Shadows over Innistrad

Shadows over Innistrad contains 330 cards.
It is part of Shadows over Innistrad block.
Always Watching

Always Watching {1}{w}{w}

Enchantment
Nontoken creatures you control get +1/+1 and have vigilance.
"We pray to Avacyn on high.
On snow-white wings fearless you fly.
Keep safe our souls. Keep safe our lives.
May angels watch us from the skies."
—Children's prayer
Angel of Deliverance

Angel of Deliverance {6}{w}{w}

Creature - Angel
Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
6/6
Angelic Purge

Angelic Purge {2}{w}

Sorcery
As an additional cost to cast Angelic Purge, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
"We must save you from yourselves."
Apothecary Geist

Apothecary Geist {3}{w}

Creature - Spirit
Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
For some customers, the old apothecary shop still opens its doors.
2/3
Archangel Avacyn Avacyn, the Purifier

Archangel Avacyn {3}{w}{w}

Legendary Creature - Angel
Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
4/4
Card has other part: Avacyn, the Purifier
Avacyn, the Purifier Archangel Avacyn

Avacyn, the Purifier

Legendary Creature - Angel
(Color indicator: Avacyn, the Purifier is red)
Flying
When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
"Wings that once bore hope are now stained with blood. She is our guardian no longer."
—Grete, cathar apostate
6/5
Card has other part: Archangel Avacyn
Avacynian Missionaries Lunarch Inquisitors

Avacynian Missionaries {3}{w}

Creature - Human Cleric
At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.
"We come bearing the word of Avacyn and the Lunarch Council."
3/3
Card has other part: Lunarch Inquisitors
Lunarch Inquisitors Avacynian Missionaries

Lunarch Inquisitors

Creature - Human Cleric
(Color indicator: Lunarch Inquisitors is white)
When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.
"We come bearing the tools of confession and absolution."
4/4
Card has other part: Avacynian Missionaries
Bound by Moonsilver

Bound by Moonsilver {2}{w}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.
Bygone Bishop

Bygone Bishop {2}{w}

Creature - Spirit Cleric
Flying
Whenever you cast a creature spell with converted mana cost 3 or less, investigate.
2/3
Cathar's Companion

Cathar's Companion {2}{w}

Creature - Hound
Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn.
"Unwavering and loyal, they represent stability in uncertain times."
—Rem Karolus, Slayer of Angels
3/1
Chaplain's Blessing

Chaplain's Blessing {w}

Sorcery
You gain 5 life.
"There was a time when the purpose of the church was to heal and protect. I would see that time return."
Dauntless Cathar

Dauntless Cathar {2}{w}

Creature - Human Soldier
{1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.
"The harder they try to extinguish my faith, the brighter it burns in the darkness."
3/2
Declaration in Stone

Declaration in Stone {1}{w}

Sorcery
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
The message was clear to Sorin—Nahiri had paid Markov Manor a visit.
Descend upon the Sinful

Descend upon the Sinful {4}{w}{w}

Sorcery
Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Above the cries, a phrase rang out: "You will all be saved."
Devilthorn Fox

Devilthorn Fox {1}{w}

Creature - Fox
On expeditions through Ashmouth, the hunters of Devilthorn Lodge rely on the cleverness of foxes to counteract the mischief of devils.
3/1
Drogskol Cavalry

Drogskol Cavalry {5}{w}{w}

Creature - Spirit Knight
Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.
4/4
Eerie Interlude

Eerie Interlude {2}{w}

Instant
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
The barrier between existence and oblivion is thinner than you know.
Emissary of the Sleepless

Emissary of the Sleepless {4}{w}

Creature - Spirit
Flying
When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.
2/4
Ethereal Guidance

Ethereal Guidance {2}{w}

Sorcery
Creatures you control get +2/+1 until end of turn.
"The call of the Blessed Sleep is not so strong as the call to protect those in need."
—Saint Traft
Expose Evil

Expose Evil {1}{w}

Instant
Tap up to two target creatures.
Investigate.
"Only the pure stand tall in the light."
—Sigarda
Gryff's Boon

Gryff's Boon {w}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.
Hanweir Militia Captain Westvale Cult Leader

Hanweir Militia Captain {1}{w}

Creature - Human Soldier
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
Her reputation inspires both loyalty and adoration.
2/2
Card has other part: Westvale Cult Leader
Westvale Cult Leader Hanweir Militia Captain

Westvale Cult Leader

Creature - Human Cleric
(Color indicator: Westvale Cult Leader is white)
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
*/*
Card has other part: Hanweir Militia Captain
Hope Against Hope

Hope Against Hope {2}{w}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.
"I have given my life to the church, my soul to Avacyn, and my heart to the people."