33835 cards found
Gongaga, Reactor Town

Gongaga, Reactor Town

Land - Town
This land enters tapped.
{T}: Add {R} or {G}.
"The Shinra people told us that everyone would be happy once the reactor was built. But all it brought us was sadness..."
—Gongaga villager
  • Final Fantasy
Deadly Embrace

Deadly Embrace {3}{B}{B}

Sorcery
Destroy target creature an opponent controls. Then draw a card for each creature that died this turn.
"Come, little lamb... to the slaughter with you!"
  • Final Fantasy
Eddytrail Hawk

Eddytrail Hawk {1}{W}

Creature - Bird
Flying
When this creature enters, you get {E}{E}.
Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn.
1/2
String of Disappearances

String of Disappearances {U}

Instant
Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
  • Modern Horizons
Ancient Excavation

Ancient Excavation {2}{U}{B}

Instant
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
Basic landcycling {2}
Time and Tide

Time and Tide {U}{U}

Instant
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
"Time may heal all wounds, but what heals time?"
—Teferi
  • Visions
Nantuko Shaman

Nantuko Shaman {2}{G}

Creature - Insect Shaman
When this creature enters, if you control no tapped lands, draw a card.
Suspend 1—{2}{G}{G}
3/2
Barrier Breach

Barrier Breach {2}{G}

Instant
Exile up to three target enchantments.
Cycling {2}
"They cast wards, thinking it will protect them, but the biggest monsters find a way through."
—Kinnan, bonder prodigy
  • Ikoria: Lair of Behemoths
Scourge Devil

Scourge Devil {4}{R}

Creature - Devil
When this creature enters, creatures you control get +1/+0 until end of turn.
Unearth {2}{R}
3/3
Mortuary Mire

Mortuary Mire

Land
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
{T}: Add {B}.
Azra Bladeseeker

Azra Bladeseeker {2}{R}

Creature - Azra Warrior
When this creature enters, each player on your team may discard a card, then each player who discarded a card this way draws a card.
"Never get too attached to a weapon. You must allow a better one to find its way to you."
3/2
Honest Work

Honest Work {U}

Enchantment - Aura
Enchant creature an opponent controls
When this Aura enters, tap enchanted creature and remove all counters from it.
Enchanted creature loses all abilities and is a Citizen with base power and toughness 1/1 and "{T}: Add {C}" named Humble Merchant.
Related card: Humble
  • Avatar: The Last Airbender
Helm of the Host

Helm of the Host {4}

Legendary Artifact - Equipment
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip {5}
Forged out of flowstone for the queen of Vesuva.
Crowd-Control Warden

Crowd-Control Warden {3}{G}{W}

Creature - Centaur Soldier
As this creature enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control.
Disguise {3}{G/W}{G/W}
4/4
  • Murders at Karlov Manor
Karplusan Minotaur

Karplusan Minotaur {2}{R}{R}

Creature - Minotaur Warrior
Cumulative upkeep—Flip a coin.
Whenever you win a coin flip, this creature deals 1 damage to any target.
Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.
3/3
Null Rod

Null Rod {2}

Artifact
Activated abilities of artifacts can't be activated.
Gerrard: "But it doesn't do anything!"
Hanna: "No—it does nothing."
Exhibition Magician (Alchemy)

Exhibition Magician (Alchemy) {2}{R}

Creature - Human Wizard
When Exhibition Magician enters, choose one —
• Create a 1/1 green and white Citizen creature token.
• Create a Treasure token.
2/2
Related card: Exhibition Magician
  • Streets of New Capenna
Smothering Abomination

Smothering Abomination {2}{B}{B}

Creature - Eldrazi
Devoid
Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.
4/3
Military Discipline

Military Discipline {W}

Enchantment - Aura
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
  • The Brothers' War
Vertigo

Vertigo {R}

Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
"I saw the wizard gesturing, but I didn't guess his plan until my aesthir cried out and went into a dive."
—Arna Kennerüd, skyknight
Kyoshi Warriors

Kyoshi Warriors {3}{W}

Creature - Human Warrior Ally
When this creature enters, create a 1/1 white Ally creature token.
As long as a single Kyoshi Warrior is alive, their island remains protected.
3/3
  • Avatar: The Last Airbender
Drastic Revelation

Drastic Revelation {2}{U}{B}{R}

Sorcery
Discard your hand. Draw seven cards, then discard three cards at random.
Every disaster holds mystery, for lack of a sane witness.
  • Alara Reborn
Ellywick Tumblestrum (Alchemy)

Ellywick Tumblestrum (Alchemy) {2}{G}{G}

Legendary Planeswalker - Ellywick
[+1]: Venture into the dungeon.
[–2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.
[–6]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
Loyalty:
4
Related cards: Dungeon of the Mad Mage Ellywick Tumblestrum Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Will Kenrith

Will Kenrith {4}{U}{U}

Legendary Planeswalker - Will
[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.
[–2]: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.
[–8]: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."
Partner with Rowan Kenrith
Will Kenrith can be your commander.
Loyalty:
4
Related card: Rowan Kenrith
Candlegrove Witch

Candlegrove Witch {1}{W}

Creature - Human Warlock
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
"Like a thousand candles fighting back the darkness, we are strongest when we stand together."
2/2