Arena League 2006

Arena League 2006 contains 9 cards.
Released: 2006-01-01
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related card: Nissa's Encouragement
Castigate

Castigate {W}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card.
"We have no need for military might. We wield two of the sharpest swords ever forged: Faith in our left hand, Wealth in our right."
—Vuliev of the Ghost Council
Wee Dragonauts

Wee Dragonauts {1}{U}{R}

Creature - Faerie Wizard
Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
The blazekite is a simple concept, really - just a vehicular application of dragscoop ionics and electropropulsion magnetronics. —Juzba, Izzet tinker
1/3
Coiling Oracle

Coiling Oracle {G}{U}

Creature - Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
1/1
Surging Flame

Surging Flame {1}{R}

Instant
Ripple 4
Surging Flame deals 2 damage to any target.