224 cards found
Abrupt Decay

Abrupt Decay {b}{g}

Instant
Abrupt Decay can't be countered by spells or abilities.
Destroy target nonland permanent with converted mana cost 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Acidic Sliver

Acidic Sliver {b}{r}

Creature - Sliver
All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."
The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.
2/2
Agony Warp

Agony Warp {u}{b}

Instant
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.
Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.
Akiri, Line-Slinger

Akiri, Line-Slinger {r}{w}

Legendary Creature - Kor Soldier Ally
First strike, vigilance
Akiri, Line-Slinger gets +1/+0 for each artifact you control.
Partner
Her bold movements are anchored in the careful precision of each rope.
0/3
  • Commander 2016
Akroan Hoplite

Akroan Hoplite {r}{w}

Creature - Human Soldier
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
"Fair fight? How could it be a fair fight? We're Akroans. They're not."
1/2
Altar of Bone

Altar of Bone {g}{w}

Sorcery
As an additional cost to cast Altar of Bone, sacrifice a creature.
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
  • Ice Age
Angelic Shield

Angelic Shield {w}{u}

Enchantment
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
"If only an angel's wings could shelter us all."
—Barrin, master wizard
Artifact Mutation

Artifact Mutation {r}{g}

Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.
"From shards and splinters I call forth my living horde."
—Molimo, maro-sorcerer
Atarka's Command

Atarka's Command {r}{g}

Instant
Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.
Aura Mutation

Aura Mutation {g}{w}

Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's converted mana cost.
"Life can be found in all things, even things unnatural."
—Multani, maro-sorcerer
Ayli, Eternal Pilgrim

Ayli, Eternal Pilgrim {w}{b}

Legendary Creature - Kor Cleric
Deathtouch
{1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
{1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
2/3
  • Oath of the Gatewatch
Azorius Charm

Azorius Charm {w}{u}

Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
"The rules of logic and order have already made the choice for you."
—Isperia
Azorius First-Wing

Azorius First-Wing {w}{u}

Creature - Griffin
Flying, protection from enchantments
With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey.
2/2
  • Dissension
Baleful Strix

Baleful Strix {u}{b}

Artifact Creature - Bird
Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
Its beak rends flesh and bone, exposing the tender marrow of dream.
1/1
Battlewise Hoplite

Battlewise Hoplite {w}{u}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1.
2/2
  • Theros
Beck

Beck {g}{u}

Sorcery
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse
Card has other part: Call
  • Dragon's Maze
Blood

Blood {r}{g}

Sorcery
Target creature you control deals damage equal to its power to target creature or player.
Fuse
Card has other part: Flesh
  • Dragon's Maze
Boros Charm

Boros Charm {r}{w}

Instant
Choose one —
• Boros Charm deals 4 damage to target player.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
"Practice compassion and mercy. But know when they must end."
—Aurelia
Boros Swiftblade

Boros Swiftblade {r}{w}

Creature - Human Soldier
Double strike
When the Boros Legion attacks, swiftblades enter the fray first. They pick off the archers and mages, softening the enemy front before the flame-kin and giants go in.
1/2
Breaking

Breaking {u}{b}

Sorcery
Target player puts the top eight cards of his or her library into his or her graveyard.
Fuse
Card has other part: Entering
Call of the Conclave

Call of the Conclave {g}{w}

Sorcery
Create a 3/3 green Centaur creature token.
Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.
Cartel Aristocrat

Cartel Aristocrat {w}{b}

Creature - Human Advisor
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
"Your life serves a higher purpose now: ensuring the continuation of my own."
2/2
  • Gatecrash
Castigate

Castigate {w}{b}

Sorcery
Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
"We have no need for military might. We wield two of the sharpest swords ever forged: Faith in our left hand, Wealth in our right."
—Vuliev of the Ghost Council
Cautery Sliver

Cautery Sliver {r}{w}

Creature - Sliver
All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player."
All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."
2/2
  • Planar Chaos
Cavern Harpy

Cavern Harpy {u}{b}

Creature - Harpy Beast
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
2/1
  • Planeshift