34825 cards found
Ancestral Craving

Ancestral Craving {B}

Instant
Target player draws three cards and loses 3 life.
Card has other part: Bloodline Recollector
Bloodline Recollector

Bloodline Recollector {1}{B}

Creature - Vampire Warlock
At the beginning of each end step, if three or more creatures died this turn, this creature becomes prepared.
2/2
Card has other part: Ancestral Craving
Chandra, Chill of Compliance

Chandra, Chill of Compliance {1}{U}{U}

Legendary Planeswalker - Chandra
[+1]: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand.
[+1]: Add {U}. Spend this mana only to cast a noncreature spell.
[–X]: Tap target artifact or creature. Put X stun counters on it.
[–6]: You get an emblem with "Whenever you cast a spell, draw a card."
Loyalty:
3
  • Reality Fracture
Chandra, Torch of Defiance

Chandra, Torch of Defiance {2}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
[+1]: Add {R}{R}.
[–3]: Chandra deals 4 damage to target creature.
[–7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Loyalty:
4
Stingcaster Mage

Stingcaster Mage {1}{R}

Creature - Human Wizard
Haste
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
  • Reality Fracture 329 457
Allure of Power

Allure of Power {1}{B}

Instant - Adventure
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
"It won't see us, will it, my precious?"
Card has other part: My Precious
An Unexpected Party

An Unexpected Party {2}{W}{W}

Enchantment
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Card has other part: At the Door
At the Door

At the Door {X}{2}{W}

Sorcery - Adventure
Create X 2/2 red Dwarf creature tokens.
Card has other part: An Unexpected Party
Bilbo, Luckwearer

Bilbo, Luckwearer {1}{U}

Legendary Creature - Halfling Rogue
Bilbo can't be blocked.
Whenever Bilbo deals combat damage to a player, draw a card, then discard a card.
1/1
Card has other part: Burglar's Plot
Bilbo, Thief in the Night

Bilbo, Thief in the Night {1}{U}

Legendary Creature - Halfling Rogue
Spells you cast from anywhere other than your hand cost {1} less to cast.
Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
"I am an honest burglar, more or less."
2/2
Burglar's Plot

Burglar's Plot {4}{U}

Sorcery - Adventure
Exchange control of two target nonland permanents that share a card type.
Card has other part: Bilbo, Luckwearer
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Gilt-Leaf Alchemist Kami of Bamboo Groves Nissa's Encouragement
Island

Island

Basic Land - Island
({T}: Add {U}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
My Precious

My Precious {3}

Legendary Artifact - Equipment
Equipped creature has hexproof and can't be blocked.
Equip—{2}, Pay 2 life.
"It won't see us, will it, my precious?"
Card has other part: Allure of Power
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Riddles in the Dark

Riddles in the Dark {2}{U}

Instant
Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard.
"What have I got in my pocket?"
—Bilbo
Seek the Heart

Seek the Heart {2}{W}

Sorcery - Adventure
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Card has other part: The Arkenstone
Smaug the Magnificent

Smaug the Magnificent {2}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target.
At the beginning of your upkeep, create a Treasure token.
"You think you will get a fair share? If you get off alive, you will be lucky."
4/3
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
The Arkenstone

The Arkenstone {5}

Legendary Artifact
Creatures you control get +1/+1.
At the beginning of your end step, draw a card.
Card has other part: Seek the Heart
Thorin, Mountain-king

Thorin, Mountain-king {3}{R}

Legendary Creature - Dwarf Noble
Trample
When Thorin enters, attach any number of target Equipment you control to target creature you control. When one or more Equipment become attached to that creature this way, that creature deals damage equal to its power to up to one target creature.
"To me! O my kinsfolk!"
3/4
Tom, Bert, and William

Tom, Bert, and William {3}{B}{G}

Legendary Creature - Troll
{1}, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card.
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact.
5/5
Wood Elves

Wood Elves {2}{G}

Creature - Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
After the coming of Humans, the Wood-Elves took ever more and more to the gloaming and the dusk. Still Elves they were and remained—that is, Good People.
1/1
Attuma, Atlantean Warlord

Attuma, Atlantean Warlord {2}{U}{U}

Legendary Creature - Merfolk Warrior Villain
Other Merfolk you control get +1/+1.
Whenever one or more Merfolk you control attack a player, draw a card.
"All who swim the tides shall bow to my command!"
3/4
  • Marvel Super Heroes