Modern Masters

Thieving Sprite

Thieving Sprite {2}{B}

Creature - Faerie Rogue
Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
1/1
Tombstalker

Tombstalker {6}{B}{B}

Creature - Demon
Flying
Delve
5/5
Warren Pilferers

Warren Pilferers {4}{B}

Creature - Goblin Rogue
When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.
"What do they need all this stuff for? They're dead. We're alive. Simple enough."
3/3
Warren Weirding

Warren Weirding {1}{B}

Tribal Sorcery - Goblin
Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
"And that's when it was discovered that boggarts have just half a brain."
—The Book of Other Folk
Blind-Spot Giant

Blind-Spot Giant {2}{R}

Creature - Giant Warrior
Blind-Spot Giant can't attack or block unless you control another Giant.
Among the solitude-loving giantkind, teamwork is unusual. But he appreciates hearing the occasional "Swing down and to your left."
4/3
Blood Moon

Blood Moon {2}{R}

Enchantment
Nonbasic lands are Mountains.
Heavy light flooded across the landscape, cloaking everything in deep crimson.
Brute Force

Brute Force {R}

Instant
Target creature gets +3/+3 until end of turn.
Blood, bone, and sinew are magnified, as is the rage that drives them. The brain, however, remains unchanged—a little bean, swinging by a strand in a cavernous, raving head.
Related card: Giant Growth
Countryside Crusher

Countryside Crusher {1}{R}{R}

Creature - Giant Warrior
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
3/3
Crush Underfoot

Crush Underfoot {1}{R}

Tribal Instant - Giant
Choose a Giant creature you control. It deals damage equal to its power to target creature.
Five-toed grave
—Kithkin phrase meaning "a giant's footprint"
Desperate Ritual

Desperate Ritual {1}{R}

Instant - Arcane
Add {R}{R}{R}.
Splice onto Arcane {1}{R}
Dragonstorm

Dragonstorm {8}{R}

Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm
Empty the Warrens

Empty the Warrens {3}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
Storm
"They'd pour out of the warrens to make war (and to make room for the littering matrons)."
—Sarpadian Empires, vol. IV
Fiery Fall

Fiery Fall {5}{R}

Instant
Fiery Fall deals 5 damage to target creature.
Basic landcycling {1}{R}
Jund feasts on the unprepared.
Fury Charm

Fury Charm {1}{R}

Instant
Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Glacial Ray

Glacial Ray {1}{R}

Instant - Arcane
Glacial Ray deals 2 damage to any target.
Splice onto Arcane {1}{R}
Grapeshot

Grapeshot {1}{R}

Sorcery
Grapeshot deals 1 damage to any target.
Storm
Mages often seek to emulate the powerful relics lost to time and apocalypse.
Greater Gargadon

Greater Gargadon {9}{R}

Creature - Beast
Suspend 10—{R}
Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended.
9/7
Grinning Ignus

Grinning Ignus {2}{R}

Creature - Elemental
{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
"Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!"
—Stovic, village eccentric
2/2
Hammerheim Deadeye

Hammerheim Deadeye {3}{R}

Creature - Giant Warrior
Echo {5}{R}
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.
3/3
Kiki-Jiki, Mirror Breaker

Kiki-Jiki, Mirror Breaker {2}{R}{R}{R}

Legendary Creature - Goblin Shaman
Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
2/2
Lava Spike

Lava Spike {R}

Sorcery - Arcane
Lava Spike deals 3 damage to target player or planeswalker.
Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.
Mogg War Marshal

Mogg War Marshal {1}{R}

Creature - Goblin Warrior
Echo {1}{R}
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
1/1
Molten Disaster

Molten Disaster {X}{R}{R}

Sorcery
Kicker {R}
If this spell was kicked, it has split second.
Molten Disaster deals X damage to each creature without flying and each player.
Pardic Dragon

Pardic Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2—{R}{R}
Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
4/4
Pyromancer's Swath

Pyromancer's Swath {2}{R}

Enchantment
If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
At the beginning of each end step, discard your hand.