1317 cards found
Abandoned Sarcophagus

Abandoned Sarcophagus {3}

Artifact
You may cast nonland cards with cycling from your graveyard.
If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Although long since dead, the banished dissenters finally took their vengeance.
  • Hour of Devastation
Abzan Banner

Abzan Banner {3}

Artifact
{T}: Add {W}, {B}, or {G} to your mana pool.
{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.
Stone to endure, roots to remember.
  • Khans of Tarkir
Accorder's Shield

Accorder's Shield {0}

Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3}
An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.
Acidic Dagger

Acidic Dagger {4}

Artifact
{4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.
  • Mirage
Acorn Catapult

Acorn Catapult {4}

Artifact
{1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player creates a 1/1 green Squirrel creature token.
The Kalonian word for "ammunition" is the same as the word for "bait."
  • Magic: The Gathering-Commander
Adaptive Automaton

Adaptive Automaton {3}

Artifact Creature - Construct
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Such loyalty can only be made.
2/2
  • Magic 2012
Adventuring Gear

Adventuring Gear {1}

Artifact - Equipment
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1}
An explorer's essentials in a wild world.
  • Zendikar
Aegis Automaton

Aegis Automaton {2}

Artifact Creature - Construct
{4}{W}: Return another target creature you control to its owner's hand.
The streets of Ghirapur have become dangerous. It's good to have a dependable companion.
0/3
  • Aether Revolt
Aegis of the Meek

Aegis of the Meek {3}

Artifact
{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
"With this marvel, even the weak have a fighting chance!"
—Arcum Dagsson,
Soldevi Machinist
  • Ice Age
Aeolipile

Aeolipile {2}

Artifact
{1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.
"Although fragile, the Aeolipile could be quite destructive."
—Sarpadian Empires, vol. I
Aesthir Glider

Aesthir Glider {3}

Artifact Creature - Bird
Flying
Aesthir Glider can't block.
"Sacrilege A noble ally in life, made nothing more than a glorified kite in death"
—Arna Kennerüd, Skycaptain
2/1
Aether Spellbomb

Aether Spellbomb {1}

Artifact
{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Aether Spellbomb: Draw a card.
"Release that which was never caged."
—Spellbomb inscription
Aether Vial

Aether Vial {1}

Artifact
At the beginning of your upkeep, you may put a charge counter on Aether Vial.
{T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Aetherflux Reservoir

Aetherflux Reservoir {4}

Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to target creature or player.
While most power is used for ordinary, everyday tasks, one shouldn't underestimate its potential for the extraordinary.
  • Kaladesh
Aethersphere Harvester

Aethersphere Harvester {3}

Artifact - Vehicle
Flying
When Aethersphere Harvester enters the battlefield, you get {E}{E} .
Pay {E}: Aethersphere Harvester gains lifelink until end of turn.
Crew 1
3/5
  • Aether Revolt
Aetherworks Marvel

Aetherworks Marvel {4}

Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E} .
{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
  • Kaladesh
Agent of Acquisitions

Agent of Acquisitions {2}

Artifact Creature - Construct
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round.
2/1
  • Magic: The Gathering—Conspiracy
Akroan Horse

Akroan Horse {4}

Artifact Creature - Horse
Defender
When Akroan Horse enters the battlefield, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
0/4
Alchemist's Vial

Alchemist's Vial {2}

Artifact
When Alchemist's Vial enters the battlefield, draw a card.
{1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
A weapon best suited for those with good aim and steady hands.
  • Magic Origins
Alchor's Tomb

Alchor's Tomb {4}

Artifact
{2}, {T}: Target permanent you control becomes the color of your choice.
Aligned Hedron Network

Aligned Hedron Network {4}

Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield.
The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy.
Alloy Myr

Alloy Myr {3}

Artifact Creature - Myr
{T}: Add one mana of any color to your mana pool.
With or without witnesses, the suns continued their prismatic dance.
2/2
Alpha Myr

Alpha Myr {2}

Artifact Creature - Myr
First to charge, first to fight.
2/1
  • Mirrodin
Altar of Dementia

Altar of Dementia {2}

Artifact
Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.
"It is not that you will go mad. It is that you will beg for madness."
—Volrath
  • Magic: The Gathering—Conspiracy
  • Tempest
Altar of the Brood

Altar of the Brood {1}

Artifact
Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.
Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises.