33835 cards found
Invoke Justice

Invoke Justice {1}{W}{W}{W}{W}

Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Lacerate Flesh

Lacerate Flesh {4}{R}

Sorcery
Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way.
Ghazbán Ogre

Ghazbán Ogre {G}

Creature - Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
"We were holding our own—until the ogre guiding us suddenly grinned and turned on our commander."
—Ivra Jursdotter, Sarpadian mercenary
2/2
Related card: City in a Bottle
Grim Haruspex

Grim Haruspex {2}{B}

Creature - Human Wizard
Morph {B}
Whenever another nontoken creature you control dies, draw a card.
3/2
Celestial Convergence

Celestial Convergence {2}{W}{W}

Enchantment
This enchantment enters with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from this enchantment. If there are no omen counters on this enchantment, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
  • Prophecy
Boulderloft Pathway
Branchloft Pathway

Boulderloft Pathway

Land
{T}: Add {W}.
"The path is stable. It's the gusts all around it that are a bit 'whoosh—oops—bye.'"
—Kreq of Sunder Bay
Card has other part: Branchloft Pathway
Frontier Warmonger

Frontier Warmonger {3}{R}

Creature - Human Warrior
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
She cares little for leaders or loyalties, so long as the battle rages on.
4/4
Lawless Broker

Lawless Broker {2}{B}

Creature - Aetherborn Rogue
When this creature dies, put a +1/+1 counter on target creature you control.
Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day.
3/2
Shield Mare

Shield Mare {1}{W}{W}

Creature - Horse
This creature can't be blocked by red creatures.
When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
When it passes, order defeats chaos.
2/3
Starlight Invoker

Starlight Invoker {1}{W}

Creature - Human Cleric Mutant
{7}{W}: You gain 5 life.
"The constellations form a tapestry of light that traces my people's broken history. Day and night, I feel their glittering presence calling me to weave the pattern whole."
1/3
Cerulean Wisps

Cerulean Wisps {U}

Instant
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
"If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies."
—Kithkin superstition
Kozilek's Translator

Kozilek's Translator {4}{B}

Creature - Eldrazi Drone
Devoid
Pay 1 life: Add {C}. Activate only once each turn.
From nothingness, sustenance.
3/5
  • Oath of the Gatewatch
Dreadmaw's Ire

Dreadmaw's Ire {R}

Instant
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
"That's the fifth ship lost in three days! Can't we build them out of something stronger?"
—Malcolm Lee
  • The Lost Caverns of Ixalan
Academy Researchers

Academy Researchers {1}{U}{U}

Creature - Human Wizard
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
They brandish their latest theories as warriors would wield weapons.
2/2
Talruum Champion

Talruum Champion {4}{R}

Creature - Minotaur
First strike
Whenever this creature blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
In the Talruum language, there is no word for "surprised."
3/3
Painwracker Oni

Painwracker Oni {3}{B}{B}

Creature - Demon Spirit
Fear
At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
"Blood flows. Blood calls. Blood devours all and only blood remains."
—Ogre chant
5/4
  • Champions of Kamigawa
Mount Doom

Mount Doom

Legendary Land
{T}, Pay 1 life: Add {B} or {R}.
{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.
{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Unable to Scream

Unable to Scream {U}

Enchantment - Aura
Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't be turned face up.
  • Duskmourn: House of Horror
Ygra, Eater of All

Ygra, Eater of All {3}{B}{G}

Legendary Creature - Elemental Cat
Ward—Sacrifice a Food.
Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life."
Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra.
6/6
Ark of Blight

Ark of Blight {2}

Artifact
{3}, {T}, Sacrifice this artifact: Destroy target land.
When opened, it erases entire landscapes from minds and maps.
  • Scourge
Ood Sphere

Ood Sphere

Plane - Horsehead Nebula
Song of the Ood — Noncreature spells have convoke.
Red-Eye — Whenever chaos ensues, for each opponent, goad up to one target creature that opponent controls. Until your next turn, those creatures can't become tapped unless they're being declared as attackers.
  • Doctor Who
Giant Shark

Giant Shark {5}{U}

Creature - Shark
This creature can't attack unless defending player controls an Island.
Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, this creature gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice this creature.
4/4
  • The Dark
Dual-Sun Adepts

Dual-Sun Adepts {2}{W}

Creature - Human Soldier
Double strike
{5}: Creatures you control get +1/+1 until end of turn.
"You fight beside me as brilliantly as the dawn. I have nothing more to teach you."
—Master Iridiss
2/2
  • Edge of Eternities
Grizzly Fate

Grizzly Fate {3}{G}{G}

Sorcery
Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback {5}{G}{G}
Satsuki, the Living Lore

Satsuki, the Living Lore {G}{W}

Legendary Creature - Human Druid
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
1/3