130 cards found
1996 World Champion

1996 World Champion {w}{u}{b}{r}{g}

Creature - Legend
Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.
It takes great sacrifice to make it to the top.
*/*
  • Celebration
Adamaro, First to Desire

Adamaro, First to Desire {1}{r}{r}

Legendary Creature - Spirit
Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
"Beware Adamaro! In him all pain and anger is perfected."
—Isao, Enlightened Bushi
*/*
  • Saviors of Kamigawa
Aeon Chronicler

Aeon Chronicler {3}{u}{u}

Creature - Avatar
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
*/*
Allosaurus Rider

Allosaurus Rider {5}{g}{g}

Creature - Elf Warrior
You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
1+*/1+*
Altar Golem

Altar Golem {7}

Artifact Creature - Golem
Trample
Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.
Altar Golem doesn't untap during your untap step.
Tap five untapped creatures you control: Untap Altar Golem.
*/*
  • Eventide
Ancient Ooze

Ancient Ooze {5}{g}{g}

Creature - Ooze
Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.
The ooze has always been. The ooze will always be.
*/*
  • Scourge
Angry Mob

Angry Mob {2}{w}{w}

Creature - Human
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
2+*/2+*
Apocalypse Demon

Apocalypse Demon {4}{b}{b}

Creature - Demon
Flying
Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.
At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
*/*
  • Hour of Devastation
Aquamorph Entity

Aquamorph Entity {2}{u}{u}

Creature - Shapeshifter
As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph {2}{U}
*/*
Avatar of Me

Avatar of Me {2}{u}{u}

Creature - Avatar
Avatar of Me costs {1} more to play for each ten years you've been alive.
Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
Avatar of Me's color is the color of your eyes.
*/*
  • Unhinged
Aysen Crusader

Aysen Crusader {2}{w}{w}

Creature - Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
"A renegade rallying the rabble does not a true Crusader make."
—Irini Sengir
2+*/2+*
Battle Squadron

Battle Squadron {3}{r}{r}

Creature - Goblin
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
The goblins made an unruly pile with military precision.
*/*
Beast of Burden

Beast of Burden {6}

Artifact Creature - Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.
*/*
Benalish Commander

Benalish Commander {3}{w}

Creature - Human Soldier
Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—{X}{W}{W}. X can't be 0.
Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.
*/*
  • Planar Chaos
Boneyard Wurm

Boneyard Wurm {1}{g}

Creature - Wurm
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
The only thing it likes more than discovering a pit of bones is adding to it.
*/*
Broodstar

Broodstar {8}{u}{u}

Creature - Beast
Affinity for artifacts
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
*/*
Caller of the Hunt

Caller of the Hunt {2}{g}

Creature - Human
As an additional cost to cast Caller of the Hunt, choose a creature type.
Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.
*/*
  • Mercadian Masques
Cantivore

Cantivore {1}{w}{w}

Creature - Lhurgoyf
Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
*/*
  • Odyssey
Chameleon Spirit

Chameleon Spirit {3}{u}

Creature - Illusion Spirit
As Chameleon Spirit enters the battlefield, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
*/*
  • Mercadian Masques
Cognivore

Cognivore {6}{u}{u}

Creature - Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/*
  • Odyssey
Coiling Woodworm

Coiling Woodworm {2}{g}

Creature - Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
Only the elves know where the woods end and the woodworm begins.
*/1
  • Nemesis
Consuming Aberration

Consuming Aberration {3}{u}{b}

Creature - Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
*/*
Crowd of Cinders

Crowd of Cinders {3}{b}

Creature - Elemental
Fear
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
They envy the life-giving heat so much that they tear it from those who still possess it.
*/*
Crusader of Odric

Crusader of Odric {2}{w}

Creature - Human Soldier
Crusader of Odric's power and toughness are each equal to the number of creatures you control.
"We are Odric's sword. We strike without fear, for his mind has divined how our foe will be slain."
*/*
  • Magic 2013
Dakkon Blackblade

Dakkon Blackblade {2}{w}{u}{u}{b}

Legendary Creature - Human Warrior
Dakkon Blackblade's power and toughness are each equal to the number of lands you control.
"My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." —Memoirs
*/*