33842 cards found
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Dauthi Voidwalker

Dauthi Voidwalker {B}{B}
(Widow-Making Infiltrator)

Creature - Dauthi Rogue
Shadow
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3/2
Dig Through Time

Dig Through Time {6}{U}{U}

Instant
Delve
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Ephemerate

Ephemerate {W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound
Extinction Event

Extinction Event {3}{B}

Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality.
Force of Vigor

Force of Vigor {2}{G}{G}

Instant
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
Harbinger of the Seas

Harbinger of the Seas {1}{U}{U}

Creature - Merfolk Wizard
Nonbasic lands are Islands.
2/2
Heroic Intervention

Heroic Intervention {1}{G}

Instant
Permanents you control gain hexproof and indestructible until end of turn.
Horn of Greed

Horn of Greed {3}

Artifact
Whenever a player plays a land, that player draws a card.
Lord of Atlantis

Lord of Atlantis {U}{U}

Creature - Merfolk
Other Merfolk get +1/+1 and have islandwalk.
2/2
Massacre Girl

Massacre Girl {3}{B}{B}

Legendary Creature - Human Assassin
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"We hope you'll thrive here, and by thriving, prove Strixhaven is the best magical university in existence, capable of meeting the needs of students from across the Planes."
—Kasmina
Related card: Tower Winder
April O'Neil, Hacktivist

April O'Neil, Hacktivist {3}{U}

Legendary Creature - Human Scientist
At the beginning of your end step, draw a card for each card type among spells you've cast this turn.
In the fight between mutants, ninjas, and aliens, don't underestimate a resourceful human.
1/5
  • Teenage Mutant Ninja Turtles
Bebop & Rocksteady

Bebop & Rocksteady {1}{B/G}{B/G}

Legendary Creature - Boar Rhino Mutant
Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
"They'll beat you with fists, with a bat, with a knife. / So don't try to stop them, just run for your life! / Get set and get ready, / For Bebop and Rocksteady!"
7/5
  • Teenage Mutant Ninja Turtles
Casey Jones, Jury-Rig Justiciar

Casey Jones, Jury-Rig Justiciar {1}{R}

Legendary Creature - Human Berserker
Haste
When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1
  • Teenage Mutant Ninja Turtles
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
"Esposito, my liege, grant me the flavor I am due."
—Splinter, the Nibblemancer
Donatello, Rad Scientist

Donatello, Rad Scientist {5}{U}

Legendary Creature - Mutant Ninja Turtle
Vigilance
When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them.
5/6
  • Teenage Mutant Ninja Turtles Eternal
Donatello, the Brains

Donatello, the Brains {2}{U}

Legendary Creature - Mutant Ninja Turtle
If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.
Partner—Character select
"I always thought there'd be more to the ooze."
2/4
  • Teenage Mutant Ninja Turtles Eternal
Donnie & April, Adorkable Duo

Donnie & April, Adorkable Duo {4}{U}

Legendary Creature - Mutant Ninja Human Turtle
When Donnie & April enter, choose one or both. Each mode must target a different player.
• Target player draws two cards.
• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand.
3/3
  • Teenage Mutant Ninja Turtles Eternal
Doubling Season

Doubling Season {4}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Heroes in a Half Shell

Heroes in a Half Shell {W}{U}{B}{R}{G}

Legendary Creature - Mutant Ninja Turtle
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
They're the world's most fearsome fighting team!
5/5
  • Teenage Mutant Ninja Turtles Eternal
Island

Island

Basic Land - Island
({T}: Add {U}.)
Krang, Master Mind

Krang, Master Mind {6}{U}{U}

Legendary Artifact Creature - Utrom Warrior
Affinity for artifacts
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
1/4
  • Teenage Mutant Ninja Turtles