Stronghold

Stronghold contains 143 cards.
It is part of Tempest block.
Released: 1998-03-02
Bottomless Pit

Bottomless Pit {1}{b}{b}

Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
"I'm sure it came with the place. I don't think you build one on purpose."
—Gerrard
Brush with Death

Brush with Death {2}{b}

Sorcery
Buyback {2}{B}{B}
Target opponent loses 2 life. You gain 2 life.
Cannibalize

Cannibalize {1}{b}

Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
"Mine."
Corrupting Licid

Corrupting Licid {2}{b}

Creature - Licid
{B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
Enchanted creature has fear.
2/2
Crovax the Cursed

Crovax the Cursed {2}{b}{b}

Legendary Creature - Vampire
Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
{B}: Crovax gains flying until end of turn.
0/0
Dauthi Trapper

Dauthi Trapper {2}{b}

Creature - Dauthi Minion
{T}: Target creature gains shadow until end of turn.
Merfolk tell their young of Dandân, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse.
1/1
Death Stroke

Death Stroke {b}{b}

Sorcery
Destroy target tapped creature.
For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse—the curse had been fulfilled.
Dungeon Shade

Dungeon Shade {3}{b}

Creature - Shade Spirit
Flying
{B}: Dungeon Shade gets +1/+1 until end of turn.
A sickness stirs in its eyes, a nightmare born in darkened wails.
1/1
Foul Imp

Foul Imp {b}{b}

Creature - Imp
Flying
When Foul Imp enters the battlefield, you lose 2 life.
The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.
2/2
Grave Pact

Grave Pact {1}{b}{b}{b}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
"The bonds of loyalty can tie one to the grave."
—Crovax
Lab Rats

Lab Rats {b}

Sorcery
Buyback {4}
Create a 1/1 black Rat creature token.
Megrim

Megrim {2}{b}

Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
"You can run from your pain," explained Gerrard to Crovax, "but take it from experience: you will tire before it does."
Mind Peel

Mind Peel {b}

Sorcery
Buyback {2}{B}{B}
Target player discards a card.
Mindwarper

Mindwarper {2}{b}{b}

Creature - Spirit
Mindwarper enters the battlefield with three +1/+1 counters on it.
{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.
0/0
Morgue Thrull

Morgue Thrull {2}{b}

Creature - Thrull
Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.
It's so hard to find good help these days.
2/2
Mortuary

Mortuary {3}{b}

Enchantment
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
"Think of them not as failures but as works in progress."
—Volrath
Rabid Rats

Rabid Rats {1}{b}

Creature - Rat
{T}: Target blocking creature gets -1/-1 until end of turn.
Every sentence in Volrath's prisons ends the same way.
1/1
Revenant

Revenant {4}{b}

Creature - Spirit
Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
"Not again."
—Hans
*/*
Serpent Warrior

Serpent Warrior {2}{b}

Creature - Snake Warrior
When Serpent Warrior enters the battlefield, you lose 3 life.
A hiss before dying.
3/3
Skeleton Scavengers

Skeleton Scavengers {2}{b}

Creature - Skeleton
Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.
Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
0/0
Stronghold Assassin

Stronghold Assassin {1}{b}{b}

Creature - Zombie Assassin
{T}, Sacrifice a creature: Destroy target nonblack creature.
The assassin sees only throats and hears only heartbeats.
2/1
Stronghold Taskmaster

Stronghold Taskmaster {2}{b}{b}

Creature - Giant Minion
Other black creatures get -1/-1.
"With the completion of each joyous task, we are closer to Yawgmoth's divine vision."
—Stronghold architect, journal
4/3
Torment

Torment {1}{b}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
"Volrath has killed me. All that remains of me is the scar!"
—Tahngarth
Tortured Existence

Tortured Existence {b}

Enchantment
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
"There are terrors lurking in the unseen corners of us all."
—Crovax
Wall of Souls

Wall of Souls {1}{b}

Creature - Wall
Defender
Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.
"It is the nature of evil to turn you against yourself."
—Starke
0/4