33840 cards found
War Falcon

War Falcon {W}

Creature - Bird
Flying
This creature can't attack unless you control a Knight or a Soldier.
The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war.
2/1
  • Magic 2013
Force of Virtue

Force of Virtue {2}{W}{W}

Enchantment
If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.
"Where divinity leads, victory follows."
—Silverblade motto
  • Modern Horizons
Sorcerer Class (Alchemy)

Sorcerer Class (Alchemy) {U}{R}

Enchantment - Class
When this Class enters, draw two cards, then discard two cards.
{U}{R}: Level 2
Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
{1}{U}{R}: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Related card: Sorcerer Class
  • Adventures in the Forgotten Realms
Clattering Skeletons

Clattering Skeletons {3}{B}

Creature - Skeleton
When this creature dies, venture into the dungeon.
Those who die in the dungeon become its guardians.
4/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms 93 312
Hellion Crucible

Hellion Crucible

Land
{T}: Add {C}.
{1}{R}, {T}: Put a pressure counter on this land.
{1}{R}, {T}, Remove two pressure counters from this land and sacrifice it: Create a 4/4 red Hellion creature token with haste.
  • Magic 2013
Unknown Event Shores

Unknown Event Shores

Land
When building your deck, choose white, blue, black, red, or green (Circle it to indicate your selection.)
{T}: Add one mana of the chosen color.
{1}, {T}: Add 1 mana of any color.
  • Unknown Event
Noble Steeds

Noble Steeds {2}{W}

Enchantment
{1}{W}: Target creature gains first strike until end of turn.
"Only an animal born in the wild has sufficient heart to be a true Knight's steed."
—King Darien of Kjeldor
  • Alliances 11a 11b
Celestial Convergence

Celestial Convergence {2}{W}{W}

Enchantment
This enchantment enters with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from this enchantment. If there are no omen counters on this enchantment, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
  • Prophecy
Stoic Rebuttal

Stoic Rebuttal {1}{U}{U}

Instant
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts.
Counter target spell.
Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless.
Rhizome Lurcher

Rhizome Lurcher {2}{B}{G}

Creature - Fungus Zombie
Undergrowth — This creature enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
"The dead gain new purpose here. What is strange in the eyes of other guilds is harmonious in ours."
—Devesh, Golgari shaman
2/2
Related card: Slimefoot, Thallid Transplant
  • Guilds of Ravnica
Soothing of Sméagol

Soothing of Sméagol {1}{U}

Instant
Return target nontoken creature to its owner's hand. The Ring tempts you.
Frodo's heart sank. This was too much like trickery, and certainly what he did would seem a treachery to the poor treacherous creature.
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 70 521
Beetleback Chief

Beetleback Chief {2}{R}{R}

Creature - Goblin Warrior
When this creature enters, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.
2/2
Related card: Goblin Influx Array
Fey Steed

Fey Steed {2}{W}{W}

Creature - Elk
Whenever this creature attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Ride into legend.
4/4
  • Forgotten Realms Commander 5 274
Hushwood Verge

Hushwood Verge

Land
{T}: Add {G}.
{T}: Add {W}. Activate only if you control a Forest or a Plains.
Here, the Hauntwoods churn like a viper's nest, as monstrous creatures prowl hungrily toward the ghostly light.
  • Duskmourn: House of Horror Promos 261p 261s
  • Duskmourn: House of Horror 261 332
Rakdos Locket

Rakdos Locket {3}

Artifact
{T}: Add {B} or {R}.
{B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice this artifact: Draw two cards.
"This trinket will gain you admittance to some painfully exclusive gatherings."
—Exava, blood witch
Captivating Crew

Captivating Crew {3}{R}

Creature - Human Pirate
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
"We sail. We plunder. Then we dance."
4/3
Related card: Protean War Engine
Kydele, Chosen of Kruphix

Kydele, Chosen of Kruphix {2}{G}{U}

Legendary Creature - Human Wizard
{T}: Add {C} for each card you've drawn this turn.
Partner
She bears the greatest burden of all: that of knowing.
2/3
Revolutionary Rebuff

Revolutionary Rebuff {1}{U}

Instant
Counter target nonartifact spell unless its controller pays {2}.
By the time a Consulate sanction becomes official, the renegade quicksmiths have already found a way to circumvent it.
Battle Menu

Battle Menu {1}{W}

Instant
Choose one —
• Attack — Create a 2/2 white Knight creature token.
• Ability — Target creature gets +0/+4 until end of turn.
• Magic — Destroy target creature with power 4 or greater.
• Item — You gain 4 life.
  • Final Fantasy
Deny the Witch

Deny the Witch {1}{W}{U}{B}

Instant
Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
"This heresy cannot stand!"
  • Warhammer 40,000 Commander 116 116★
Pixie Queen

Pixie Queen {2}{G}{G}

Creature - Faerie
Flying
{G}{G}{G}, {T}: Target creature gains flying until end of turn.
1/1
  • Legends
Ardbert, Warrior of Darkness

Ardbert, Warrior of Darkness {1}{W}{B}

Legendary Creature - Spirit Warrior
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
"Always we took the burden of fighting upon ourselves. That's what heroes do, isn't it?"
2/2
  • Final Fantasy Commander 77 164
Mondrak, Glory Dominus

Mondrak, Glory Dominus {2}{W}{W}

Legendary Creature - Phyrexian Horror
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
{1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak.
4/4
Glittermonger (Alchemy)

Glittermonger (Alchemy) {3}{G}

Creature - Elf Rogue
{T}: Create a Treasure token.
2/4
Related card: Glittermonger
  • Streets of New Capenna
Etherium Abomination

Etherium Abomination {3}{U}{B}

Artifact Creature - Horror
Unearth {1}{U}{B}
It was given life by the etherium of a hundred slain Esperites.
4/3
  • Alara Reborn