33837 cards found
Wilson, Fearsome Bear

Wilson, Fearsome Bear {1}{B}{G}

Legendary Creature - Bear Warrior
Menace, reach, trample
Ward {2}
{1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery.
4/4
Related cards: Wilson, Ardent Bear Wilson, Bear Comrade Wilson, Majestic Bear Wilson, Subtle Bear Wilson, Urbane Bear
  • Alchemy Horizons: Baldur's Gate
Ghost-Lit Warder

Ghost-Lit Warder {1}{U}

Creature - Spirit
{3}{U}, {T}: Counter target spell unless its controller pays {2}.
Channel{3}{U}, Discard this card: Counter target spell unless its controller pays {4}.
1/1
  • Saviors of Kamigawa
Snow Day

Snow Day {4}{U}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
"Advanced Elemental Manifestations is canceled until all students have thawed."
—Prismari dormitory notice
Cathartic Parting

Cathartic Parting {1}{G}

Sorcery
The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.
"We got more than most people do. We got the chance to say goodbye."
  • Duskmourn: House of Horror
Malevolent Rumble

Malevolent Rumble {1}{G}

Sorcery
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
What emerged from Turntimber was even more twisted than the forest itself.
  • Modern Horizons 3
Golden Argosy

Golden Argosy {4}

Legendary Artifact - Vehicle
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1
3/6
  • Dominaria United Promos 230p 230s
  • Dominaria United
Ethersworn Canonist

Ethersworn Canonist {1}{W}

Artifact Creature - Human Cleric
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
"The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed."
2/2
Avatar of Growth

Avatar of Growth {4}{G}{G}

Creature - Elemental Avatar
This spell costs {1} less to cast for each opponent you have.
Trample
When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
4/4
Swarmyard

Swarmyard

Land
{T}: Add {C}.
{T}: Regenerate target Insect, Rat, Spider, or Squirrel.
Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.
Time Wipe

Time Wipe {2}{W}{W}{U}

Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
"To comprehend the full answer requires years of temporal study. In short, they were now never born in the first place."
—Teferi
Exalted Flamer of Tzeentch

Exalted Flamer of Tzeentch {2}{U}{R}

Creature - Demon
Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Fire of Tzeentch — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
2/4
  • Warhammer 40,000 Commander 119 119★
Echoing Calm

Echoing Calm {1}{W}

Instant
Destroy target enchantment and all other enchantments with the same name as that enchantment.
A single light unleashes a hail of cleansing.
  • Darksteel
Surging Might

Surging Might {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Ripple 4
  • Coldsnap
Excavation

Excavation {1}{U}

Enchantment
{1}, Sacrifice a land: Draw a card. Any player may activate this ability.
"There are secrets out there begging to be rediscovered. We just need to look in the right places."
—Teferi, planeswalker
  • Prophecy
Elspeth Conquers Death

Elspeth Conquers Death {3}{W}{W}

Enchantment - Saga
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost {2} more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Watcher for Tomorrow

Watcher for Tomorrow {1}{U}

Creature - Human Wizard
Hideaway 4
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
2/1
Defiant Bloodlord

Defiant Bloodlord {5}{B}{B}

Creature - Vampire
Flying
Whenever you gain life, target opponent loses that much life.
"Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it."
—Drana, Kalastria bloodchief
4/5
Malevolent Hermit
Benevolent Geist

Malevolent Hermit {1}{U}

Creature - Human Wizard
{U}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U}
2/1
Card has other part: Benevolent Geist
Assault Formation

Assault Formation {1}{G}

Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn.
Nylea's Emissary

Nylea's Emissary {3}{G}

Enchantment Creature - Cat
Bestow {5}{G}
Trample
Enchanted creature gets +3/+3 and has trample.
3/3
  • Theros
Cramped Vents

Cramped Vents {3}{B}

Enchantment - Room
When you unlock this door, this Room deals 6 damage to target creature an opponent controls. You gain life equal to the excess damage dealt this way.
Card has other part: Access Maze
  • Duskmourn: House of Horror Commander
Proft's Eidetic Memory

Proft's Eidetic Memory {1}{U}

Legendary Enchantment
When Proft's Eidetic Memory enters, draw a card.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
  • Murders at Karlov Manor Promos 67p 67s
  • Murders at Karlov Manor 67 396
Ondu Inversion
Ondu Skyruins

Ondu Inversion {6}{W}{W}

Sorcery
Destroy all nonland permanents.
"At first rumble you'd best hold on tight and pray to any gods you still hold dear."
—Nys Dal, Sea Gate trapfinder
Card has other part: Ondu Skyruins
Priest of Ancient Lore

Priest of Ancient Lore {2}{W}

Creature - Dwarf Cleric
When this creature enters, you gain 1 life and draw a card.
"We are a product of our ancestors, the apotheosis of countless noble generations. Speak their names with reverence, and they will guide your path."
2/1
Springmantle Cleric

Springmantle Cleric {4}{G}

Creature - Elf Cleric
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Hope and courage bloom in her wake.
2/3
  • Zendikar Rising