33835 cards found
Fire Prophecy

Fire Prophecy {1}{R}

Instant
Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
"Water and bone tell many tales, but fire is fickle. It would rather consume than reveal."
—Rielle, the Everwise
Break Through the Line

Break Through the Line {1}{R}

Enchantment
{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
"If the Mardu were more in tune with their beasts, they would not scare so easily."
—Jilaya, Temur whisperer
  • Fate Reforged
Scour for Scrap

Scour for Scrap {3}{U}

Instant
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
The Illvoi hunt for stellar fragments that predate even the Fomori.
  • Edge of Eternities
Disciple of the Vault

Disciple of the Vault {B}

Creature - Human Cleric
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault.
1/1
Aquus Steed

Aquus Steed {3}{U}

Creature - Beast
{2}{U}, {T}: Target creature gets -2/-0 until end of turn.
In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long.
1/3
  • Return to Ravnica
Bone Shards

Bone Shards {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
In the Kathari dumping grounds known as the Boneheaps, its not hard to improvise an offense.
New Horizons

New Horizons {2}{G}

Enchantment - Aura
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "{T}: Add two mana of any one color."
Outmuscle

Outmuscle {3}{G}

Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control.
Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
Druid of the Anima

Druid of the Anima {1}{G}

Creature - Elf Druid
{T}: Add {R}, {G}, or {W}.
Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world.
1/1
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Ha, banishment? Be merciful, say 'death,'
For exile hath more terror in his look,
Much more than death."
—William Shakespeare, Romeo and Juliet
Kami of Old Stone

Kami of Old Stone {3}{W}

Creature - Spirit
"There was a wall here. Now it is dust. A tower rose here. Now it is fallen. An army fought here. Now it is dead. A spirit was here. It is all that remains."
—Snow-Fur, kitsune poet
1/7
Ajani Steadfast

Ajani Steadfast {3}{W}

Legendary Planeswalker - Ajani
[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
[–2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
[–7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Loyalty:
4
Die Young

Die Young {1}{B}

Sorcery
Choose target creature. You get {E}{E}, then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
"When the time comes, let go. Nothing lasts forever."
Stomp

Stomp {1}{R}

Instant - Adventure
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Not every tale ends in glory.
Card has other part: Bonecrusher Giant
One With the Wind

One With the Wind {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
"River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water."
—Shaper Tuvasa
Brimstone Volley

Brimstone Volley {2}{R}

Instant
Brimstone Volley deals 3 damage to any target.
Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
Punish the Enemy

Punish the Enemy {4}{R}

Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
"When justice descends, the servant will burn with the master."
—Aurelia
  • Dragon's Maze
Fungusaur

Fungusaur {3}{G}

Creature - Fungus Dinosaur
Whenever this creature is dealt damage, put a +1/+1 counter on it.
Rather than sheltering her young, the female fungusaur often injures her own offspring, thereby ensuring their rapid growth.
2/2
Bloodtracker

Bloodtracker {3}{B}

Creature - Vampire Wizard
Flying
{B}, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
"Flee all you like. The further you run the more firmly I feel your heartbeat."
2/2
Deep Water

Deep Water {U}{U}

Enchantment
{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
  • The Dark
Catacomb Slug

Catacomb Slug {4}{B}

Creature - Slug
"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
—Pel Javya, Wojek investigator
2/6
Dreamtail Heron

Dreamtail Heron {4}{U}

Creature - Elemental Bird
Mutate {3}{U}
Flying
Whenever this creature mutates, draw a card.
3/4
Soratami Cloudskater

Soratami Cloudskater {1}{U}

Creature - Moonfolk Rogue
Flying
{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
"You hide your actions from eyes on the ground, but nothing escapes the clouds."
1/1
  • Champions of Kamigawa
Mother Kangaroo

Mother Kangaroo {4}{G}

Host Creature - Kangaroo
When this creature enters, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
1/1
Kelinore Bat

Kelinore Bat {2}{B}

Creature - Bat
Flying
The nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections.
2/1
  • Magic 2010