Nemesis

Belbe's Armor

Belbe's Armor {3}

Artifact
{X}, {T}: Target creature gets -X/+X until end of turn.
It protects her from the ravages of Phyrexia and the savages of Rath.
Belbe's Portal

Belbe's Portal {5}

Artifact
As Belbe's Portal enters the battlefield, choose a creature type.
{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
The fight will continue on a new battlefield.
Complex Automaton

Complex Automaton {4}

Artifact Creature - Golem
At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.
"This wasteful design cannot possibly be Phyrexian."
—Belbe
4/4
Eye of Yawgmoth

Eye of Yawgmoth {3}

Artifact
{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Flint Golem

Flint Golem {4}

Artifact Creature - Golem
Whenever Flint Golem becomes blocked, defending player mills three cards.
2/3
Flowstone Armor

Flowstone Armor {3}

Artifact
You may choose not to untap Flowstone Armor during your untap step.
{3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
Flowstone Thopter

Flowstone Thopter {7}

Artifact Creature - Thopter
{1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.
Airborne flowstone isn't less dangerous, only less common.
4/4
Kill Switch

Kill Switch {3}

Artifact
{2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.
Success is largely a matter of knowing which lever to pull.
Parallax Inhibitor

Parallax Inhibitor {2}

Artifact
{1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.
"The best I can offer is a temporary reprieve."
—Belbe
Predator, Flagship

Predator, Flagship {5}

Legendary Artifact
{2}: Target creature gains flying until end of turn.
{5}, {T}: Destroy target creature with flying.
"The scourge of Skyshroud is airborne once more."
—Oracle en-Vec
Rackling

Rackling {4}

Artifact Creature - Phyrexian Construct
At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand.
"This may hurt a little."
2/2
Rejuvenation Chamber

Rejuvenation Chamber {3}

Artifact
Fading 2
{T}: You gain 2 life.
Rusting Golem

Rusting Golem {4}

Artifact Creature - Golem
Fading 5
Rusting Golem's power and toughness are each equal to the number of fade counters on it.
*/*
Tangle Wire

Tangle Wire {3}

Artifact
Fading 4
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Viseling

Viseling {4}

Artifact Creature - Phyrexian Construct
At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.
"This may hurt a lot."
2/2
Kor Haven

Kor Haven

Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
Rath's Edge

Rath's Edge

Legendary Land
{T}: Add {C}.
{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to any target.
Terrain Generator

Terrain Generator

Land
{T}: Add {C}.
{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.