Commander 2011

Deadwood Treefolk

Deadwood Treefolk {5}{G}

Creature - Treefolk
Vanishing 3
When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
3/6
Elvish Aberration

Elvish Aberration {5}{G}

Creature - Elf Mutant
{T}: Add {G}{G}{G}.
Forestcycling {2}
4/5
Eternal Witness

Eternal Witness {1}{G}{G}

Creature - Human Shaman
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
She remembers every word spoken, from the hero's oath to the baby's cry.
2/1
Explosive Vegetation

Explosive Vegetation {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Torching Krosa would be pointless. It grows faster than it burns.
Fertilid

Fertilid {2}{G}

Creature - Elemental
Fertilid enters the battlefield with two +1/+1 counters on it.
{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
0/0
Fierce Empath

Fierce Empath {2}{G}

Creature - Elf
When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
1/1
Fists of Ironwood

Fists of Ironwood {1}{G}

Enchantment - Aura
Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Saprolings add the three and the four to the "one-two punch."
Garruk Wildspeaker

Garruk Wildspeaker {2}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Untap two target lands.
[–1]: Create a 3/3 green Beast creature token.
[–4]: Creatures you control get +3/+3 and gain trample until end of turn.
Loyalty:
3
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"Words lie. People lie. The land tells the truth."
Related card: Concentrate
Hornet Queen

Hornet Queen {4}{G}{G}{G}

Creature - Insect
Flying, deathtouch
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
2/2
Hunting Pack

Hunting Pack {5}{G}{G}

Instant
Create a 4/4 green Beast creature token.
Storm
Hydra Omnivore

Hydra Omnivore {4}{G}{G}

Creature - Hydra
Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
"We should learn from the hydra. It never plays favorites; it devours everyone equally."
—Thrass, elder druid
8/8
Invigorate

Invigorate {2}{G}

Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Kodama's Reach

Kodama's Reach {2}{G}

Sorcery - Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
"The land grows only where the kami will it."
—Dosan the Falling Leaf
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
6/5
Lhurgoyf

Lhurgoyf {2}{G}{G}

Creature - Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
"Ach! Hans, run! It's the lhurgoyf!"
—Saffi Eriksdotter, last words
*/1+*
Magus of the Vineyard

Magus of the Vineyard {G}

Creature - Human Wizard
At the beginning of each player's precombat main phase, that player adds {G}{G}.
Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.
1/1
Penumbra Spider

Penumbra Spider {2}{G}{G}

Creature - Spider
Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
2/4
Relic Crush

Relic Crush {4}{G}

Instant
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
There are many ruins, but there used to be many more.
Sakura-Tribe Elder

Sakura-Tribe Elder {1}{G}

Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
1/1
Scavenging Ooze

Scavenging Ooze {1}{G}

Creature - Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
In nature, not a single bone or scrap of flesh goes to waste.
2/2
Spawnwrithe

Spawnwrithe {2}{G}

Creature - Elemental
Trample
Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.
Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late.
2/2
Spike Feeder

Spike Feeder {1}{G}{G}

Creature - Spike
Spike Feeder enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
0/0
Squallmonger

Squallmonger {3}{G}

Creature - Monger
{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
"Squall, gale, hurricane—it's all a matter of size . . . and price."
3/3
Symbiotic Wurm

Symbiotic Wurm {5}{G}{G}{G}

Creature - Wurm
When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.
7/7