Duel Decks: Jace vs. Chandra

Duel Decks: Jace vs. Chandra contains 64 cards.
Released: 2008-11-07
Base set size: 62 cards.
Jace Beleren

Jace Beleren {1}{U}{U}

Legendary Planeswalker - Jace
[+2]: Each player draws a card.
[–1]: Target player draws a card.
[–10]: Target player mills twenty cards.
Loyalty:
3
Jace Beleren

Jace Beleren {1}{U}{U}

Legendary Planeswalker - Jace
[+2]: Each player draws a card.
[–1]: Target player draws a card.
[–10]: Target player mills twenty cards.
Loyalty:
3
Martyr of Frost

Martyr of Frost {U}

Creature - Human Wizard
{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
"Do not call the Balduvians barbaric. Their magic is as potent as it is primal."
—Zur the Enchanter
1/1
Fathom Seer

Fathom Seer {1}{U}

Creature - Illusion
Morph—Return two Islands you control to their owner's hand.
When Fathom Seer is turned face up, draw two cards.
1/3
Voidmage Apprentice

Voidmage Apprentice {1}{U}

Creature - Human Wizard
Morph {2}{U}{U}
When Voidmage Apprentice is turned face up, counter target spell.
1/1
Wall of Deceit

Wall of Deceit {1}{U}

Creature - Wall
Defender
{3}: Turn Wall of Deceit face down.
Morph {U}
0/5
Willbender

Willbender {1}{U}

Creature - Human Wizard
Morph {1}{U}
When Willbender is turned face up, change the target of target spell or ability with a single target.
1/2
Bottle Gnomes

Bottle Gnomes {3}

Artifact Creature - Gnome
Sacrifice Bottle Gnomes: You gain 3 life.
Reinforcements . . . or refreshments?
1/3
Man-o'-War

Man-o'-War {2}{U}

Creature - Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
"Beauty to the eye does not always translate to the touch."
—Naimah, Femeref philosopher
2/2
Ophidian

Ophidian {2}{U}

Creature - Snake
Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.
1/3
Fledgling Mawcor

Fledgling Mawcor {3}{U}

Creature - Beast
Flying
{T}: Fledgling Mawcor deals 1 damage to any target.
Morph {U}{U}
2/2
Waterspout Djinn

Waterspout Djinn {2}{U}{U}

Creature - Djinn
Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
"Fly us higher, out of its storm."
—Sisay, captain of the Weatherlight
4/4
Mulldrifter

Mulldrifter {4}{U}

Creature - Elemental
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke {2}{U}
2/2
Air Elemental

Air Elemental {3}{U}{U}

Creature - Elemental
Flying
Pray that it doesn't seek the safety of your lungs.
4/4
Guile

Guile {3}{U}{U}{U}

Creature - Elemental Incarnation
Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Riftwing Cloudskate

Riftwing Cloudskate {3}{U}{U}

Creature - Illusion
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3—{1}{U}
2/2
Spire Golem

Spire Golem {6}

Artifact Creature - Golem
Affinity for Islands
Flying
The longer it soars above the shimmering swirls of the Quicksilver Sea, the more it adopts their unpredictability.
2/4
Aethersnipe

Aethersnipe {5}{U}

Creature - Elemental
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U}
4/4
Brine Elemental

Brine Elemental {4}{U}{U}

Creature - Elemental
Morph {5}{U}{U}
When Brine Elemental is turned face up, each opponent skips their next untap step.
Water calls to water, and the world is left exhausted and withered in its wake.
5/4
Quicksilver Dragon

Quicksilver Dragon {4}{U}{U}

Creature - Dragon
Flying
{U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.
Morph {4}{U}
5/5
Errant Ephemeron

Errant Ephemeron {6}{U}

Creature - Illusion
Flying
Suspend 4—{1}{U}
4/4
Ancestral Vision

Ancestral Vision

Sorcery
(Color indicator: Ancestral Vision is blue)
Suspend 4—{U}
Target player draws three cards.
Mind Stone

Mind Stone {2}

Artifact
{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
"What is mana but possibility, an idea not yet given form?"
—Jhoira, master artificer
Daze

Daze {1}{U}

Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays {1}.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
The pyromancer summoned up her mightiest onslaught of fire and rage. Jace feigned interest.
Related card: Key to the Archive