Modern Masters 2015 Edition

Modern Masters 2015 Edition contains 249 cards.
All Is Dust

All Is Dust {7}

Tribal Sorcery - Eldrazi
Each player sacrifices all colored permanents he or she controls.
"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
—Javad Nasrin, Ondu relic hunter
Artisan of Kozilek

Artisan of Kozilek {9}

Creature - Eldrazi
When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2
10/9
Emrakul, the Aeons Torn

Emrakul, the Aeons Torn {15}

Legendary Creature - Eldrazi
Emrakul, the Aeons Torn can't be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
15/15
Karn Liberated

Karn Liberated {7}

Planeswalker - Karn
+4: Target player exiles a card from his or her hand.
-3: Exile target permanent.
-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
Loyalty: 6
Kozilek, Butcher of Truth

Kozilek, Butcher of Truth {10}

Legendary Creature - Eldrazi
When you cast Kozilek, Butcher of Truth, draw four cards.
Annihilator 4
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
12/12
Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre {11}

Legendary Creature - Eldrazi
When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Indestructible
Annihilator 4
When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
10/10
Ulamog's Crusher

Ulamog's Crusher {8}

Creature - Eldrazi
Annihilator 2
Ulamog's Crusher attacks each turn if able.
"Whatever the Eldrazi's purpose is, it has nothing to do with something so insignificant as us."
—Nirthu, lone missionary
8/8
Apostle's Blessing

Apostle's Blessing {1}{w/p}

Instant
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Arrest

Arrest {2}{w}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Bladehold houses a rogues' gallery filled with the living "statues" of the worst enemies of the Auriok.
Related card: Peacekeeper Avatar
Battlegrace Angel

Battlegrace Angel {3}{w}{w}

Creature - Angel
Flying
Exalted
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
4/4
Celestial Purge

Celestial Purge {1}{w}

Instant
Exile target black or red permanent.
"They say only the good die young. Obviously, you are one of the exceptions."
—Delrobah, cleric of Ivora Gate
Conclave Phalanx

Conclave Phalanx {4}{w}

Creature - Human Soldier
Convoke
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
2/4
Court Homunculus

Court Homunculus {w}

Artifact Creature - Homunculus
Court Homunculus gets +1/+1 as long as you control another artifact.
Mages of Esper measure their wealth and status by the number of servants in their retinues.
1/1
Daybreak Coronet

Daybreak Coronet {w}{w}

Enchantment - Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink.
"Let the deception of the gods yield to the pure light of day."
—Brimaz, king of Oreskos
Dispatch

Dispatch {w}

Instant
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Venser wondered if it could still be called a teleportation spell if the destination is oblivion.
Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite {5}{w}{w}

Legendary Creature - Praetor
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
"The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them."
4/7
Fortify

Fortify {2}{w}

Instant
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
"Where metal is tainted and wood is scarce, we are best armed by faith."
—Tavalus, acolyte of Korlis
Hikari, Twilight Guardian

Hikari, Twilight Guardian {3}{w}{w}

Legendary Creature - Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
4/4
Indomitable Archangel

Indomitable Archangel {2}{w}{w}

Creature - Angel
Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts.
"Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand."
—Auriok proverb
4/4
Iona, Shield of Emeria

Iona, Shield of Emeria {6}{w}{w}{w}

Legendary Creature - Angel
Flying
As Iona, Shield of Emeria enters the battlefield, choose a color.
Your opponents can't cast spells of the chosen color.
No more shall the righteous cower before evil.
7/7
Kami of Ancient Law

Kami of Ancient Law {1}{w}

Creature - Spirit
Sacrifice Kami of Ancient Law: Destroy target enchantment.
"Duty and law are the foundation on which civilization stands. They must not fall, for when they do, they take everything with them."
—Lord Konda
2/2
Kor Duelist

Kor Duelist {w}

Creature - Kor Soldier
As long as Kor Duelist is equipped, it has double strike.
"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."
1/1
Leyline of Sanctity

Leyline of Sanctity {2}{w}{w}

Enchantment
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof.
Mighty Leap

Mighty Leap {1}{w}

Instant
Target creature gets +2/+2 and gains flying until end of turn.
"The southern fortress taken by invaders? Heh, sure . . . when elephants fly."
—Brezard Skeinbow, captain of the guard
Mirran Crusader

Mirran Crusader {1}{w}{w}

Creature - Human Knight
Double strike, protection from black and from green
A symbol of what Mirrodin once was and hope for what it will be again.
2/2