their hidden world?"
—Diary of Azusa
Undying Flames

Undying Flames {4}{R}{R}

Sorcery
Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic
Yuki-Onna

Yuki-Onna {3}{R}

Creature - Spirit
When Yuki-Onna enters the battlefield, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
3/1
Arashi, the Sky Asunder

Arashi, the Sky Asunder {3}{G}{G}

Legendary Creature - Spirit
{X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying.
Channel{X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying.
5/5