17421 cards found
Air Elemental

Air Elemental {3}{u}{u}

Creature - Elemental
Flying
These spirits of the air are winsome and wild, and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.
4/4
Ancestral Recall

Ancestral Recall {u}

Instant
Target player draws three cards.
Animate Artifact

Animate Artifact {3}{u}

Enchantment - Aura
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Animate Dead

Animate Dead {1}{b}

Enchantment - Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Animate Wall

Animate Wall {w}

Enchantment - Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Ankh of Mishra

Ankh of Mishra {2}

Artifact
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Armageddon

Armageddon {3}{w}

Sorcery
Destroy all lands.
Aspect of Wolf

Aspect of Wolf {1}{g}

Enchantment - Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Bad Moon

Bad Moon {1}{b}

Enchantment
Black creatures get +1/+1.
Badlands

Badlands

Land - Swamp Mountain
Balance

Balance {1}{w}

Sorcery
Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Basalt Monolith

Basalt Monolith {3}

Artifact
Basalt Monolith doesn't untap during your untap step.
{T}: Add {C}{C}{C} to your mana pool.
{3}: Untap Basalt Monolith.
Bayou

Bayou

Land - Swamp Forest
Benalish Hero

Benalish Hero {w}

Creature - Human Soldier
Banding
Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero.
1/1
Berserk

Berserk {g}

Instant
Cast Berserk only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Birds of Paradise

Birds of Paradise {g}

Creature - Bird
Flying
{T}: Add one mana of any color to your mana pool.
0/1
Black Knight

Black Knight {b}{b}

Creature - Human Knight
First strike
Protection from white
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
2/2
Black Lotus

Black Lotus {0}

Artifact
{T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.
Black Vise

Black Vise {1}

Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.
Black Ward

Black Ward {w}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Blaze of Glory

Blaze of Glory {w}

Instant
Cast Blaze of Glory only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Blessing

Blessing {w}{w}

Enchantment - Aura
Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn.
Blue Elemental Blast

Blue Elemental Blast {u}

Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Ward

Blue Ward {w}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.
Bog Wraith

Bog Wraith {3}{b}

Creature - Wraith
Swampwalk
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
3/3