33835 cards found
Reverberating Summons

Reverberating Summons {1}{R}

Enchantment
At the beginning of each combat, if you've cast two or more spells this turn, this enchantment becomes a 3/3 Monk creature with haste in addition to its other types until end of turn.
{1}{R}, Discard your hand, Sacrifice this enchantment: Draw two cards.
  • Tarkir: Dragonstorm
Flame Sweep

Flame Sweep {2}{R}

Instant
Flame Sweep deals 2 damage to each creature except for creatures you control with flying.
"I have calculated that a dragon in flight, in a single strafing run, can cover an area of—"
—Thaedus the Clever, last words
Eternal of Harsh Truths

Eternal of Harsh Truths {2}{U}

Creature - Zombie Cleric
Afflict 2
Whenever this creature attacks and isn't blocked, draw a card.
"If creating the Eternals was Bolas's plan here, what is his plan for the Eternals?"
—Jace Beleren
1/3
Papalymo Totolymo

Papalymo Totolymo {W}{B}

Legendary Creature - Dwarf Wizard
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.
{4}, {T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.
1/2
  • Final Fantasy Commander 90 180
Fortress Kin-Guard

Fortress Kin-Guard {1}{W}

Creature - Dog Soldier
When this creature enters, it endures 1.
All through the night, the ancestor whispered of ancient battles fought from this very rampart atop Arashin City.
1/2
  • Tarkir: Dragonstorm
Dungeon Crawler

Dungeon Crawler {B}

Creature - Zombie
This creature enters tapped.
Whenever you complete a dungeon, you may return this card from your graveyard to your hand.
"I think of it as giving them another chance to achieve their potential."
—Nestus Wrasse, necromancer
2/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
  • Adventures in the Forgotten Realms
Desert

Desert

Land - Desert
{T}: Add {C}.
{T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
Related card: City in a Bottle
The Falcon, Airship Restored

The Falcon, Airship Restored {2}{B}

Legendary Artifact - Vehicle
Flying
Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield.
{4}{B}: Return this card from your graveyard to the battlefield tapped.
Crew 2
4/3
  • Final Fantasy Commander 45 116
Anarchist

Anarchist {4}{R}

Creature - Human Wizard
When this creature enters, you may return target sorcery card from your graveyard to your hand.
Those who will not follow are doomed to lead.
2/2
Ghosthelm Courier

Ghosthelm Courier {2}{U}

Creature - Human Wizard
You may choose not to untap this creature during your untap step.
{2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as this creature remains tapped.
2/1
  • Onslaught
Go-Shintai of Hidden Cruelty

Go-Shintai of Hidden Cruelty {3}{B}

Legendary Enchantment Creature - Shrine
Deathtouch
At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
It seeks those with hate in their hearts and offers vengeance.
2/2
  • Kamigawa: Neon Dynasty
The Weekly Princess

The Weekly Princess {1}{R}{G}

Legendary Creature - Human Noble
If it's neither day nor night, it becomes day as The Weekly Princess enters. (It becomes night next turn if a player casts no spells on their turn, and day if a player casts 2+ spells on their turn.)
Whenever night becomes day, put a +1/+1 counter on The Weekly Princess. Then if she has seven or more +1/+1 counters on her, she deals damage equal to her power to each opponent.
When The Weekly Princess leaves the battlefield, it stops being day or night. (Stop tracking it. Trust us, it's better this way.)
3/3
  • Unknown Event
Thieving Sprite

Thieving Sprite {2}{B}

Creature - Faerie Rogue
Flying
When this creature enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
1/1
Stormcaller's Boon

Stormcaller's Boon {2}{W}{U}

Enchantment
Sacrifice this enchantment: Creatures you control gain flying until end of turn.
Cascade
  • Alara Reborn
Pillaging Horde

Pillaging Horde {2}{R}{R}

Creature - Human Barbarian
When this creature enters, sacrifice it unless you discard a card at random.
5/5
Khenra Spellspear
Gitaxian Spellstalker

Khenra Spellspear {1}{R}

Creature - Jackal Warrior
Trample
Prowess
{3}{U/P}: Transform this creature. Activate only as a sorcery.
2/2
Card has other part: Gitaxian Spellstalker
  • March of the Machine
Hunger of the Howlpack

Hunger of the Howlpack {G}

Instant
Put a +1/+1 counter on target creature.
Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.
"Werewolves are an unholy mix of a predator's instinct and a human's hatred."
—Alena, trapper of Kessig
Boneyard Parley

Boneyard Parley {5}{B}{B}

Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Hisoka's Defiance

Hisoka's Defiance {1}{U}

Instant
Counter target Spirit or Arcane spell.
"With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed."
  • Champions of Kamigawa
Craw Giant

Craw Giant {3}{G}{G}{G}{G}

Creature - Giant
Trample
Rampage 2
Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho! Midgets! You think you can stand in my way?"
6/4
Ruthless Instincts

Ruthless Instincts {2}{G}

Instant
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
A single battle affects countless others.
  • Fate Reforged
Keldon Overseer

Keldon Overseer {2}{R}

Creature - Human Warrior
Kicker {3}{R}
Haste
When this creature enters, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
3/1
Moira, Urborg Haunt

Moira, Urborg Haunt {2}{B}

Legendary Creature - Spirit Wizard
Menace
Whenever Moira deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
3/2
  • Dominaria United Commander 6 82
Infantry Veteran

Infantry Veteran {W}

Creature - Human Soldier
{T}: Target attacking creature gets +1/+1 until end of turn.
"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience."
1/1
Tainted Strike

Tainted Strike {B}

Instant
Target creature gets +1/+0 and gains infect until end of turn.
"Welcome to perfection."
—Sheoldred, Whispering One
  • Scars of Mirrodin