Mercadian Masques

Jeweled Torque

Jeweled Torque {2}

Artifact
As Jeweled Torque enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
Kyren Archive

Kyren Archive {3}

Artifact
At the beginning of your upkeep, you may exile the top card of your library face down.
{5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.
Kyren Toy

Kyren Toy {3}

Artifact
{1}, {T}: Put a charge counter on Kyren Toy.
{T}, Remove X charge counters from Kyren Toy: Add an amount of {C} equal to X plus one.
Magistrate's Scepter

Magistrate's Scepter {3}

Artifact
{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
Related card: Break Expectations
Mercadian Atlas

Mercadian Atlas {5}

Artifact
At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
One may as well chart the clouds as try to map Mercadia.
Mercadian Lift

Mercadian Lift {2}

Artifact
{1}, {T}: Put a winch counter on Mercadian Lift.
{T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield.
Monkey Cage

Monkey Cage {5}

Artifact
When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Panacea

Panacea {4}

Artifact
{X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn.
A drop numbs the tongue. A sip sends the heart racing. A draught reforges the body.
Power Matrix

Power Matrix {4}

Artifact
{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
As he repaired the ship's planeswalking engine, Karn saw for the first time how he could catalyze the Weatherlight's evolution.
Puffer Extract

Puffer Extract {5}

Artifact
{X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
The puffer's flesh is the deadliest in the sea—and therefore the most useful.
Rishadan Pawnshop

Rishadan Pawnshop {2}

Artifact
{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.
Everything comes to the waterfront eventually, on the tide or on credit.
Skull of Ramos

Skull of Ramos {3}

Artifact
{T}: Add {B}.
Sacrifice Skull of Ramos: Add {B}.
Ramos fell, and there was night.
Tooth of Ramos

Tooth of Ramos {3}

Artifact
{T}: Add {W}.
Sacrifice Tooth of Ramos: Add {W}.
Ramos smiled, and there was day.
Toymaker

Toymaker {2}

Artifact Creature - Spellshaper
{1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
1/1
Worry Beads

Worry Beads {3}

Artifact
At the beginning of each player's upkeep, that player mills a card.
Dust Bowl

Dust Bowl

Land
{T}: Add {C}.
{3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Fountain of Cho

Fountain of Cho

Land
Fountain of Cho enters the battlefield tapped.
{T}: Put a storage counter on Fountain of Cho.
{T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.
Henge of Ramos

Henge of Ramos

Land
{T}: Add {C}.
{2}, {T}: Add one mana of any color.
It is the hub. We are the wheel.
—Dryad saying
Hickory Woodlot

Hickory Woodlot

Land
Hickory Woodlot enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it.
High Market

High Market

Land
{T}: Add {C}.
{T}, Sacrifice a creature: You gain 1 life.
If it can't be had here, it can't be had on any world.
Mercadian Bazaar

Mercadian Bazaar

Land
Mercadian Bazaar enters the battlefield tapped.
{T}: Put a storage counter on Mercadian Bazaar.
{T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way.
Peat Bog

Peat Bog

Land
Peat Bog enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it.
Remote Farm

Remote Farm

Land
Remote Farm enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it.
Rishadan Port

Rishadan Port

Land
{T}: Add {C}.
{1}, {T}: Tap target land.
Rishada is the gateway to free trade—but the key will cost you.
Rushwood Grove

Rushwood Grove

Land
Rushwood Grove enters the battlefield tapped.
{T}: Put a storage counter on Rushwood Grove.
{T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way.