Gatecrash

Gatecrash contains 249 cards.
It is part of Return to Ravnica block.
Released: 2013-02-01
Base set size: 249 cards.
Boosters:
  • Gatecrash Draft Booster (GTC-DRAFT)
  • Gatecrash Prerelease Pack Boros (GTC-PRERELEASE-BOROS)
  • Gatecrash Prerelease Pack Dimir (GTC-PRERELEASE-DIMIR)
  • Gatecrash Prerelease Pack Gruul (GTC-PRERELEASE-GRUUL)
  • Gatecrash Prerelease Pack Orzhov (GTC-PRERELEASE-ORZHOV)
  • Gatecrash Prerelease Pack Simic (GTC-PRERELEASE-SIMIC)
  • Gatecrash Six-card Booster Pack (GTC-SIX)
  • Aerial Maneuver

    Aerial Maneuver {1}{W}

    Instant
    Target creature gets +1/+1 and gains flying and first strike until end of turn.
    "When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
    —Predak, Gateless freemage
    Angelic Edict

    Angelic Edict {4}{W}

    Sorcery
    Exile target creature or enchantment.
    The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.
    Angelic Skirmisher

    Angelic Skirmisher {4}{W}{W}

    Creature - Angel
    Flying
    At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
    "A keen mind wields an army as a deft hand wields a sword."
    4/4
    Assault Griffin

    Assault Griffin {3}{W}

    Creature - Griffin
    Flying
    "The Simic offer a prize to any biomancer who can breed a krasis to match a griffin in the air. It's never been claimed."
    —Libuse, Boros sergeant
    3/2
    Basilica Guards

    Basilica Guards {2}{W}

    Creature - Human Soldier
    Defender
    Extort
    "None may pass . . . for free."
    1/4
    Blind Obedience

    Blind Obedience {1}{W}

    Enchantment
    Extort
    Artifacts and creatures your opponents control enter the battlefield tapped.
    "By the time your knees have worn through your robe, you may have begun to learn your place."
    Boros Elite

    Boros Elite {W}

    Creature - Human Soldier
    Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
    "First, you must fight among the rank and file. It is there I will discern your skills as a leader."
    —Aurelia, to Gideon Jura
    1/1
    Court Street Denizen

    Court Street Denizen {2}{W}

    Creature - Human Soldier
    Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
    "The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."
    2/2
    Daring Skyjek

    Daring Skyjek {1}{W}

    Creature - Human Knight
    Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
    "The hard part isn't landing in the saddle. The hard part is leaping before you see it."
    3/1
    Debtor's Pulpit

    Debtor's Pulpit {4}{W}

    Enchantment - Aura
    Enchant land
    Enchanted land has "{T}: Tap target creature."
    "You may not be able to pay. But you can still kneel."
    —Milana, Orzhov prelate
    Dutiful Thrull

    Dutiful Thrull {W}

    Creature - Thrull
    {B}: Regenerate Dutiful Thrull.
    "They are useful, but there's little satisfaction in supplication that throws itself under your heel."
    —Jozica, Orzhov enforcer
    1/1
    Frontline Medic

    Frontline Medic {2}{W}

    Creature - Human Cleric
    Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
    Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
    3/3
    Gideon, Champion of Justice

    Gideon, Champion of Justice {2}{W}{W}

    Legendary Planeswalker - Gideon
    [+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.
    [0]: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
    [–15]: Exile all other permanents.
    Loyalty:
    4
    Guardian of the Gateless

    Guardian of the Gateless {4}{W}

    Creature - Angel
    Flying
    Guardian of the Gateless can block any number of creatures.
    Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
    3/3
    Guildscorn Ward

    Guildscorn Ward {W}

    Enchantment - Aura
    Enchant creature
    Enchanted creature has protection from multicolored.
    "The Gateless have risen. The Ten shall fall."
    —Ninth District graffiti
    Hold the Gates

    Hold the Gates {2}{W}

    Enchantment
    Creatures you control get +0/+1 for each Gate you control and have vigilance.
    "We grew up on these streets. We know them better than any Boros grunt from Zelzo."
    Holy Mantle

    Holy Mantle {2}{W}{W}

    Enchantment - Aura
    Enchant creature
    Enchanted creature gets +2/+2 and has protection from creatures.
    "The guilds promise to provide safety. I prefer to make my own."
    —Briska, Ninth District freemage
    Knight of Obligation

    Knight of Obligation {3}{W}

    Creature - Human Knight
    Vigilance
    Extort
    He can calculate interest to six decimal places even in the midst of a deadly duel.
    2/4
    Knight Watch

    Knight Watch {4}{W}

    Sorcery
    Create two 2/2 white Knight creature tokens with vigilance.
    "We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
    —Commander Yaszen of Boros
    Luminate Primordial

    Luminate Primordial {5}{W}{W}

    Creature - Avatar
    Vigilance
    When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
    4/7
    Murder Investigation

    Murder Investigation {1}{W}

    Enchantment - Aura
    Enchant creature you control
    When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
    "Every death has a web of consequences. Our job is to find the spider."
    Nav Squad Commandos

    Nav Squad Commandos {4}{W}

    Creature - Human Soldier
    Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
    Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.
    3/5
    Righteous Charge

    Righteous Charge {1}{W}{W}

    Sorcery
    Creatures you control get +2/+2 until end of turn.
    "In the name of peace, moderation, and decency—wipe them all out!"
    Shielded Passage

    Shielded Passage {W}

    Instant
    Prevent all damage that would be dealt to target creature this turn.
    Izzet delved into the depths of Ravnica's past, and Selesnya followed without fear.
    Smite

    Smite {W}

    Instant
    Destroy target blocked creature.
    "Sure, today of all days, he asked to borrow my boots!"
    —Darijo, Ivy Street ruffian