Commander 2018

Soul Snare

Soul Snare {W}

Enchantment
{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.
"Body and spirit are sworn enemies. They will take any excuse to be rid of each other."
—Tariel, Reckoner of Souls
Terminus

Terminus {4}{W}{W}

Sorcery
Put all creatures on the bottom of their owners' libraries.
Miracle {W}
Unquestioned Authority

Unquestioned Authority {2}{W}

Enchantment - Aura
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.
After Gideon cleansed the Ninth District, none of the ganglords challenged the Boros.
Winds of Rath

Winds of Rath {3}{W}{W}

Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
"There shall be a vast shout and then a vaster silence."
—Oracle en-Vec
Aether Gale

Aether Gale {3}{U}{U}

Sorcery
Return six target nonland permanents to their owners' hands.
The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.
Archetype of Imagination

Archetype of Imagination {4}{U}{U}

Enchantment Creature - Human Wizard
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
"Is it not the embodiment of our aspirations?"
—Prokopios, astronomer of Meletis
3/2
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.
Related card: Tome of Gadwick
Cloudform

Cloudform {1}{U}{U}

Enchantment
When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it.
Enchanted creature has flying and hexproof.
Conundrum Sphinx

Conundrum Sphinx {2}{U}{U}

Creature - Sphinx
Flying
Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
4/4
Devastation Tide

Devastation Tide {3}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands.
Miracle {1}{U}
It's hard to argue with a force made of divine will.
Dictate of Kruphix

Dictate of Kruphix {1}{U}{U}

Enchantment
Flash
At the beginning of each player's draw step, that player draws an additional card.
"Knowledge is cruel. It will break your heart and test your allegiances. Are you certain you want this curse?"
Djinn of Wishes

Djinn of Wishes {3}{U}{U}

Creature - Djinn
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
4/4
Dream Cache

Dream Cache {2}{U}

Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Dreams' riches are easily spent.
—Suq'Ata adage
Eel Umbra

Eel Umbra {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
Totem armor
Etherium Sculptor

Etherium Sculptor {1}{U}

Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone.
1/2
Inkwell Leviathan

Inkwell Leviathan {7}{U}{U}

Artifact Creature - Leviathan
Trample
Islandwalk
Shroud
"Into its maw went the seventh sea, never to be seen again while the world remains."
—Esper fable
7/11
Into the Roil

Into the Roil {1}{U}

Instant
Kicker {1}{U}
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
"Roil tide! Roil tide! Tie yourselves down!"
Jeskai Infiltrator

Jeskai Infiltrator {2}{U}

Creature - Human Monk
Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards.
2/3
Mulldrifter

Mulldrifter {4}{U}

Creature - Elemental
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke {2}{U}
2/2
Ninja of the Deep Hours

Ninja of the Deep Hours {3}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
2/2
Ponder

Ponder {U}

Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Tomorrow belongs to those who prepare for it today.
Related card: Tome of Gadwick
Portent

Portent {U}

Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Predict

Predict {1}{U}

Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Reverse Engineer

Reverse Engineer {3}{U}{U}

Sorcery
Improvise
Draw three cards.
The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
Saheeli's Artistry

Saheeli's Artistry {4}{U}{U}

Sorcery
Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
"From the first touch, I know exactly what the metal wants to be."