17 cards found
Ashiok, Nightmare Muse

Ashiok, Nightmare Muse {3}{U}{B}

Legendary Planeswalker - Ashiok
[+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."
[–3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
[–7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
Loyalty:
5
Braids, Arisen Nightmare

Braids, Arisen Nightmare {1}{B}{B}

Legendary Creature - Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
3/3
Collective Nightmare

Collective Nightmare {2}{B}

Instant
Convoke
Target creature gets -3/-3 until end of turn.
Night fell all at once. Specifically, on the Phyrexian.
  • March of the Machine
Elspeth's Nightmare

Elspeth's Nightmare {2}{B}

Enchantment - Saga
I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.
  • Theros Beyond Death
Hopeless Nightmare

Hopeless Nightmare {B}

Enchantment
When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life.
When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.
{2}{B}: Sacrifice Hopeless Nightmare.
  • Wilds of Eldraine
Hunted Nightmare

Hunted Nightmare {1}{B}{B}

Creature - Nightmare
Menace
When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.
"The cruelest monsters inspire the greatest tales. The greatest tales inspire the cruelest hunters."
—Rielle, the Everwise
4/5
Nightmare

Nightmare {5}{B}

Creature - Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.
*/*
Nightmare Incursion

Nightmare Incursion {5}{B}

Sorcery
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
  • Eventide
Nightmare Lash

Nightmare Lash {4}

Artifact - Equipment
Equipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life.
  • Mirrodin
Nightmare Void

Nightmare Void {3}{B}

Sorcery
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2
Nightmare's Thirst

Nightmare's Thirst {B}

Instant
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
That feeling of something on your chest is usually sleep paralysis. Occasionally, it's something else.
  • Core Set 2019
Persistent Nightmare
Startled Awake

Persistent Nightmare

Creature - Nightmare
(Color indicator: Persistent Nightmare is blue)
Skulk
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
"It seemed so real!"
1/1
Card has other part: Startled Awake
Recurring Nightmare

Recurring Nightmare {2}{B}

Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
"I am confined by sleep and defined by nightmare."
—Crovax
Sivriss, Nightmare Speaker

Sivriss, Nightmare Speaker {3}{B}

Legendary Creature - Snake Cleric Warlock
{T}, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life.
Choose a Background
3/3
  • Commander Legends: Battle for Baldur's Gate 148 393 500
Thundering Mightmare

Thundering Mightmare {4}{G}

Creature - Horse Spirit
Soulbond
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."
3/3
Thundermare

Thundermare {5}{R}

Creature - Elemental Horse
Haste
When Thundermare enters the battlefield, tap all other creatures.
Its hooves strike lightning and the thunder follows quickly after.
5/5
Waking Nightmare

Waking Nightmare {2}{B}

Sorcery - Arcane
Target player discards two cards.
"Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event."
—Observations of the Kami War