282 cards found
A Display of My Dark Power

A Display of My Dark Power

Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
  • Archenemy Schemes
A Reckoning Approaches

A Reckoning Approaches

Scheme
When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
"The gates open to my new era."
  • Archenemy: Nicol Bolas Schemes
Academy at Tolaria West

Academy at Tolaria West

Plane - Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever you roll {CHAOS}, discard your hand.
Agyrem

Agyrem

Plane - Ravnica
Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.
Whenever you roll {CHAOS}, creatures can't attack you until a player planeswalks.
Akoum

Akoum

Plane - Zendikar
Players may cast enchantment spells as though they had flash.
Whenever you roll {CHAOS}, destroy target creature that isn't enchanted.
All Shall Smolder in My Wake

All Shall Smolder in My Wake

Scheme
When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
"It's my goal to find the melting point of every substance."
  • Archenemy Schemes
All in Good Time

All in Good Time

Scheme
When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
"Take a moment. Ponder the depths of your insignificance."
  • Archenemy Schemes
Aminatou, the Fateshifter

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library.
[–1]: Exile another target permanent you own, then return it to the battlefield under your control.
[–6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty:
3
Ancestral Recall

Ancestral Recall {U}

Instant
Target player draws three cards.
2005 Vintage Championship Winner
Animar, Soul of Elements

Animar, Soul of Elements {G}{U}{R}

Legendary Creature - Elemental
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
1/1
Approach My Molten Realm

Approach My Molten Realm

Scheme
When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
"It's a dragon-infested lavascape of notorious peril. Make yourselves at home."
  • Archenemy Schemes
Arahbo, Roar of the World

Arahbo, Roar of the World {3}{G}{W}

Legendary Creature - Cat Avatar
Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
5/5
Aretopolis

Aretopolis

Plane - Kephalai
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever you roll {CHAOS}, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Ashnod

Ashnod

Vanguard
Whenever a creature deals damage to you, destroy it.
Ashnod served as Mishra's confidante while he led Fallaji weapons development before the Brothers' War. Whereas Mishra works in metals and stone, however, Ashnod works in living flesh. She sees all living things as prototype machines; her "improvements" to them make her as feared by allies as by enemies.
Hand size bonus: +1
Life bonus: -8
  • Vanguard Series
Astral Arena

Astral Arena

Plane - Kolbahan
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever you roll {CHAOS}, Astral Arena deals 2 damage to each creature.
Atraxa, Praetors' Voice

Atraxa, Praetors' Voice {G}{W}{U}{B}

Legendary Creature - Angel Horror
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate.
4/4
Avacyn, Angel of Hope

Avacyn, Angel of Hope {5}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance, indestructible
Other permanents you control have indestructible.
A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.
8/8
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."
1/2
Badlands
Legacy Championship
2016na (mythic)
Image missing

Badlands

Land - Swamp Mountain
({T}: Add {B} or {R}.)
2016 North American Legacy Champion
Bant

Bant

Plane - Alara
All creatures have exalted.
Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Barrin

Barrin

Vanguard
Sacrifice a permanent: Return target creature to its owner's hand.
An old and powerful wizard living on the mysterious isle of Tolaria, Barrin is the teacher who trained the young Ertai. He is also Hanna's father, but for reasons known only to the two of them neither acknowledges the other—or their strained relationship.
Hand size bonus: +0
Life bonus: +6
  • Vanguard Series
Basandra, Battle Seraph

Basandra, Battle Seraph {3}{R}{W}

Legendary Creature - Angel
Flying
Players can't cast spells during combat.
{R}: Target creature attacks this turn if able.
"Why listen to the mumblings of wizards when the lash speaks true?"
4/4
Because I Have Willed It

Because I Have Willed It

Ongoing Scheme
Spells you cast cost {1} less to cast.
At the beginning of your opponents' end step, if they cast four or more spells this turn, abandon this scheme.
  • Archenemy: Nicol Bolas Schemes
Behold My Grandeur

Behold My Grandeur

Scheme
When you set this scheme in motion, add {U}{B}{R}.
When you set this scheme in motion, if you control six or more lands, you may search your library for a card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
  • Archenemy: Nicol Bolas Schemes
Behold the Power of Destruction

Behold the Power of Destruction

Scheme
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
"I'd call that a successful first test. Golem! Rearm the Doom Citadel!"
  • Archenemy Schemes