78 cards found
Academy at Tolaria West

Academy at Tolaria West

Plane - Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever you roll {CHAOS}, discard your hand.
Agyrem

Agyrem

Plane - Ravnica
Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.
Whenever you roll {CHAOS}, creatures can't attack you until a player planeswalks.
Akoum

Akoum

Plane - Zendikar
Players may cast enchantment spells as though they had flash.
Whenever you roll {CHAOS}, destroy target creature that isn't enchanted.
Aretopolis

Aretopolis

Plane - Kephalai
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever you roll {CHAOS}, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Astral Arena

Astral Arena

Plane - Kolbahan
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever you roll {CHAOS}, Astral Arena deals 2 damage to each creature.
Bant

Bant

Plane - Alara
All creatures have exalted.
Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Bloodhill Bastion

Bloodhill Bastion

Plane - Equilor
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
Whenever you roll {CHAOS}, exile target nontoken creature you control, then return it to the battlefield under your control.
Celestine Reef

Celestine Reef

Plane - Luvion
Creatures without flying or islandwalk can't attack.
Whenever you roll {CHAOS}, until a player planeswalks, you can't lose the game and your opponents can't win the game.
  • Planechase Anthology
Cliffside Market

Cliffside Market

Plane - Mercadia
When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.
Whenever you roll {CHAOS}, exchange control of two target permanents that share a card type.
Edge of Malacol

Edge of Malacol

Plane - Belenon
If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.
Whenever you roll {CHAOS}, untap each creature you control.
Eloren Wilds

Eloren Wilds

Plane - Shandalar
Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced.
Whenever you roll {CHAOS}, target player can't cast spells until a player planeswalks.
Feeding Grounds

Feeding Grounds

Plane - Muraganda
Red spells cost {1} less to cast.
Green spells cost {1} less to cast.
Whenever you roll {CHAOS}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost.
Fields of Summer

Fields of Summer

Plane - Moag
Whenever a player casts a spell, that player may gain 2 life.
Whenever you roll {CHAOS}, you may gain 10 life.
Furnace Layer

Furnace Layer

Plane - New Phyrexia
When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.
Whenever you roll {CHAOS}, you may destroy target nonland permanent.
Gavony

Gavony

Plane - Innistrad
All creatures have vigilance.
Whenever you roll {CHAOS}, creatures you control gain indestructible until end of turn.
Glen Elendra

Glen Elendra

Plane - Lorwyn
At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.
Whenever you roll {CHAOS}, gain control of target creature you own.
Glimmervoid Basin

Glimmervoid Basin

Plane - Mirrodin
Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Goldmeadow

Goldmeadow

Plane - Lorwyn
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.
Whenever you roll {CHAOS}, create a 0/1 white Goat creature token.
Grand Ossuary

Grand Ossuary

Plane - Ravnica
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.
Whenever you roll {CHAOS}, each player exiles all creatures he or she controls and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures he or she exiled this way. Then planeswalk.
Grixis

Grixis

Plane - Alara
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost.
Whenever you roll {CHAOS}, put target creature card from a graveyard onto the battlefield under your control.
Grove of the Dreampods

Grove of the Dreampods

Plane - Fabacin
When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever you roll {CHAOS}, return target creature card from your graveyard to the battlefield.
Hedron Fields of Agadeem

Hedron Fields of Agadeem

Plane - Zendikar
Creatures with power 7 or greater can't attack or block.
Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1.
Horizon Boughs

Horizon Boughs

Plane - Pyrulea
All permanents untap during each player's untap step.
Whenever you roll {CHAOS}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.
  • Planechase Anthology
Immersturm

Immersturm

Plane - Valla
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.
Whenever you roll {CHAOS}, exile target creature, then return it to the battlefield under its owner's control.
Isle of Vesuva

Isle of Vesuva

Plane - Dominaria
Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.