Scourge

Wipe Clean

Wipe Clean {1}{W}

Instant
Exile target enchantment.
Cycling {3}
"The light of the Ancestor will scour the taint of darkness from the land."
Zealous Inquisitor

Zealous Inquisitor {2}{W}

Creature - Human Cleric
{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
"I only return what rightly belongs to another."
2/2
Aphetto Runecaster

Aphetto Runecaster {3}{U}

Creature - Human Wizard
Whenever a permanent is turned face up, you may draw a card.
"The ignorant fear change; the wise use it as a weapon."
2/3
Brain Freeze

Brain Freeze {1}{U}

Instant
Target player mills three cards.
Storm
Coast Watcher

Coast Watcher {1}{U}

Creature - Bird Soldier
Flying, protection from green
The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.
1/1
Day of the Dragons

Day of the Dragons {4}{U}{U}{U}

Enchantment
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Decree of Silence

Decree of Silence {6}{U}{U}

Enchantment
Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
Cycling {4}{U}{U}
When you cycle Decree of Silence, you may counter target spell.
Dispersal Shield

Dispersal Shield {1}{U}

Instant
Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.
"Maybe next time."
Dragon Wings

Dragon Wings {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Cycling {1}{U}
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
Faces of the Past

Faces of the Past {2}{U}

Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
The ties that bind can also strangle.
Frozen Solid

Frozen Solid {1}{U}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
Hindering Touch

Hindering Touch {3}{U}

Instant
Counter target spell unless its controller pays {2}.
Storm
Long-Term Plans

Long-Term Plans {2}{U}

Instant
Search your library for a card, then shuffle and put that card third from the top.
"Wait, it'll come to me in a minute."
Mercurial Kite

Mercurial Kite {3}{U}

Creature - Bird
Flying
Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
2/2
Metamorphose

Metamorphose {1}{U}

Instant
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
If it's not one thing, it's another.
Mind's Desire

Mind's Desire {4}{U}{U}

Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm
Mischievous Quanar

Mischievous Quanar {4}{U}

Creature - Beast
{3}{U}{U}: Turn Mischievous Quanar face down.
Morph {1}{U}{U}
When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
3/3
Mistform Warchief

Mistform Warchief {2}{U}

Creature - Illusion
Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast.
{T}: Mistform Warchief becomes the creature type of your choice until end of turn.
1/3
Parallel Thoughts

Parallel Thoughts {3}{U}{U}

Enchantment
When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Pemmin's Aura

Pemmin's Aura {1}{U}{U}

Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn.
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Raven Guild Initiate

Raven Guild Initiate {2}{U}

Creature - Human Wizard
Morph—Return a Bird you control to its owner's hand.
The Raven Guild soars on winds of unease.
1/4
Raven Guild Master

Raven Guild Master {1}{U}{U}

Creature - Human Wizard Mutant
Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.
Morph {2}{U}{U}
1/1
Riptide Survivor

Riptide Survivor {2}{U}

Creature - Human Wizard
Morph {1}{U}{U}
When Riptide Survivor is turned face up, discard two cards, then draw three cards.
2/1
Rush of Knowledge

Rush of Knowledge {4}{U}

Sorcery
Draw cards equal to the highest mana value among permanents you control.
"Limitless power is glorious until you gain limitless understanding."
—Ixidor, reality sculptor
Scornful Egotist

Scornful Egotist {7}{U}

Creature - Human Wizard
Morph {U}
"Once I was human. Now I am far more."
1/1