Iconic Masters

Iconic Masters contains 249 cards.
Released: 2017-11-17
Scion of Ugin

Scion of Ugin {6}

Creature - Dragon Spirit
Flying
For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil.
4/4
Abzan Battle Priest

Abzan Battle Priest {3}{w}

Creature - Human Cleric
Outlast {W}
Each creature you control with a +1/+1 counter on it has lifelink.
"Wherever I walk, the ancestors walk too."
3/2
Abzan Falconer

Abzan Falconer {2}{w}

Creature - Human Soldier
Outlast {W}
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.
2/3
Ainok Bond-Kin

Ainok Bond-Kin {1}{w}

Creature - Hound Soldier
Outlast {1}{W}
Each creature you control with a +1/+1 counter on it has first strike.
"Hold the line, for family and the fallen!"
2/1
Ajani's Pridemate

Ajani's Pridemate {1}{w}

Creature - Cat Soldier
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
"When one of us prospers, the pride prospers."
—Jazal Goldmane
2/2
Angel of Mercy

Angel of Mercy {4}{w}

Creature - Angel
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Every tear shed is a drop of immortality.
3/3
Angelic Accord

Angelic Accord {3}{w}

Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
As demons are drawn to suffering, angels are drawn to acts of benevolence.
Archangel of Thune

Archangel of Thune {3}{w}{w}

Creature - Angel
Flying
Lifelink
Whenever you gain life, put a +1/+1 counter on each creature you control.
Even the wicked have nightmares.
3/4
Auriok Champion

Auriok Champion {w}{w}

Creature - Human Cleric
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
Mirrodin's deepest caverns conceal its brightest hopes.
1/1
Austere Command

Austere Command {4}{w}{w}

Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with converted mana cost 3 or less.
• Destroy all creatures with converted mana cost 4 or greater.
Avacyn, Angel of Hope

Avacyn, Angel of Hope {5}{w}{w}{w}

Legendary Creature - Angel
Flying, vigilance, indestructible
Other permanents you control have indestructible.
A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.
8/8
Benevolent Ancestor

Benevolent Ancestor {2}{w}

Creature - Spirit
Defender
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside.
0/4
Blinding Mage

Blinding Mage {1}{w}

Creature - Human Wizard
{W}, {T}: Tap target creature.
"I carry the light of truth. Do not pity those it blinds, for they never had eyes to see."
1/2
Burrenton Forge-Tender

Burrenton Forge-Tender {w}

Creature - Kithkin Wizard
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."
1/1
Disenchant

Disenchant {1}{w}

Instant
Destroy target artifact or enchantment.
"The tools of evil are mere things. And like all things, they cannot last forever."
—Song of All, canto 881
Doomed Traveler

Doomed Traveler {w}

Creature - Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
He vowed he would never rest until he reached his destination. He doesn't know how right he was.
1/1
Dragon Bell Monk

Dragon Bell Monk {2}{w}

Creature - Human Monk
Vigilance
Prowess
He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach.
2/2
Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite {5}{w}{w}

Legendary Creature - Praetor
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
"The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them."
4/7
Emerge Unscathed

Emerge Unscathed {w}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
Rebound
Emeria Angel

Emeria Angel {2}{w}{w}

Creature - Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
When the earth shudders, the sky overflows.
3/3
Great Teacher's Decree

Great Teacher's Decree {3}{w}

Sorcery
Creatures you control get +2/+1 until end of turn.
Rebound
Guard Duty

Guard Duty {w}

Enchantment - Aura
Enchant creature
Enchanted creature has defender.
"I was told these were standard issue. Do I look standard to you?"
Guided Strike

Guided Strike {1}{w}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
"May the Ancestor strengthen my hand and guide my blade."
—Nomad war prayer
Infantry Veteran

Infantry Veteran {w}

Creature - Human Soldier
{T}: Target attacking creature gets +1/+1 until end of turn.
"Swords, to me! We must engage their line to protect our archers and mages. Let no one fail this task!"
1/1
Iona's Judgment

Iona's Judgment {4}{w}

Sorcery
Exile target creature or enchantment.
Beneath the gaze of angels, only the righteous may stand without fear.