10 cards found
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R} to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
Where the dead serve as diversion, decor, and dessert.
Breeding Pool

Breeding Pool

Land - Forest Island
({T}: Add {G} or {U} to your mana pool.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
Uncharted depths. Unbounded hopes. Unfathomable mysteries.
Godless Shrine

Godless Shrine

Land - Plains Swamp
({T}: Add {W} or {B} to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
Judgment without hope.
Hallowed Fountain

Hallowed Fountain

Land - Plains Island
({T}: Add {W} or {U} to your mana pool.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
A place to relax, if you have the proper permit.
Overgrown Tomb

Overgrown Tomb

Land - Swamp Forest
({T}: Add {B} or {G} to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
The best funeral shroud is the fabric of new life.
Sacred Foundry

Sacred Foundry

Land - Mountain Plains
({T}: Add {R} or {W} to your mana pool.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
Burning fervor and fearsome skill create a lethal beauty terrible to behold.
Steam Vents

Steam Vents

Land - Island Mountain
({T}: Add {U} or {R} to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Crafted with genius, energized with madness.
Stomping Ground

Stomping Ground

Land - Mountain Forest
({T}: Add {R} or {G} to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
"Roots, ruins, and room to fight. All the comforts of home."
—Domri Rade
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W} to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
In the gardens of the Conclave, order and beauty are the roots of power.
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B} to your mana pool.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
"I fear that as we scurry after phantoms, the Dimir pull nine puppet strings."
—Ral Zarek