33835 cards found
Birthright Boon

Birthright Boon {1}{W}

Sorcery - Adventure
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Card has other part: Kellan, the Fae-Blooded
Dancing Sword

Dancing Sword {1}{W}

Artifact - Equipment
Equipped creature gets +2/+1.
When equipped creature dies, you may have this Equipment become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
Equip {1}
Well of Ideas

Well of Ideas {5}{U}

Enchantment
When this enchantment enters, draw two cards.
At the beginning of each other player's draw step, that player draws an additional card.
At the beginning of your draw step, draw two additional cards.
Mirri the Cursed

Mirri the Cursed {2}{B}{B}

Legendary Creature - Vampire Cat
Flying, first strike, haste
Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
A hero fails, a martyr falls. Time twists and destinies interchange.
3/2
Death Charmer

Death Charmer {2}{B}

Creature - Worm Mercenary
Whenever this creature deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}.
It vents the chill of the grave.
2/2
  • Prophecy
Angel of Flight Alabaster

Angel of Flight Alabaster {4}{W}

Creature - Angel
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
She endures without Avacyn but secretly asks each soul she guides if it has seen her.
4/4
Garenbrig Carver

Garenbrig Carver {3}{G}

Creature - Human Warrior
Countless knights of Garenbrig owe their lives to his peerless craftsmanship.
3/2
Card has other part: Shield's Might
Crystal Carapace

Crystal Carapace {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has ward {2}.
Cycling {2}
"Why won't you die, wretched flesh-beast?"
—Lukka
  • March of the Machine
Consecrated Sphinx

Consecrated Sphinx {4}{U}{U}

Creature - Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
Blessed by the hands of Jin-Gitaxias.
4/6
Scarring Memories

Scarring Memories {3}{B}

Sorcery - Lesson
You may cast this spell as though it had flash if you control an attacking legendary creature.
Target opponent sacrifices a creature of their choice, discards a card, and loses 3 life.
Zuko's scar reminded him of the day he refused to fight his father, and the brutal lessons that followed.
  • Avatar: The Last Airbender Eternal
Herald's Horn

Herald's Horn {3}

Artifact
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost {1} less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Lavinia, Foil to Conspiracy

Lavinia, Foil to Conspiracy {1}{W/U}{W/U}

Legendary Creature - Human Detective
Vigilance
Whenever you cast your second spell each turn, investigate.
{T}: Add {C}{C}. Activate only during an opponent's turn.
2/3
  • Ravnica: Clue Edition 36 284
The Necrobloom

The Necrobloom {1}{W}{B}{G}

Legendary Creature - Plant
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2.
2/7
Victory's Herald

Victory's Herald {3}{W}{W}{W}

Creature - Angel
Flying
Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
4/4
Wing Storm

Wing Storm {2}{G}

Sorcery
Wing Storm deals damage to each player equal to twice the number of creatures that player controls with flying.
A thousand wings beating as one can choke the sky itself.
  • Prophecy
Defense of the Heart

Defense of the Heart {3}{G}

Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Nocturnal Hunger

Nocturnal Hunger {2}{B}

Instant
Gift a Food
Destroy target creature. If the gift wasn't promised, you lose 2 life.
  • Bloomburrow
Mind Whip

Mind Whip {2}{B}{B}

Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, this Aura deals 2 damage to that player and you tap that creature.
"A mind in agony is a sparrow without wings."
—Lim-Dûl, the Necromancer
  • Ice Age
Swarmborn Giant

Swarmborn Giant {2}{G}{G}

Creature - Giant
When you're dealt combat damage, sacrifice this creature.
{4}{G}{G}: Monstrosity 2.
As long as this creature is monstrous, it has reach.
6/6
  • Journey into Nyx
The Elder Dragon War

The Elder Dragon War {2}{R}{R}

Enchantment - Saga
Read ahead
I — This Saga deals 2 damage to each creature and each opponent.
II — Discard any number of cards, then draw that many cards.
III — Create a 4/4 red Dragon creature token with flying.
  • Dominaria United Promos 121p 121s
  • Dominaria United
Word of Blasting

Word of Blasting {1}{R}

Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Natural Order

Natural Order {2}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
. . . but the price of Mangara's freedom was Asmira's life.
Goblin Shrine

Goblin Shrine {1}{R}{R}

Enchantment - Aura
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When this Aura leaves the battlefield, it deals 1 damage to each Goblin creature.
"I knew it weren't no ordinary pile of—you know."
—Norin the Wary
Scoured Barrens

Scoured Barrens

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}.
By the codes of Mardu and Abzan alike, both sides allowed their enemies time to grieve after a battle.
Moonglove Changeling

Moonglove Changeling {2}{B}

Creature - Shapeshifter
Changeling
{B}: This creature gains deathtouch until end of turn.
2/2