455 cards found
Ravenous Amulet

Ravenous Amulet {2}

Artifact
{1}, {T}, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery.
{4}, {T}, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.
Each of its owners' final moments is remembered within the roiling stone.
  • Foundations
Suspicious Shambler

Suspicious Shambler {3}{B}

Creature - Zombie
{4}{B}{B}, Exile this card from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
It was the perfect disguise—at least until its stomach started moaning.
4/2
Tinybones, Bauble Burglar

Tinybones, Bauble Burglar {1}{B}

Legendary Creature - Skeleton Rogue
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
1/3
Treetop Snarespinner

Treetop Snarespinner {3}{G}

Creature - Spider
Reach
Deathtouch
{2}{G}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
The griffins think they rule the sky, but the spiders know better.
1/4
  • Foundations
Balustrade Wurm

Balustrade Wurm {3}{G}{G}

Creature - Wurm
This spell can't be countered.
Trample, haste
Delirium{2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
5/5
  • Duskmourn: House of Horror Promos 168p 168s
  • Duskmourn: House of Horror 168 319
Ghost Vacuum

Ghost Vacuum {1}

Artifact
{T}: Exile target card from a graveyard.
{6}, {T}, Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.
  • Duskmourn: House of Horror Promos 248p 248s
  • Duskmourn: House of Horror 248 326
Keys to the House

Keys to the House {1}

Artifact
{1}, {T}, Sacrifice Keys to the House: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}, {T}, Sacrifice Keys to the House: Lock or unlock a door of target Room you control. Activate only as a sorcery.
If you find them, they wanted to be found.
  • Duskmourn: House of Horror
Malevolent Chandelier

Malevolent Chandelier {6}

Artifact Creature - Construct
Flying
{2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery.
"If you see a light moving toward you in the darkness, don't assume it's coming to help."
—Winter
4/4
  • Duskmourn: House of Horror
Marina Vendrell

Marina Vendrell {W}{U}{B}{R}{G}

Legendary Creature - Human Warlock
When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.
{T}: Lock or unlock a door of target Room you control. Activate only as a sorcery.
3/5
  • Duskmourn: House of Horror Promos 221p 221s
  • Duskmourn: House of Horror 221 360
Resurrected Cultist

Resurrected Cultist {2}{B}

Creature - Human Cleric
Delirium{2}{B}{B}: Return Resurrected Cultist from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
4/1
  • Duskmourn: House of Horror
Say Its Name

Say Its Name {1}{G}

Sorcery
Mill three cards. Then you may return a creature or land card from your graveyard to your hand.
Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery.
Related card: Altanak, the Thrice-Called
  • Duskmourn: House of Horror
Stay Hidden, Stay Silent

Stay Hidden, Stay Silent {1}{U}

Enchantment - Aura
Enchant creature
When Stay Hidden, Stay Silent enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
{4}{U}{U}: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.
  • Duskmourn: House of Horror 74 291
The Jolly Balloon Man

The Jolly Balloon Man {1}{R}{W}

Legendary Creature - Human Clown
Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
1/4
  • Duskmourn: House of Horror Promos 219p 219s
  • Duskmourn: House of Horror 219 359
Twitching Doll

Twitching Doll {1}{G}

Artifact Creature - Spider Toy
{T}: Add one mana of any color. Put a nest counter on Twitching Doll.
{T}, Sacrifice Twitching Doll: Create a 2/2 green Spider creature token with reach for each counter on Twitching Doll. Activate only as a sorcery.
2/2
  • Duskmourn: House of Horror Promos 201p 201s
  • Duskmourn: House of Horror 201 384 417
Valgavoth's Faithful

Valgavoth's Faithful {B}

Creature - Human Cleric
{3}{B}, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
"That's the one good thing about these cultists: sometimes they do your work for you."
—Winter
1/1
  • Duskmourn: House of Horror 121 412
Brave-Kin Duo

Brave-Kin Duo {W}

Creature - Rabbit Mouse
{1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
"Did you bring everything you need for the journey?" the rabbit asked. "Of course I did! I brought you, my dear pine cone," the mouse replied.
1/1
  • Bloomburrow
Bumbleflower's Sharepot

Bumbleflower's Sharepot {2}

Artifact
When Bumbleflower's Sharepot enters, create a Food token.
{5}, {T}, Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery.
"I may have overestimated the portions."
  • Bloomburrow
Heirloom Epic

Heirloom Epic {1}

Artifact
{4}, {T}: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery.
"The beasts feared fire, and little else. Lily of Valley raised Cragflame and..."
  • Bloomburrow
Lilysplash Mentor

Lilysplash Mentor {2}{G}{U}

Creature - Frog Druid
Reach
{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
"Splashy entrances are my specialty. And they can be yours too. Try again!"
4/4
  • Bloomburrow
Raccoon Rallier

Raccoon Rallier {1}{R}

Creature - Raccoon Bard
{T}: Target creature you control gains haste until end of turn. Activate only as a sorcery.
"I used to play for family only until I realized I could inspire an entire party with a single note."
2/2
  • Bloomburrow
Rockface Village

Rockface Village

Land
{T}: Add {C}.
{T}: Add {R}. Spend this mana only to cast a creature spell.
{R}, {T}: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.
  • Bloomburrow
Sinister Monolith

Sinister Monolith {3}{B}

Artifact
At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life.
{T}, Pay 2 life, Sacrifice Sinister Monolith: Draw two cards. Activate only as a sorcery.
Blood and brine make a strong mortar.
  • Bloomburrow
Apple of Eden, Isu Relic

Apple of Eden, Isu Relic {4}

Legendary Artifact
{T}, Pay 4 life, Sacrifice Apple of Eden: Look at target opponent's hand and exile those cards face down. You may play those cards this turn, and mana of any type can be spent to cast them. Until end of turn, whenever you play a land or cast a spell this way, its owner draws a card. At the beginning of the next end step, return the exiled cards to their owner's hand. Activate only as a sorcery.
Assassin Den

Assassin Den {3}{U}

Creature - Wall
Defender
{3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.
The unassuming exterior was the perfect cover for the Brotherhood's operations.
2/4
  • Assassin's Creed
The Animus

The Animus {2}

Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Related card: Shaun & Rebecca, Agents