Duel Decks: Mind vs. Might

Duel Decks: Mind vs. Might contains 65 cards.
Jhoira of the Ghitu

Jhoira of the Ghitu {1}{u}{r}

Legendary Creature - Human Wizard
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend.
2/2
Beacon of Tomorrows

Beacon of Tomorrows {6}{u}{u}

Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
To look into its light is to meet the gaze of history.
Deep-Sea Kraken

Deep-Sea Kraken {7}{u}{u}{u}

Creature - Kraken
Deep-Sea Kraken can't be blocked.
Suspend 9—{2}{U}
Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
6/6
Mind's Desire

Mind's Desire {4}{u}{u}

Sorcery
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
Storm
Peer Through Depths

Peer Through Depths {1}{u}

Instant - Arcane
Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Related card: Sift Through Sands
Quicken

Quicken {u}

Instant
The next sorcery card you cast this turn can be cast as though it had flash.
Draw a card.
A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next.
Reach Through Mists

Reach Through Mists {u}

Instant - Arcane
Draw a card.
"Know one part of the name, obsession begins. Know two parts, paranoia sets in. Know three parts, madness descends. Know all, and only the kami know what will become of you."
—Lady Azami
Related card: Sift Through Sands
Sage-Eye Avengers

Sage-Eye Avengers {4}{u}{u}

Creature - Djinn Monk
Prowess
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
4/5
Sift Through Sands

Sift Through Sands {1}{u}{u}

Instant - Arcane
Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.
Related cards: Peer Through Depths Reach Through Mists The Unspeakable
Snap

Snap {1}{u}

Instant
Return target creature to its owner's hand. Untap up to two lands.
It doesn't matter if the mind or body cracks first. They both have to go.
Talrand, Sky Summoner

Talrand, Sky Summoner {2}{u}{u}

Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"
2/2
Temporal Fissure

Temporal Fissure {4}{u}

Sorcery
Return target permanent to its owner's hand.
Storm
The Unspeakable

The Unspeakable {6}{u}{u}{u}

Legendary Creature - Spirit
Flying, trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
The rumors are horrifying; the truth is worse.
6/7
Related card: Sift Through Sands
Desperate Ritual

Desperate Ritual {1}{r}

Instant - Arcane
Add {R}{R}{R} to your mana pool.
Splice onto Arcane {1}{R}
Empty the Warrens

Empty the Warrens {3}{r}

Sorcery
Create two 1/1 red Goblin creature tokens.
Storm
It's never just one goblin.
Grapeshot

Grapeshot {1}{r}

Sorcery
Grapeshot deals 1 damage to target creature or player.
Storm
Mages often seek to emulate the powerful relics lost to time and apocalypse.
Rift Bolt

Rift Bolt {2}{r}

Sorcery
Rift Bolt deals 3 damage to target creature or player.
Suspend 1—{R}
Shivan Meteor

Shivan Meteor {3}{r}{r}

Sorcery
Shivan Meteor deals 13 damage to target creature.
Suspend 2—{1}{R}{R}
Volcanic Vision

Volcanic Vision {5}{r}{r}

Sorcery
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.
Young Pyromancer

Young Pyromancer {1}{r}

Creature - Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Immolation is the sincerest form of flattery.
2/1
Firemind's Foresight

Firemind's Foresight {5}{u}{r}

Instant
Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.
Goblin Electromancer

Goblin Electromancer {u}{r}

Creature - Goblin Wizard
Instant and sorcery spells you cast cost {1} less to cast.
When asked how much power is required, Izzet mages always answer "more."
2/2
Jori En, Ruin Diver

Jori En, Ruin Diver {1}{u}{r}

Legendary Creature - Merfolk Wizard
Whenever you cast your second spell each turn, draw a card.
"Some relic hunters have given up exploring and gone to fight the Eldrazi. But I know our work is more important than ever. The secrets we uncover could lead to the world's salvation."
2/3
Nivix Cyclops

Nivix Cyclops {1}{u}{r}

Creature - Cyclops
Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
1/4
Spellheart Chimera

Spellheart Chimera {1}{u}{r}

Creature - Chimera
Flying, trample
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.
*/3