Friday Night Magic 2012

Friday Night Magic 2012 contains 12 cards.
Released: 2012-01-01
Glistener Elf

Glistener Elf {G}

Creature - Elf Warrior
Infect
Beg me for life, and I will fill you with the glory of Phyrexian perfection.
1/1
Despise

Despise {B}

Sorcery
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Truth is always a weapon in your enemies' hands. —Geth, Lord of the Vault
Tectonic Edge

Tectonic Edge

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
We move because the earth does. —Bruse Tarl, Goma Fada nomad
Dismember

Dismember {1}{B/P}{B/P}

Instant
Target creature gets -5/-5 until end of turn.
"You serve Phyrexia. Your pieces would better serve Phyrexia elsewhere."
—Azax-Azog, the Demon Thane
Ancient Grudge

Ancient Grudge {1}{R}

Instant
Destroy target artifact.
Flashback {G}
If there's anything a werewolf hates, it's a collar—especially Avacyn's Collar, the symbol of her church.
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2/2
Forbidden Alchemy

Forbidden Alchemy {2}{U}

Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B}
Avacyn's Pilgrim

Avacyn's Pilgrim {G}

Creature - Human Monk
{T}: Add {W}.
Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch.
1/1
Lingering Souls

Lingering Souls {2}{W}

Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B}
The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
Pillar of Flame

Pillar of Flame {R}

Sorcery
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion.
Gitaxian Probe

Gitaxian Probe {U/P}

Sorcery
Look at target player's hand.
Draw a card.
My flesh holds no secrets, monster. The spirit of Mirrodin will fight on. —Vy Covalt, Mirran resistance