Dissension

Crime

Crime {3}{W}{B}

Sorcery
Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Card has other part: Punishment
Punishment

Punishment {X}{B}{G}

Sorcery
Destroy each artifact, creature, and enchantment with mana value X.
Card has other part: Crime
Hide

Hide {R}{W}

Instant
Put target artifact or enchantment on the bottom of its owner's library.
Card has other part: Seek
Seek

Seek {W}{B}

Instant
Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles.
Card has other part: Hide
Hit

Hit {1}{B}{R}

Instant
Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.
Card has other part: Run
Run

Run {3}{R}{G}

Instant
Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Card has other part: Hit
Odds

Odds {U}{R}

Instant
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Card has other part: Ends
Ends

Ends {3}{R}{W}

Instant
Target player sacrifices two attacking creatures.
Card has other part: Odds
Pure

Pure {1}{R}{G}

Sorcery
Destroy target multicolored permanent.
Card has other part: Simple
Simple

Simple {1}{G}{W}

Sorcery
Destroy all Auras and Equipment.
Card has other part: Pure
Research

Research {G}{U}

Instant
Shuffle up to four cards you own from outside the game into your library.
Card has other part: Development
Development

Development {3}{U}{R}

Instant
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Card has other part: Research
Rise

Rise {U}{B}

Sorcery
Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Card has other part: Fall
Fall

Fall {B}{R}

Sorcery
Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.
Card has other part: Rise
Supply

Supply {X}{G}{W}

Sorcery
Create X 1/1 green Saproling creature tokens.
Card has other part: Demand
Demand

Demand {1}{W}{U}

Sorcery
Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
Card has other part: Supply
Trial

Trial {W}{U}

Instant
Return all creatures blocking or blocked by target creature to their owner's hand.
Card has other part: Error
Error

Error {U}{B}

Instant
Counter target multicolored spell.
Card has other part: Trial
Azorius Signet

Azorius Signet {2}

Artifact
{1}, {T}: Add {W}{U}.
The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.
Related card: Relics of the Rubblebelt
Bronze Bombshell

Bronze Bombshell {4}

Artifact Creature - Construct
When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player.
"Ooh, shiny! Let's pull off the chain and take her with us."
—Ukl, Gruul raider, last words
4/1
Evolution Vat

Evolution Vat {3}

Artifact
{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains "{2}{G}{U}: Double the number of +1/+1 counters on this creature."
The vats are self-contained worlds, bubbling and churning with unnatural speed, boiling down eons of change into moments.
Magewright's Stone

Magewright's Stone {2}

Artifact
{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.
Muse Vessel

Muse Vessel {4}

Artifact
{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.
{1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
Rakdos Riteknife

Rakdos Riteknife {2}

Artifact - Equipment
Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife."
{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.
Equip {2}
Rakdos Signet

Rakdos Signet {2}

Artifact
{1}, {T}: Add {B}{R}.
Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
Related card: Relics of the Rubblebelt