World Magic Cup Qualifiers

World Magic Cup Qualifiers contains 5 cards.
Released: 2013-04-06
Vengevine

Vengevine {2}{G}{G}

Creature - Elemental
Haste
Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.
Leave but a shred of root and it will return, bursting with vigor.
4/3
Geist of Saint Traft

Geist of Saint Traft {1}{W}{U}

Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
2/2
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben {1}{W}

Legendary Creature - Human Soldier
First strike
Noncreature spells cost {1} more to cast.
"Thraben is our home and I will not see it fall to this unhallowed horde."
2/1
Abrupt Decay

Abrupt Decay {B}{G}

Instant
This spell can't be countered.
Destroy target nonland permanent with converted mana cost 3 or less.
The worst part isn't the pain, or the smell, or even the fear of death. It's hearing the clatter of bone on stone and knowing the bones are yours.
Inkmoth Nexus

Inkmoth Nexus

Land
{T}: Add {C}.
{1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land.