Planechase Planes

Planechase Planes contains 40 cards.
Released: 2009-09-04
Academy at Tolaria West

Academy at Tolaria West

Plane - Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever you roll {CHAOS}, discard your hand.
The Aether Flues

The Aether Flues

Plane - Iquatana
When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.
Whenever you roll {CHAOS}, you may put a creature card from your hand onto the battlefield.
Agyrem

Agyrem

Plane - Ravnica
Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.
Whenever you roll {CHAOS}, creatures can't attack you until a player planeswalks.
Bant

Bant

Plane - Alara
All creatures have exalted.
Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Cliffside Market

Cliffside Market

Plane - Mercadia
When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.
Whenever you roll {CHAOS}, exchange control of two target permanents that share a card type.
The Dark Barony

The Dark Barony

Plane - Ulgrotha
Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
Whenever you roll {CHAOS}, each opponent discards a card.
Eloren Wilds

Eloren Wilds

Plane - Shandalar
Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.
Whenever you roll {CHAOS}, target player can't cast spells until a player planeswalks.
The Eon Fog

The Eon Fog

Plane - Equilor
Players skip their untap steps.
Whenever you roll {CHAOS}, untap all permanents you control.
Feeding Grounds

Feeding Grounds

Plane - Muraganda
Red spells cost {1} less to cast.
Green spells cost {1} less to cast.
Whenever you roll {CHAOS}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost.
Fields of Summer

Fields of Summer

Plane - Moag
Whenever a player casts a spell, that player may gain 2 life.
Whenever you roll {CHAOS}, you may gain 10 life.
The Fourth Sphere

The Fourth Sphere

Plane - Phyrexia
At the beginning of your upkeep, sacrifice a nonblack creature.
Whenever you roll {CHAOS}, create a 2/2 black Zombie creature token.
Glimmervoid Basin

Glimmervoid Basin

Plane - Mirrodin
Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Goldmeadow

Goldmeadow

Plane - Lorwyn
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.
Whenever you roll {CHAOS}, create a 0/1 white Goat creature token.
The Great Forest

The Great Forest

Plane - Lorwyn
Each creature assigns combat damage equal to its toughness rather than its power.
Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn.
Grixis

Grixis

Plane - Alara
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost.
Whenever you roll {CHAOS}, put target creature card from a graveyard onto the battlefield under your control.
The Hippodrome

The Hippodrome

Plane - Segovia
All creatures get -5/-0.
Whenever you roll {CHAOS}, you may destroy target creature if its power is 0 or less.
Immersturm

Immersturm

Plane - Valla
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.
Whenever you roll {CHAOS}, exile target creature, then return it to the battlefield under its owner's control.
Isle of Vesuva

Isle of Vesuva

Plane - Dominaria
Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.
Izzet Steam Maze

Izzet Steam Maze

Plane - Ravnica
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever you roll {CHAOS}, instant and sorcery spells you cast this turn cost {3} less to cast.
Krosa

Krosa

Plane - Dominaria
All creatures get +2/+2.
Whenever you roll {CHAOS}, you may add {W}{U}{B}{R}{G}.
Lethe Lake

Lethe Lake

Plane - Arkhos
At the beginning of your upkeep, put the top ten cards of your library into your graveyard.
Whenever you roll {CHAOS}, target player puts the top ten cards of their library into their graveyard.
Llanowar

Llanowar

Plane - Dominaria
All creatures have "{T}: Add {G}{G}."
Whenever you roll {CHAOS}, untap all creatures you control.
The Maelstrom

The Maelstrom

Plane - Alara
When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.
Whenever you roll {CHAOS}, return target permanent card from your graveyard to the battlefield.
Minamo

Minamo

Plane - Kamigawa
Whenever a player casts a spell, that player may draw a card.
Whenever you roll {CHAOS}, each player may return a blue card from their graveyard to their hand.
Murasa

Murasa

Plane - Zendikar
Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library.
Whenever you roll {CHAOS}, target land becomes a 4/4 creature that's still a land.