33 cards found
Ancestral Memories

Ancestral Memories {2}{u}{u}{u}

Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
"It's a poor sort of memory that only works backwards."
—Lewis Carroll,
Through the Looking Glass
Angelic Page

Angelic Page {1}{w}

Creature - Angel Spirit
Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearers.
1/1
Angelic Wall

Angelic Wall {1}{w}

Creature - Wall
Defender
Flying
Be at peace, and observe its beauty. Be at war, and feel its justice.
0/4
Auramancer

Auramancer {2}{w}

Creature - Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
"In memories, we can find our deepest reserves of strength."
2/2
Aven Mindcensor

Aven Mindcensor {2}{w}

Creature - Bird Wizard
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
2/1
Bitterblossom

Bitterblossom {1}{b}

Tribal Enchantment - Faerie
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.
Boomerang

Boomerang {u}{u}

Instant
Return target permanent to its owner's hand.
"Returne from whence ye came..."
—Edmund Spenser, The Faerie Queene
Channel

Channel {g}{g}

Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.
To some mages, the meaning of life is less important than how much is left.
Coral Merfolk

Coral Merfolk {1}{u}

Creature - Merfolk
The coral merfolk delight in wrestling with their foes, skinning them alive on the razor-sharp edges of their reef.
2/1
Dark Banishing

Dark Banishing {2}{b}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Hence 'banishèd' is banished from the world, / And the world's exile is death."
—William Shakespeare,
Romeo and Juliet
Dark Ritual

Dark Ritual {b}

Instant
Add {B}{B}{B} to your mana pool.
"Eye of twilight, give us sight.
Take our offer, give us might.
Make our power tears of night."
Elven Cache

Elven Cache {2}{g}{g}

Sorcery
Return target card from your graveyard to your hand.
Elves know where to harvest the best of the forest, for they planted it there themselves.
Elvish Lyrist

Elvish Lyrist {g}

Creature - Elf
{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
Bring the spear of ancient briar;
Bring the torch to light the pyre.
Bring the one who trod our ground;
Bring the spade to dig his mound.
1/1
Elvish Piper

Elvish Piper {3}{g}

Creature - Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield.
From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.
—Elvish teaching
1/1
Forest

Forest

Basic Land - Forest
Related card: Nissa's Encouragement
Island

Island

Basic Land - Island
Mana Breach

Mana Breach {2}{u}

Enchantment
Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.
The wizard had it all—until she tried to use it.
Memory Lapse

Memory Lapse {1}{u}

Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
"To sculpt a mind is to see every memory and thought as an individual piece that can be rearranged—or removed."
—Jace Beleren
Mountain

Mountain

Basic Land - Mountain
Mulch

Mulch {1}{g}

Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Hope is the one crop that can grow in any climate.
Path to Exile

Path to Exile {w}

Instant
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Phantom Monster

Phantom Monster {3}{u}

Creature - Illusion
Flying
"While, like a ghastly rapid river,
Through the pale door,
A hideous throng rush out forever,
And laugh—but smile no more."
—Edgar Allan Poe,
"The Haunted Palace"
3/3
Plains

Plains

Basic Land - Plains
Sea Sprite

Sea Sprite {1}{u}

Creature - Faerie
Flying, protection from red
"No one can catch what won't be caught."
—Kakra, sea troll
1/1
Serra Angel

Serra Angel {3}{w}{w}

Creature - Angel
Flying
Vigilance
Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity.
4/4