33837 cards found
Territorial Maro

Territorial Maro {4}{G}

Creature - Elemental
Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
The Coalition was more than just treaties and alliances: it was the soul of a world rising up against the invading tide.
*/*
  • Dominaria United
The Wise Mothman

The Wise Mothman {1}{B}{G}{U}

Legendary Creature - Insect Mutant
Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
3/3
Lotus Petal

Lotus Petal {0}

Artifact
{T}, Sacrifice this artifact: Add one mana of any color.
"Hard to imagine," mused Hanna, stroking the petal, "such a lovely flower inspiring such greed."
Lifening Elemental

Lifening Elemental {5}{B}

Creature - Vampire Elemental
Lifelink
Splice onto instant or sorcery {1}{B} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's abilities to that spell. It's still an instant or sorcery spell.)
4/6
  • Mystery Booster 2
Topplegeist

Topplegeist {W}

Creature - Spirit
Flying
When this creature enters, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
1/1
Scavenger Regent

Scavenger Regent {3}{B}

Creature - Dragon
Flying
Ward—Discard a card.
4/4
Card has other part: Exude Toxin
  • Tarkir: Dragonstorm 90a 379a
  • Tarkir: Dragonstorm Promos 90pa 90sa
Wing Snare

Wing Snare {2}{G}

Sorcery
Destroy target creature with flying.
"We are the hands of the great trees, reaching out to ensnare what threatens their branches."
—Elvish hunter
Culvert Ambusher

Culvert Ambusher {3}{G}{G}

Creature - Wurm Horror
When this creature enters or is turned face up, target creature blocks this turn if able.
Disguise {4}{G}
The bite at the end of the tunnel.
4/5
  • Murders at Karlov Manor 158 351
Planetary Annihilation

Planetary Annihilation {3}{R}{R}

Sorcery
Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature.
"The better you understand how a planet is made, the better you understand how one is unmade."
—Ulix, Eumidian terrademolitionist
  • Edge of Eternities Commander 12 32
Flesh

Flesh {3}{B}{G}

Sorcery
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse
Card has other part: Blood
Jem Lightfoote, Sky Explorer

Jem Lightfoote, Sky Explorer {2}{W}{U}

Legendary Creature - Human Scout
Flying, vigilance
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.
The nomadic Atiin rarely settle anywhere for more than a few seasons, but Jem never lets that stop her from seeing every last corner.
3/3
  • Outlaws of Thunder Junction
Grief

Grief {2}{B}{B}

Creature - Elemental Incarnation
Menace
When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
3/2
Branded Howler
Convicted Killer

Branded Howler

Creature - Werewolf
(Color indicator: Branded Howler is red)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
It is said that one of the most notorious werewolf howlpacks, the Vildin, only calls those whose hands are already stained with blood.
4/4
Card has other part: Convicted Killer
  • Shadows over Innistrad
Silver Scrutiny

Silver Scrutiny {X}{U}{U}

Sorcery
You may cast this spell as though it had flash if X is 3 or less.
Draw X cards.
Karn's creation allowed him to monitor events across Dominaria—and everything he saw worried him.
Pride of the Road

Pride of the Road {3}{W}

Creature - Zombie Cat Warrior
Vigilance
Start your engines!
Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn.
2/5
  • Aetherdrift
Avatar Kyoshi, Earthbender

Avatar Kyoshi, Earthbender {5}{G}{G}{G}

Legendary Creature - Human Avatar
During your turn, Avatar Kyoshi has hexproof.
At the beginning of combat on your turn, earthbend 8, then untap that land.
6/6
  • Avatar: The Last Airbender Eternal 130 201
Willing Test Subject

Willing Test Subject {2}{G}

Creature - Spider Monkey Scientist
Reach
Whenever you roll a 4 or higher on a die, put a +1/+1 counter on this creature.
{6}: Roll a six-sided die.
2/2
  • Unstable
Glimmerburst

Glimmerburst {3}{U}

Instant
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
At first Sasha felt silly fending off the cellarspawn hordes with the essence of her childhood pet hamster. But it sure beat dying alone in the dark.
  • Duskmourn: House of Horror
Loporrit Scout

Loporrit Scout {2}{G}

Creature - Rabbit Scout
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
"I've come to realize that it's important to put down the book every now and then, and experience some adventures for myself."
3/2
  • Final Fantasy
River Kelpie

River Kelpie {3}{U}{U}

Creature - Beast
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist
3/3
Lam, Storm Crane Elder

Lam, Storm Crane Elder {2}{W}{W}

Legendary Creature - Human Monk
Prowess
Whenever you cast a noncreature spell, conjure a card named Monastery Mentor onto the battlefield.
3/3
Related card: Monastery Mentor
  • Alchemy: Tarkir
Dwarven Recruiter

Dwarven Recruiter {2}{R}

Creature - Dwarf
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.
2/2
Curse of Stalked Prey

Curse of Stalked Prey {1}{R}

Enchantment - Aura Curse
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
"Innocent thorns can fill the air with your bloodscent. Don't stray from the path."
—Elmut, crossway watcher
  • Innistrad
Swinging Ship

Swinging Ship

Artifact - Attraction
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
"I feel just like Kari Zev! Ragavan, set a course for Lathnu!"
—Vorthos, Steward of Myth
Attraction Lights: 2, 6
Careening Mine Cart

Careening Mine Cart {3}

Artifact - Vehicle
Whenever this Vehicle attacks, create a Treasure token.
Crew 1
3/3
  • The Lost Caverns of Ixalan