"Folklore has it that to capture a Mountain Goat is a sign of divine blessing. I just know it's a sign that dinner is on the way." —Klazina Jansdotter, Leader of the Order of the Sacred Torch
Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
{R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature.
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
"If you'd been there, you would've run from that deer, too!" —Jaya Ballard, Task Mage
"Let the past be the past. Do not call up that which you cannot put down. Destroy that which destroyed us, so long ago." —Sorine Relicbane, Soldevi Heretic
Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.