Duel Decks: Zendikar vs. Eldrazi

Dominator Drone

Dominator Drone {2}{B}

Creature - Eldrazi Drone
Devoid
Ingest
When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.
3/2
Heartstabber Mosquito

Heartstabber Mosquito {3}{B}

Creature - Insect
Kicker {2}{B}
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
2/2
Induce Despair

Induce Despair {2}{B}

Instant
As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.
All the angel saw was her doom.
Marsh Casualties

Marsh Casualties {B}{B}

Sorcery
Kicker {3}
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
Pawn of Ulamog

Pawn of Ulamog {1}{B}{B}

Creature - Vampire Shaman
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
2/2
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
The dead know lessons the living haven't learned.
Smother

Smother {1}{B}

Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
"Before I hire new recruits, I test how long they can hold their breath. You'd be surprised how often it comes up."
—Zahr Gada, Halimar expedition leader
Vampire Nighthawk

Vampire Nighthawk {1}{B}{B}

Creature - Vampire Shaman
Flying, deathtouch, lifelink
2/3
Emrakul's Hatcher

Emrakul's Hatcher {4}{R}

Creature - Eldrazi Drone
When Emrakul's Hatcher enters the battlefield, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Wordlessly it leads its abhorrent brood.
3/3
Forked Bolt

Forked Bolt {R}

Sorcery
Forked Bolt deals 2 damage divided as you choose among one or two targets.
"Play no favorites. Everybody dies."
—Sparkmage saying
Hellion Eruption

Hellion Eruption {5}{R}

Sorcery
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.
Magmaw

Magmaw {3}{R}{R}

Creature - Elemental
{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target.
"The purpose of existence is simple: everything is fuel for the magmaw."
—Jaji, magmaw worshipper
4/4
Torch Slinger

Torch Slinger {2}{R}

Creature - Goblin Shaman
Kicker {1}{R}
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
Once thrown, twice burned.
2/2
Forerunner of Slaughter

Forerunner of Slaughter {B}{R}

Creature - Eldrazi Drone
Devoid
{1}: Target colorless creature gains haste until end of turn.
"While we delay, they're on the move. They will not wait as we bicker. We are losing this war by moments as our goal slips beyond our reach."
—Gideon Jura
3/2
Mind Stone

Mind Stone {2}

Artifact
{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
What is mana but possibility, an idea not yet given form?
Runed Servitor

Runed Servitor {2}

Artifact Creature - Construct
When Runed Servitor dies, each player draws a card.
Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.
2/2
Akoum Refuge

Akoum Refuge

Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
Eldrazi Temple

Eldrazi Temple

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Each temple is a door to a horrible future.
Rocky Tar Pit

Rocky Tar Pit

Land
Rocky Tar Pit enters the battlefield tapped.
{T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)