33837 cards found
Annex Sentry

Annex Sentry {2}{W}

Artifact Creature - Phyrexian Cleric
Toxic 1
When this creature enters, exile target artifact or creature an opponent controls with mana value 3 or less until this creature leaves the battlefield.
There's never a need to change the watch, for the servants of Norn are sleepless.
1/4
Wastescape Battlemage

Wastescape Battlemage {1}{C}

Creature - Eldrazi Wizard
Kicker {G} and/or {1}{U}
When you cast this spell, if it was kicked with its {G} kicker, exile target artifact or enchantment an opponent controls.
When you cast this spell, if it was kicked with its {1}{U} kicker, return target creature an opponent controls to its owner's hand.
2/2
  • Modern Horizons 3 17 508
Solidarity

Solidarity {3}{W}

Instant
Creatures you control get +0/+5 until end of turn.
"We must all hang together, or assuredly we shall all hang separately."
—Benjamin Franklin
Pious Kitsune

Pious Kitsune {2}{W}

Creature - Fox Cleric
At the beginning of your upkeep, put a devotion counter on this creature. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on this creature.
{T}, Remove a devotion counter from this creature: You gain 1 life.
1/2
Related card: Eight-and-a-Half-Tails
  • Champions of Kamigawa
Knowledge Is Power

Knowledge Is Power {3}{W}{U}

Enchantment
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
"Tremble, criminal, before the overwhelming might of meticulously organized evidence!"
  • Murders at Karlov Manor Commander 42 352
Empyrial Storm

Empyrial Storm {4}{W}{W}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Create a 4/4 white Angel creature token with flying.
An inspiring and glorious ascent.
Cyclonus, Cybertronian Fighter
Cyclonus, the Saboteur

Cyclonus, Cybertronian Fighter

Legendary Artifact - Vehicle
(Color indicator: Cyclonus, Cybertronian Fighter is blue and black)
Living metal
Flying
Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase.
5/5
Card has other part: Cyclonus, the Saboteur
  • Transformers 9b 23b
Wary Zone Guard

Wary Zone Guard {2}{G}

Creature - Human Survivor
Wary Zone Guard enters tapped.
Survival — At the beginning of your second main phase, if Wary Zone Guard is tapped, return up to one target land card from your graveyard to the battlefield. Wary Zone Guard perpetually gets +1/+1.
3/3
  • Alchemy: Duskmourn
Gandalf the Grey

Gandalf the Grey {3}{U}{R}

Legendary Creature - Avatar Wizard
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
3/4
Eternal Dragon

Eternal Dragon {5}{W}{W}

Creature - Dragon Spirit
Flying
{3}{W}{W}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Plainscycling {2}
5/5
Sparkshaper Visionary

Sparkshaper Visionary {2}{U}

Creature - Human Wizard
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1."
0/5
  • Commander Masters 726 758
Seedpod Caretaker

Seedpod Caretaker {2}{W}

Creature - Phyrexian Cleric
When this creature enters, choose one —
• Put a +1/+1 counter on target artifact or creature you control.
• Transform target Incubator token you control.
His body clicked and hummed—a lullaby meant only for machines.
2/2
  • March of the Machine
Moorland Haunt

Moorland Haunt

Land
{T}: Add {C}.
{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Burden of Guilt

Burden of Guilt {W}

Enchantment - Aura
Enchant creature
{1}: Tap enchanted creature.
"Grab an axe and defend the gate! Your despair is an extravagance we can ill afford."
—Thalia, Knight-Cathar
Spirit Loop

Spirit Loop {1}{W}

Enchantment - Aura
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
  • Time Spiral
Assemble the Rank and Vile

Assemble the Rank and Vile

Conspiracy
Hidden agenda
Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, create a tapped 2/2 black Zombie creature token."
  • Conspiracy: Take the Crown
Vanguard of Brimaz

Vanguard of Brimaz {W}{W}

Creature - Cat Soldier
Vigilance
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.
"The humans and their gods never blessed me. Only the pride deserves my allegiance."
2/2
Fame

Fame {1}{R}

Sorcery
Aftermath
Target creature gets +2/+0 and gains haste until end of turn.
Card has other part: Claim
Arcane Encyclopedia

Arcane Encyclopedia {3}

Artifact
{3}, {T}: Draw a card.
Knowledge itself is neither good nor evil. Just as the wrong book in the wrong hands could doom all existence, the same book in the right hands could save it.
Related card: Big Spender
Bushy Bodyguard

Bushy Bodyguard {1}{G}

Creature - Squirrel Warrior
Offspring {2}
When this creature enters, you may forage. If you do, put two +1/+1 counters on it.
2/1
  • Bloomburrow
You Come to a River (Alchemy)

You Come to a River (Alchemy) {2}{U}

Sorcery
Choose one —
• Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Related card: You Come to a River
  • Alchemy Horizons: Baldur's Gate
Surgical Suite

Surgical Suite {1}{W}

Enchantment - Room
When you unlock this door, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Card has other part: Hospital Room
  • Duskmourn: House of Horror
Harvesttide Sentry

Harvesttide Sentry {1}{G}

Creature - Human Warrior
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.
She patrols the darkness so that others can forget their worries for one bright evening.
3/1
Ixalli's Diviner

Ixalli's Diviner {1}{G}

Creature - Human Druid
When this creature enters, it explores.
0/3
Tsabo's Web

Tsabo's Web {2}

Artifact
When this artifact enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.