Future Sight

Magus of the Moon

Magus of the Moon {2}{R}

Creature - Human Wizard
Nonbasic lands are Mountains.
Tidal forces of the blood moon wrench and buckle the land, drawing monoliths of stone and soil toward the flaming orb.
2/2
Molten Disaster

Molten Disaster {X}{R}{R}

Sorcery
Kicker {R}
If this spell was kicked, it has split second.
Molten Disaster deals X damage to each creature without flying and each player.
Pact of the Titan

Pact of the Titan {0}

Instant
(Color indicator: Pact of the Titan is red)
Create a 4/4 red Giant creature token.
At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
Pyromancer's Swath

Pyromancer's Swath {2}{R}

Enchantment
If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
At the beginning of each end step, discard your hand.
Riddle of Lightning

Riddle of Lightning {3}{R}{R}

Instant
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Rift Elemental

Rift Elemental {R}

Creature - Elemental
{1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.
"It's difficult to heal a rift after it begins wandering about on its own."
—Teferi
1/1
Scourge of Kher Ridges

Scourge of Kher Ridges {6}{R}{R}

Creature - Dragon
Flying
{1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying.
{5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
Doom casts its own flickering shadow.
6/6
Shivan Sand-Mage

Shivan Sand-Mage {2}{R}{R}

Creature - Viashino Shaman
When Shivan Sand-Mage enters the battlefield, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—{R}
3/2
Sparkspitter

Sparkspitter {2}{R}

Creature - Elemental Spellshaper
{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
1/3
Related card: Spark Elemental
Bloodshot Trainee

Bloodshot Trainee {3}{R}

Creature - Goblin Warrior
{T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.
"Hrrngh! Someday I'm going to hurl this . . . er . . . roll this . . . hrrngh . . . nudge this boulder right down a cliff."
2/3
Boldwyr Intimidator

Boldwyr Intimidator {5}{R}{R}

Creature - Giant Warrior
Cowards can't block Warriors.
{R}: Target creature becomes a Coward until end of turn.
{2}{R}: Target creature becomes a Warrior until end of turn.
5/5
Emblem of the Warmind

Emblem of the Warmind {1}{R}

Enchantment - Aura
Enchant creature you control
Creatures you control have haste.
"It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor."
—Elek Longbeard
Flowstone Embrace

Flowstone Embrace {1}{R}

Enchantment - Aura
Enchant creature
{T}: Enchanted creature gets +2/-2 until end of turn.
"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
—Tome of Elemental Mastery
Fomori Nomad

Fomori Nomad {4}{R}

Creature - Nomad Giant
4/4
Ghostfire

Ghostfire {2}{R}

Instant
Ghostfire is colorless.
Ghostfire deals 3 damage to any target.
Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath.
Grinning Ignus

Grinning Ignus {2}{R}

Creature - Elemental
{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
"Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!"
—Stovic, village eccentric
2/2
Henchfiend of Ukor

Henchfiend of Ukor {3}{R}

Creature - Ogre
Haste
Echo {1}{B}
{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.
3/2
Homing Sliver

Homing Sliver {2}{R}

Creature - Sliver
Each Sliver card in each player's hand has slivercycling {3}.
Slivercycling {3}
2/2
Shah of Naar Isle

Shah of Naar Isle {3}{R}

Creature - Efreet
Trample
Echo {0}
When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.
6/6
Skizzik Surger

Skizzik Surger {4}{R}{R}

Creature - Elemental
Haste
Echo—Sacrifice two lands.
6/4
Steamflogger Boss

Steamflogger Boss {3}{R}

Creature - Goblin Rigger
Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
"Whip the Xs! Pinch the Os!
What we're building, no one knows!"
3/3
Storm Entity

Storm Entity {1}{R}

Creature - Elemental
Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.
1/1
Tarox Bladewing

Tarox Bladewing {2}{R}{R}{R}

Legendary Creature - Dragon
Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
Despising his siblings as insults to his line, he finds and devours each in turn.
4/3
Thunderblade Charge

Thunderblade Charge {1}{R}{R}

Sorcery
Thunderblade Charge deals 3 damage to any target.
Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
Cyclical Evolution

Cyclical Evolution {3}{G}{G}

Sorcery
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3—{2}{G}