18161 cards found
Outmaneuver

Outmaneuver {x}{r}

Instant
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
"Push one goblin into sight, an' run a lot. That's tactics."
—Jula, goblin raider
  • Urza's Saga
Crovax the Cursed

Crovax the Cursed {2}{b}{b}

Legendary Creature - Vampire
Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
{B}: Crovax gains flying until end of turn.
0/0
Fruitcake Elemental

Fruitcake Elemental {1}{g}{g}

Creature - Elemental
Fruitcake Elemental is indestructible.
At the end of your turn, Fruitcake Elemental deals 7 damage to you.
{3}: Target player gains control of Fruitcake Elemental.
Experiments intended to create the perfect holiday emissary resulted in a substance harder than darksteel and a fraction as merry.
7/7
  • Happy Holidays
Blessed Spirits

Blessed Spirits {2}{w}

Creature - Spirit
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
Not all heroes die in armor.
2/2
  • Magic Origins
Icatian Crier

Icatian Crier {2}{w}

Creature - Human Spellshaper
{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
A thousand years removed from her home, her news of war had lost its context, but not its relevance.
1/1
  • Time Spiral
Savage Beating

Savage Beating {3}{r}{r}

Instant
Cast Savage Beating only during your turn and only during combat.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine {1}{R}
  • Darksteel
Imposing Sovereign

Imposing Sovereign {1}{w}

Creature - Human
Creatures your opponents control enter the battlefield tapped.
Some are born to rule. The rest are born to bow before them.
2/1
  • Magic 2014 Core Set
Candles of Leng

Candles of Leng {2}

Artifact
{4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
"A tome stored in its light is as crisp as the day it was written."
—Ettovard, Tolarian archivist
  • Time Spiral
Steam Blast

Steam Blast {2}{r}

Sorcery
Steam Blast deals 2 damage to each creature and each player.
The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses.
Fight

Fight {3}{g}

Sorcery
Aftermath
Target creature you control fights target creature an opponent controls.
Card has other part: Prepare
  • Amonkhet
Soul of the Harvest

Soul of the Harvest {4}{g}{g}

Creature - Elemental
Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon.
6/6
Woodcloaker

Woodcloaker {5}{g}

Creature - Elf
Morph {2}{G}{G}
When Woodcloaker is turned face up, target creature gains trample until end of turn.
3/3
  • Scourge
Unesh, Criosphinx Sovereign

Unesh, Criosphinx Sovereign {4}{u}{u}

Legendary Creature - Sphinx
Flying
Sphinx spells you cast cost {2} less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
4/4
  • Hour of Devastation
Whitemane Lion

Whitemane Lion {1}{w}

Creature - Cat
Flash
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Saltfield nomads call a sudden storm a "whitemane."
2/2
Celestial Sword

Celestial Sword {6}

Artifact
{3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
"So great is its power, only the chosen can wield it and live."
—Avram Garrisson, Leader of the Knights of Stromgald
Cloudchaser Kestrel

Cloudchaser Kestrel {1}{w}{w}

Creature - Bird
Flying
When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.
{W}: Target permanent becomes white until end of turn.
2/2
  • Time Spiral
Prime Speaker Zegana

Prime Speaker Zegana {2}{g}{g}{u}{u}

Legendary Creature - Merfolk Wizard
Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.
1/1
Timbermaw Larva

Timbermaw Larva {3}{g}

Creature - Beast
Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.
"You can't trust your eyes. A tree might look healthy, but its insides tell a different tale."
—Zahr Gada, Halimar expedition leader
2/2
  • Zendikar
Radiate

Radiate {3}{r}{r}

Instant
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
  • Torment
Illusionist's Stratagem

Illusionist's Stratagem {3}{u}

Instant
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
"When everything hangs on a single moment, be sure you choose the right moment."
—Jace Beleren
  • Aether Revolt
River Sneak

River Sneak {1}{u}

Creature - Merfolk Warrior
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
No ripples, no splashes, no warning.
1/1
  • Ixalan
Juxtapose

Juxtapose {3}{u}

Sorcery
You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.
Extricator of Sin Extricator of Flesh

Extricator of Sin {2}{w}

Creature - Human Cleric
When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
0/3
Card has other part: Extricator of Flesh
  • Eldritch Moon
Bant Sojourners

Bant Sojourners {1}{g}{w}{u}

Creature - Human Soldier
When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.
Cycling {2}{W}
"We must spread Bant's light before we are shadowed over."
2/4
  • Alara Reborn
Jhessian Lookout

Jhessian Lookout {1}{u}

Creature - Human Scout
She stands ready, always watchful, knowing that weeks of peace and serenity can be overturned by a single distant sail.
2/1
  • Shards of Alara