33836 cards found
Reap

Reap {1}{G}

Instant
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
"Let Volrath choke on his crop of hatred."
—Eladamri, Lord of Leaves
  • Tempest
Avid Reclaimer

Avid Reclaimer {2}{G}

Creature - Human Druid
{T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.
"All can't be lost. Nissa has shown me that."
2/2
  • Hour of Devastation
Yotian Frontliner

Yotian Frontliner {1}

Artifact Creature - Soldier
Whenever this creature attacks, another target creature you control gets +1/+1 until end of turn.
Unearth {W}
1/1
  • The Brothers' War
Train Troops

Train Troops {4}{W}

Sorcery - Adventure
Create two 2/2 white Knight creature tokens with vigilance.
Card has other part: Imodane's Recruiter
  • Wilds of Eldraine
Cloakwood Swarmkeeper

Cloakwood Swarmkeeper {G}

Creature - Elf Ranger
Gathered Swarm — Whenever one or more tokens you control enter, put a +1/+1 counter on this creature.
When he's threatened, the forest buzzes and the air hums with dragonfly wings.
1/1
  • Commander Legends: Battle for Baldur's Gate
Ral, Caller of Storms

Ral, Caller of Storms {4}{U}{R}

Legendary Planeswalker - Ral
[+1]: Draw a card.
[–2]: Ral deals 3 damage divided as you choose among one, two, or three targets.
[–7]: Draw seven cards. Ral deals 7 damage to each creature your opponents control.
Loyalty:
4
Related card: Ral's Dispersal
  • Guilds of Ravnica
Merciless Eternal

Merciless Eternal {2}{B}

Creature - Zombie Cleric
Afflict 2
{2}{B}, Discard a card: This creature gets +2/+2 until end of turn.
"My work here is complete. The people have done everything required of them."
—Nicol Bolas
2/2
  • Hour of Devastation
Brazen Wolves

Brazen Wolves {2}{R}

Creature - Wolf
Whenever this creature attacks, it gets +2/+0 until end of turn.
With fewer patrols about, Kessig's roads have become prime hunting grounds.
2/3
Nazgûl

Nazgûl {2}{B}

Creature - Wraith Knight
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
1/2
Related cards: The Ring The Ring Tempts You
Alacrian Armory

Alacrian Armory {3}{W}

Artifact
Creatures you control get +0/+1 and have vigilance.
At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle.
  • Aetherdrift
Morgue Theft

Morgue Theft {1}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Flashback {4}{B}
  • Odyssey
Mox Pearl

Mox Pearl {0}

Artifact
{T}: Add {W}.
Related cards: Oracle of the Alpha Pearl Collector
Heavy Ballista

Heavy Ballista {3}{W}

Creature - Human Soldier
{T}: This creature deals 2 damage to target attacking or blocking creature.
"Soldiers wear down and enemies collapse—but the ballista never tires."
—Ballista captain
2/3
Tireless Hauler
Dire-Strain Brawler

Tireless Hauler {4}{G}

Creature - Human Werewolf
Vigilance
Daybound
The new hire proved more than enough to replace the three farmhands who disappeared the week before.
4/5
Card has other part: Dire-Strain Brawler
Blade-Blizzard Kitsune

Blade-Blizzard Kitsune {2}{W}

Creature - Fox Ninja
Ninjutsu {3}{W}
Double strike
In the time it takes most to master one blade, he mastered two.
2/2
  • Kamigawa: Neon Dynasty 5 331
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solutions to its problems.
Apocalypse Chime

Apocalypse Chime {2}

Artifact
{2}, {T}, Sacrifice this artifact: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
"One day, or another, perhaps I shall ring my pretty chime . . . loudly, so that all may hear."
—Grandmother Sengir
Related cards: Abbey Gargoyles Abbey Matron Aether Storm Aliban's Tower Ambush Ambush Party An-Havva Constable An-Havva Inn An-Havva Township An-Zerrin Ruins Anaba Ancestor Anaba Bodyguard Anaba Shaman Anaba Spirit Crafter Autumn Willow Aysen Abbey Aysen Bureaucrats Aysen Crusader Aysen Highway Baki's Curse Baron Sengir Beast Walkers Black Carriage Broken Visage Carapace Castle Sengir Cemetery Gate Chain Stasis Chandler Clockwork Gnomes Clockwork Steed Clockwork Swarm Coral Reef Dark Maze Daughter of Autumn Death Speakers Didgeridoo Drudge Spell Dry Spell Dwarven Pony Dwarven Sea Clan Dwarven Trader Ebony Rhino Eron the Relentless Evaporate Faerie Noble Feast of the Unicorn Feroz's Ban Folk of An-Havva Forget Funeral March Ghost Hounds Giant Albatross Giant Oyster Grandmother Sengir Greater Werewolf Hazduhr the Abbot Headstone Heart Wolf Hungry Mist Ihsan's Shade Irini Sengir Ironclaw Curse Jinx Joven Joven's Ferrets Joven's Tools Koskun Falls Koskun Keep Labyrinth Minotaur Leaping Lizard Leeches Mammoth Harness Marjhan Memory Lapse Merchant Scroll Mesa Falcon Mystic Decree Narwhal Orcish Mine Primal Order Prophecy Rashka the Slayer Reef Pirates Renewal Retribution Reveka, Wizard Savant Root Spider Roots Roterothopter Rysorian Badger Samite Alchemist Sea Sprite Sea Troll Sengir Autocrat Sengir Bats Serra Aviary Serra Bestiary Serra Inquisitors Serra Paladin Serrated Arrows Shrink Soraya the Falconer Spectral Bears Timmerian Fiends Torture Trade Caravan Truce Veldrane of Sengir Wall of Kelp Willow Faerie Willow Priestess Winter Sky Wizards' School
Fear of Ridicule

Fear of Ridicule {1}{B}{B}

Enchantment Creature - Nightmare
Enchantment creatures you control have menace.
Whenever one or more enchantment creatures you control deal combat damage to a player, exile a random creature card from that player's library. Create a token that's a copy of that card, except it's a 1/1 enchantment creature.
2/3
  • Alchemy: Duskmourn
Glen Elendra Archmage

Glen Elendra Archmage {3}{U}

Creature - Faerie Wizard
Flying
{U}, Sacrifice this creature: Counter target noncreature spell.
Persist
2/2
Bojuka Bog

Bojuka Bog

Land
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.
Domri's Nodorog

Domri's Nodorog {3}{R}{G}

Creature - Beast
Trample
When this creature enters, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
"Good girl."
5/2
Related card: Domri, City Smasher
  • Ravnica Allegiance
Deadeye Brawler

Deadeye Brawler {2}{U}{B}

Creature - Human Pirate
Deathtouch
Ascend
Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.
2/4
  • Rivals of Ixalan
Killer's Mask

Killer's Mask {2}{B}

Artifact - Equipment
When this Equipment enters, manifest dread, then attach this Equipment to that creature.
Equipped creature has menace.
Equip {2}
  • Duskmourn: House of Horror
Vulshok Berserker

Vulshok Berserker {3}{R}

Creature - Human Berserker
Haste
He will carve out a legend for himself with his own two hands.
3/2
Cloudchaser Eagle

Cloudchaser Eagle {3}{W}

Creature - Bird
Flying
When this creature enters, destroy target enchantment.
Most eagles hunt small animals. The cloudchasers hunt magic.
2/2