Commander 2017

Commander 2017 contains 309 cards.
Released: 2017-08-25
Base set size: 309 cards.
Alms Collector

Alms Collector {3}{W}

Creature - Cat Cleric
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
"There is no justice when some profit and others go without."
3/4
Balan, Wandering Knight

Balan, Wandering Knight {2}{W}{W}

Legendary Creature - Cat Knight
First strike
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
{1}{W}: Attach all Equipment you control to Balan.
"What weapon will you bear against one who's mastered them all?"
3/3
Curse of Vitality

Curse of Vitality {2}{W}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Good health beckons many a vigorous follower.
Fortunate Few

Fortunate Few {3}{W}{W}

Sorcery
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
"... Is it over?"
Kindred Boon

Kindred Boon {2}{W}{W}

Enchantment
As Kindred Boon enters the battlefield, choose a creature type.
{1}{W}: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
Scalelord Reckoner

Scalelord Reckoner {3}{W}{W}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
The justice of dragons demands more than just an eye for an eye.
4/4
Stalking Leonin

Stalking Leonin {2}{W}

Creature - Cat Archer
When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
3/3
Teferi's Protection

Teferi's Protection {2}{W}

Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out.
Exile Teferi's Protection.
Curse of Verbosity

Curse of Verbosity {2}{U}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Idle chatter beckons many an attentive ear.
Galecaster Colossus

Galecaster Colossus {5}{U}{U}

Creature - Giant Wizard
Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.
Ground bones, broken glass, and splintered shipwrecks make up the sands of his shores.
5/6
Kindred Discovery

Kindred Discovery {3}{U}{U}

Enchantment
As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
Few things are truly "lost" at sea.
Magus of the Mind

Magus of the Mind {4}{U}{U}

Creature - Human Wizard
{U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs.
"I'll show you what you truly desire."
4/5
Portal Mage

Portal Mage {2}{U}

Creature - Human Wizard
Flash
When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking.
2/2
Bloodline Necromancer

Bloodline Necromancer {4}{B}

Creature - Vampire Wizard
Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
"The veil of death hides little from our kind."
3/2
Boneyard Scourge

Boneyard Scourge {2}{B}{B}

Creature - Zombie Dragon
Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.
Death arrives on tattered wings and stolen bones.
4/3
Curse of Disturbance

Curse of Disturbance {2}{B}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Sounds of life beckon many a restless soul.
Kheru Mind-Eater

Kheru Mind-Eater {2}{B}

Creature - Vampire
Menace
Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from their hand face down.
You may look at cards exiled with Kheru Mind-Eater, and you may play lands and cast spells from among those cards.
1/3
Kindred Dominance

Kindred Dominance {5}{B}{B}

Sorcery
Choose a creature type. Destroy all creatures that aren't of the chosen type.
In the end, the lights fade, the land withers, and only the dead and vile remain.
New Blood

New Blood {2}{B}{B}

Sorcery
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
"Now isn't that better?"
—Olivia Voldaren
Patron of the Vein

Patron of the Vein {4}{B}{B}

Creature - Vampire Shaman
Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
4/4
Vindictive Lich

Vindictive Lich {3}{B}

Creature - Zombie Wizard
When Vindictive Lich dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature.
• Target opponent discards two cards.
• Target opponent loses 5 life.
Heart, mind, soul—weapons all.
4/1
Bloodsworn Steward

Bloodsworn Steward {2}{R}{R}

Creature - Vampire Knight
Flying
Commander creatures you control get +2/+2 and have haste.
"My liege will lead and I will follow—to the battlefield, to the grave, and beyond."
4/4
Crimson Honor Guard

Crimson Honor Guard {3}{R}{R}

Creature - Vampire Knight
Trample
At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.
The finest soldiers aren't worth a whit without a set of hands to lead them and a set of eyes to guide them.
4/5
Curse of Opulence

Curse of Opulence {R}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same.
Jingling coins beckon many an eager hand.
Disrupt Decorum

Disrupt Decorum {2}{R}{R}

Sorcery
Goad all creatures you don't control.
Dinner and politics don't mix.