17732 cards found
Towering Baloth

Towering Baloth {6}{g}{g}

Creature - Beast
Morph {6}{G}
The Mirari twisted all that lived in the Krosan Forest into gross mockeries of their former selves.
7/6
  • Onslaught
Defensive Maneuvers

Defensive Maneuvers {3}{w}

Instant
Creatures of the creature type of your choice get +0/+4 until end of turn.
"Only on the battlefield can we repay all the Order has given us."
  • Onslaught
Flameblade Angel

Flameblade Angel {4}{r}{r}

Creature - Angel
Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
"You must pay for your sin in blood."
4/4
  • Shadows over Innistrad
Mogg Alarm

Mogg Alarm {1}{r}{r}

Sorcery
You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost.
Create two 1/1 red Goblin creature tokens.
They make mountains into mogg holes.
  • Nemesis
Steeple Roc

Steeple Roc {4}{w}

Creature - Bird
Flying, first strike
"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
—Ecaban, Boros scout
3/1
  • Dragon's Maze
Honden of Life's Web

Honden of Life's Web {4}{g}

Legendary Enchantment - Shrine
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
To the sorrow of all, its web became a net that strangled those who helped weave it.
Void Grafter

Void Grafter {1}{g}{u}

Creature - Eldrazi Drone
Devoid
Flash
When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn.
2/4
  • Oath of the Gatewatch
Providence

Providence {5}{w}{w}

Sorcery
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.
Your life total becomes 26.
There is power in prayer, regardless of who is listening.
  • Eldritch Moon
Xathrid Demon

Xathrid Demon {3}{b}{b}{b}

Creature - Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.
7/7
Radjan Spirit

Radjan Spirit {3}{g}

Creature - Spirit
{T}: Target creature loses flying until end of turn.
3/2
Vraska the Unseen

Vraska the Unseen {3}{b}{g}

Legendary Planeswalker - Vraska
[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.
[-3]: Destroy target nonland permanent.
[-7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
Loyalty:
5
Merciless Javelineer

Merciless Javelineer {2}{b}{r}

Creature - Minotaur Warrior
{2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
"My mind is the calm in the midst of the storm, and my javelin the lightning."
4/2
  • Amonkhet
Encampment Keeper

Encampment Keeper {w}

Creature - Hound
First strike
{7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
Paladins of the Sanctum Seeker order are an adventurous lot, venturing into the wilds with monstrous mastiffs at their side.
1/1
  • Ixalan
Kozilek, Butcher of Truth

Kozilek, Butcher of Truth {10}

Legendary Creature - Eldrazi
When you cast Kozilek, Butcher of Truth, draw four cards.
Annihilator 4
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
12/12
Tendrils of Agony

Tendrils of Agony {2}{b}{b}

Sorcery
Target player loses 2 life and you gain 2 life.
Storm
False Orders

False Orders {r}

Instant
Cast False Orders only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
Skulltap

Skulltap {1}{b}

Sorcery
As an additional cost to cast Skulltap, sacrifice a creature.
Draw two cards.
"Finally, a use for that head of yours."
—Braids, dementia summoner
  • Scourge
Wall of Water

Wall of Water {1}{u}{u}

Creature - Wall
Defender
{U}: Wall of Water gets +1/+0 until end of turn.
A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.
0/5
Sell-Sword Brute

Sell-Sword Brute {1}{r}

Creature - Human Mercenary
When Sell-Sword Brute dies, it deals 2 damage to you.
"Killing is easy. Just wrap your hand around the haft, and wrap your enemy around the blade."
2/2
  • Ravnica: City of Guilds
Celestial Colonnade

Celestial Colonnade

Land
Celestial Colonnade enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
See the Unwritten

See the Unwritten {4}{g}{g}

Sorcery
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
  • Khans of Tarkir
Rags

Rags {2}{b}{b}

Sorcery
All creatures get -2/-2 until end of turn.
Card has other part: Riches
  • Amonkhet
Wicker Warcrawler

Wicker Warcrawler {5}

Artifact Creature - Scarecrow
Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
It's the twisted creation of a kithkin diviner who dreamed of very large crows.
6/6
  • Shadowmoor
Ashnod's Battle Gear

Ashnod's Battle Gear {2}

Artifact
You may choose not to untap Ashnod's Battle Gear during your untap step.
{2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
This invention shows why Ashnod was feared by her troops as well as her foes.
Cathedral Sanctifier

Cathedral Sanctifier {w}

Creature - Human Cleric
When Cathedral Sanctifier enters the battlefield, you gain 3 life.
"Evil will soon be vanquished. What Innistrad most needs now is healing."
1/1