Masterpiece Series: Amonkhet Invocations

Masterpiece Series: Amonkhet Invocations contains 54 cards.
Austere Command

Austere Command {4}{w}{w}

Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with converted mana cost 3 or less.
• Destroy all creatures with converted mana cost 4 or greater.
Aven Mindcensor

Aven Mindcensor {2}{w}

Creature - Bird Wizard
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
2/1
Containment Priest

Containment Priest {1}{w}

Creature - Human Cleric
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
2/2
Loyal Retainers

Loyal Retainers {2}{w}

Creature - Human Advisor
Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.
1/1
Oketra the True

Oketra the True {3}{w}

Legendary Creature - God
Double strike, indestructible
Oketra the True can't attack or block unless you control at least three other creatures.
{3}{W}: Create a 1/1 white Warrior creature token with vigilance.
3/6
Worship

Worship {3}{w}

Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Wrath of God

Wrath of God {2}{w}{w}

Sorcery
Destroy all creatures. They can't be regenerated.
Consecrated Sphinx

Consecrated Sphinx {4}{u}{u}

Creature - Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
4/6
Counterbalance

Counterbalance {u}{u}

Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.
Counterspell

Counterspell {u}{u}

Instant
Counter target spell.
Cryptic Command

Cryptic Command {1}{u}{u}{u}

Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Daze

Daze {1}{u}

Instant
You may return an Island you control to its owner's hand rather than pay Daze's mana cost.
Counter target spell unless its controller pays {1}.
Divert

Divert {u}

Instant
Change the target of target spell with a single target unless that spell's controller pays {2}.
Force of Will

Force of Will {3}{u}{u}

Instant
You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.
Counter target spell.
Kefnet the Mindful

Kefnet the Mindful {2}{u}

Legendary Creature - God
Flying, indestructible
Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
{3}{U}: Draw a card, then you may return a land you control to its owner's hand.
5/5
Pact of Negation

Pact of Negation {0}

Instant
(Color indicator: Pact of Negation is blue)
Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Spell Pierce

Spell Pierce {u}

Instant
Counter target noncreature spell unless its controller pays {2}.
Stifle

Stifle {u}

Instant
Counter target activated or triggered ability.
Attrition

Attrition {1}{b}{b}

Enchantment
{B}, Sacrifice a creature: Destroy target nonblack creature.
Bontu the Glorified

Bontu the Glorified {2}{b}

Legendary Creature - God
Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
4/6
Dark Ritual

Dark Ritual {b}

Instant
Add {B}{B}{B} to your mana pool.
Diabolic Intent

Diabolic Intent {1}{b}

Sorcery
As an additional cost to cast Diabolic Intent, sacrifice a creature.
Search your library for a card and put that card into your hand. Then shuffle your library.
Entomb

Entomb {b}

Instant
Search your library for a card and put that card into your graveyard. Then shuffle your library.
Mind Twist

Mind Twist {x}{b}

Sorcery
Target player discards X cards at random.
Aggravated Assault

Aggravated Assault {2}{r}

Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.