Duel Decks: Izzet vs. Golgari

Duel Decks: Izzet vs. Golgari contains 92 cards.
Released: 2012-09-07
Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind {2}{u}{u}{r}{r}

Legendary Creature - Dragon Wizard
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.
{T}: Draw a card.
4/4
Kiln Fiend

Kiln Fiend {1}{r}

Creature - Elemental Beast
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
It traps an explosion within its stony skin.
1/2
Goblin Electromancer

Goblin Electromancer {u}{r}

Creature - Goblin Wizard
Instant and sorcery spells you cast cost {1} less to cast.
When asked how much power is required, Izzet mages always answer "more."
2/2
Izzet Guildmage

Izzet Guildmage {u/r}{u/r}

Creature - Human Wizard
{2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
{2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
2/2
Gelectrode

Gelectrode {1}{u}{r}

Creature - Weird
{T}: Gelectrode deals 1 damage to target creature or player.
Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
—Trivaz, Izzet mage
0/1
Wee Dragonauts

Wee Dragonauts {1}{u}{r}

Creature - Faerie Wizard
Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
"The blazekite is a simple concept, really—just a vehicular application of dragscoop ionics and electropropulsion magnetronics."
—Juzba, Izzet tinker
1/3
Steamcore Weird

Steamcore Weird {3}{u}

Creature - Weird
When Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to target creature or player.
Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work.
1/3
Shrewd Hatchling

Shrewd Hatchling {3}{u/r}

Creature - Elemental
Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.
{U/R}: Target creature can't block Shrewd Hatchling this turn.
Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.
Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.
6/6
Ogre Savant

Ogre Savant {4}{r}

Creature - Ogre Wizard
When Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand.
He's an oxymoron.
3/2
Galvanoth

Galvanoth {3}{r}{r}

Creature - Beast
At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost.
It chews open Mirrodin's husk and feeds on the outpouring of energy.
3/3
Izzet Chronarch

Izzet Chronarch {3}{u}{r}

Creature - Human Wizard
When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
He ensures not only whether but also when and where the lightning strikes twice.
2/2
Djinn Illuminatus

Djinn Illuminatus {5}{u/r}{u/r}

Creature - Djinn
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost.
3/5
Brainstorm

Brainstorm {u}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.
Force Spike

Force Spike {u}

Instant
Counter target spell unless its controller pays {1}.
"I don't think so."
Magma Spray

Magma Spray {r}

Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
"Jund is a wounded world. Beware its searing blood spilling out onto the surface."
—Rakka Mar
Isochron Scepter

Isochron Scepter {2}

Artifact
Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Izzet Signet

Izzet Signet {2}

Artifact
{1}, {T}: Add {U}{R} to your mana pool.
The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.
Call to Heel

Call to Heel {1}{u}

Instant
Return target creature to its owner's hand. Its controller draws a card.
On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment.
Train of Thought

Train of Thought {1}{u}

Sorcery
Replicate {1}{U}
Draw a card.
"But then . . . oh, but . . . which means . . . which would lead to . . . exactly!"
Pyromatics

Pyromatics {1}{r}

Instant
Replicate {1}{R}
Pyromatics deals 1 damage to target creature or player.
Izzet Charm

Izzet Charm {u}{r}

Instant
Choose one —
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Reminisce

Reminisce {2}{u}

Sorcery
Target player shuffles his or her graveyard into his or her library.
Leave the door to the past even slightly ajar and it could be blown off its hinges.
Thunderheads

Thunderheads {2}{u}

Instant
Replicate {2}{U}
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
The clouds grew thick, and then they grew teeth.
Vacuumelt

Vacuumelt {2}{u}

Sorcery
Replicate {2}{U}
Return target creature to its owner's hand.
Dissipate

Dissipate {1}{u}{u}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"This abomination never belonged in our world. I'm merely setting it free."
—Dierk, geistmage