1667 cards found
Abomination of Gudul

Abomination of Gudul {3}{b}{g}{u}

Creature - Horror
Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U}
3/4
  • Khans of Tarkir
Abrupt Decay

Abrupt Decay {b}{g}

Instant
Abrupt Decay can't be countered by spells or abilities.
Destroy target nonland permanent with converted mana cost 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Absolver Thrull

Absolver Thrull {3}{w}

Creature - Thrull Cleric
Haunt
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
2/3
  • Guildpact
Abuna Acolyte

Abuna Acolyte {1}{w}

Creature - Cat Cleric
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
"You can break nothing I cannot mend."
1/1
  • Scars of Mirrodin
Abzan Advantage

Abzan Advantage {1}{w}

Instant
Target player sacrifices an enchantment. Bolster 1.
"To survive, you must seize every opportunity."
—Daghatar the Adamant
  • Fate Reforged
Abzan Ascendancy

Abzan Ascendancy {w}{b}{g}

Enchantment
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Abzan Banner

Abzan Banner {3}

Artifact
{T}: Add {W}, {B}, or {G} to your mana pool.
{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
Stone to endure, roots to remember.
  • Khans of Tarkir
Abzan Battle Priest

Abzan Battle Priest {3}{w}

Creature - Human Cleric
Outlast {W}
Each creature you control with a +1/+1 counter on it has lifelink.
"Wherever I walk, the ancestors walk too."
3/2
  • Khans of Tarkir
Abzan Beastmaster

Abzan Beastmaster {2}{g}

Creature - Hound Shaman
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
His beasts move the great siege towers of the Abzan across the endless sands.
2/1
Abzan Charm

Abzan Charm {w}{b}{g}

Instant
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Abzan Falconer

Abzan Falconer {2}{w}

Creature - Human Soldier
Outlast {W}
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.
2/3
Abzan Guide

Abzan Guide {3}{w}{b}{g}

Creature - Human Warrior
Lifelink
Morph {2}{W}{B}{G}
"These roads are desolate and changeable. Follow me, or die in the wastes."
4/4
  • Khans of Tarkir
Abzan Kin-Guard

Abzan Kin-Guard {3}{g}

Creature - Human Warrior
Abzan Kin-Guard has lifelink as long as you control a white or black permanent.
"The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it."
3/3
  • Fate Reforged
Abzan Runemark

Abzan Runemark {2}{w}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.
  • Fate Reforged
Abzan Skycaptain

Abzan Skycaptain {3}{w}

Creature - Bird Soldier
Flying
When Abzan Skycaptain dies, bolster 2.
"A tempest is coming. Turn your faces toward the wind!"
2/2
  • Fate Reforged
Accorder Paladin

Accorder Paladin {1}{w}

Creature - Human Knight
Battle cry
"I fight for the suns, the surface, and everything in between."
3/1
  • Mirrodin Besieged
Accorder's Shield

Accorder's Shield {0}

Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3}
An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.
Acid Web Spider

Acid Web Spider {3}{g}{g}

Creature - Spider
Reach
When Acid Web Spider enters the battlefield, you may destroy target Equipment.
Its web is an excellent source of found copper for the daring or the stupid.
3/5
  • Scars of Mirrodin
Acid-Spewer Dragon

Acid-Spewer Dragon {5}{b}

Creature - Dragon
Flying, deathtouch
Megamorph {5}{B}{B}
When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3
  • Dragons of Tarkir
Act of Aggression

Act of Aggression {3}{r/p}{r/p}

Instant
Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Adaptive Snapjaw

Adaptive Snapjaw {4}{g}

Creature - Lizard Beast
Evolve
"Eh, needs more toad."
—Gulistan, Simic biomancer
6/2
  • Gatecrash
Advent of the Wurm

Advent of the Wurm {1}{g}{g}{w}

Instant
Create a 5/5 green Wurm creature token with trample.
The consciousness of Mat'Selesnya does not always spread in peaceful ways.
Aerie Bowmasters

Aerie Bowmasters {2}{g}{g}

Creature - Hound Archer
Reach
Megamorph {5}{G}
3/4
  • Dragons of Tarkir
Aethermage's Touch

Aethermage's Touch {2}{w}{u}

Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Agent of Masks

Agent of Masks {3}{w}{b}

Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
"You say that I am two-faced? Enough with the flattery. We have business to conduct."
2/3