Portal

Portal contains 222 cards.
Arrogant Vampire

Arrogant Vampire {3}{b}{b}

Creature - Vampire
Flying
Charm and grace may hide a foul heart.
4/3
Assassin's Blade

Assassin's Blade {1}{b}

Instant
Cast Assassin's Blade only during the declare attackers step and only if you've been attacked this step.
Destroy target nonblack attacking creature.
Bog Imp

Bog Imp {1}{b}

Creature - Imp
Flying
Don't be fooled by their looks. Think of them as little knives with wings.
1/1
Bog Raiders

Bog Raiders {2}{b}

Creature - Zombie
Swampwalk
Those who live amid decay must expect scavengers.
2/2
Bog Wraith

Bog Wraith {3}{b}

Creature - Wraith
Swampwalk
It moved through the troops leaving no footprints, save on their souls.
3/3
Charging Bandits

Charging Bandits {4}{b}

Creature - Human Rogue
Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
The fear in their victims' eyes is their most cherished reward.
3/3
Craven Knight

Craven Knight {1}{b}

Creature - Human Knight
Craven Knight can't block.
"I say victory is better than honor."
2/2
Cruel Bargain

Cruel Bargain {b}{b}{b}

Sorcery
Draw four cards. You lose half your life, rounded up.
Cruel Tutor

Cruel Tutor {2}{b}

Sorcery
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
The more you pay for the lesson, the better you'll remember it.
Dread Charge

Dread Charge {3}{b}

Sorcery
Black creatures you control can't be blocked this turn except by black creatures.
"As equal were their souls, so equal was their fate." —John Dryden, "Ode to Mrs. Anne Killigrew"
Dread Reaper

Dread Reaper {3}{b}{b}{b}

Creature - Horror
Flying
When Dread Reaper enters the battlefield, you lose 5 life.
6/5
Dry Spell

Dry Spell {1}{b}

Sorcery
Dry Spell deals 1 damage to each creature and each player.
A fist of dust to line your throat, a bowl of sand to fill your belly.
Ebon Dragon

Ebon Dragon {5}{b}{b}

Creature - Dragon
Flying
When Ebon Dragon enters the battlefield, you may have target opponent discard a card.
5/4
Endless Cockroaches

Endless Cockroaches {1}{b}{b}

Creature - Insect
When Endless Cockroaches dies, return it to its owner's hand.
1/1
Feral Shadow

Feral Shadow {2}{b}

Creature - Nightstalker
Flying
Not all shadows are cast by light—some are cast by darkness.
2/1
Related card: Urborg Panther
Final Strike

Final Strike {2}{b}{b}

Sorcery
As an additional cost to cast Final Strike, sacrifice a creature.
Final Strike deals damage to target opponent equal to the sacrificed creature's power.
Gravedigger

Gravedigger {3}{b}

Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2
Hand of Death

Hand of Death {2}{b}

Sorcery
Destroy target nonblack creature.
Death claims all but the darkest souls.
Hand of Death

Hand of Death {2}{b}

Sorcery
Destroy target nonblack creature.
Death claims all but the darkest souls.
Howling Fury

Howling Fury {2}{b}

Sorcery
Target creature gets +4/+0 until end of turn.
I howl my soul to the moon, and the moon howls with me.
King's Assassin

King's Assassin {1}{b}{b}

Creature - Human Assassin
{T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.
Fear is as effective a weapon as the blade.
1/1
Mercenary Knight

Mercenary Knight {2}{b}

Creature - Human Mercenary Knight
When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.
4/4
Mind Knives

Mind Knives {1}{b}

Sorcery
Target opponent discards a card at random.
To dodge the unerring knife, one must be free of thought.
Mind Rot

Mind Rot {2}{b}

Sorcery
Target player discards two cards.
Muck Rats

Muck Rats {b}

Creature - Rat
The difference between a nuisance and a threat is often merely a matter of numbers.
1/1