5376 cards found
Ironclaw Orcs

Ironclaw Orcs {1}{R}

Creature - Orc
This creature can't block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan.
2/2
Ironroot Treefolk

Ironroot Treefolk {4}{G}

Creature - Treefolk
"'I'll show you how to handle the treefolk!' the giant bragged, and he strode off into the forest. Two days later he returned, his face masked in sap and a nest behind his ear. None dared ask who won."
—Azeworai, "The Treeling"
3/5
Isengard Unleashed

Isengard Unleashed {2}{R}{R}{R}

Sorcery
Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead.
Flashback {4}{R}{R}{R}
  • Tales of Middle-earth Commander 495 539
Ishai, Ojutai Dragonspeaker

Ishai, Ojutai Dragonspeaker {2}{W}{U}
(Benedikta Harman)

Legendary Creature - Bird Monk
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Ishai.
Partner
1/1
Ishgard, the Holy See

Ishgard, the Holy See {3}{W}{W}

Land - Town
This land enters tapped.
{T}: Add {W}.
A great and proud nation devoted to Halone, the Fury.
Card has other part: Faith & Grief
Ishkanah, Grafwidow

Ishkanah, Grafwidow {4}{G}
(Shelob, Whose Lair Is Death)

Legendary Creature - Spider
Reach
Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control.
3/5
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island Fish Jasconius

Island Fish Jasconius {4}{U}{U}{U}

Creature - Fish
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
6/8
Related card: City in a Bottle
Island Sanctuary

Island Sanctuary {1}{W}

Enchantment
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Isochron Scepter

Isochron Scepter {2}

Artifact
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Isolated Chapel

Isolated Chapel

Land
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
"There's this house. A big old house, been empty for years, falling apart. Wester Drumlins, out by the estate."
—Sally Sparrow
Isshin, Two Heavens as One

Isshin, Two Heavens as One {R}{W}{B}
(Lightning, Lone Commando)

Legendary Creature - Human Samurai
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3/4
It That Gets Left Hanging

It That Gets Left Hanging {5}{R}

Creature - Elemental Horror
When this creature enters, ask a person outside the game to high-five you. If they won't, this creature gains haste until end of turn.
"Give me . . . some skin."
5/4
  • Unstable
Itzquinth, Firstborn of Gishath

Itzquinth, Firstborn of Gishath {R}{G}

Legendary Creature - Dinosaur
Haste
When Itzquinth enters, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
2/3
  • The Lost Caverns of Ixalan 230 331
Ivory Cup

Ivory Cup {1}

Artifact
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
Blessed by a thousand prayers.
Ivory Guardians

Ivory Guardians {4}{W}{W}

Creature - Giant Cleric
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
"But who is to guard the guards themselves?"
—Juvenal, Satires
3/3
Ivory Mask

Ivory Mask {2}{W}{W}

Enchantment
You have shroud.
Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled.
Ivory Tower

Ivory Tower {1}

Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.
Related card: Golgothian Sylex
Iymrith, Desert Doom

Iymrith, Desert Doom {3}{U}{U}

Legendary Creature - Dragon
Flying
Iymrith has ward {4} as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
5/5
Izzet Boilerworks

Izzet Boilerworks

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {U}{R}.
Jace Beleren

Jace Beleren {1}{U}{U}

Legendary Planeswalker - Jace
[+2]: Each player draws a card.
[–1]: Target player draws a card.
[–10]: Target player mills twenty cards.
Loyalty:
3
Jace Reawakened

Jace Reawakened {U}{U}

Legendary Planeswalker - Jace
You can't cast Jace Reawakened during your first, second, or third turns of the game.
[+1]: Draw a card, then discard a card.
[+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
[–6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Loyalty:
3
Jace, Mirror Mage

Jace, Mirror Mage {1}{U}{U}

Legendary Planeswalker - Jace
Kicker {2}
When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
[+1]: Scry 2.
[0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Loyalty:
4
Jace, Unraveler of Secrets

Jace, Unraveler of Secrets {3}{U}{U}
(KAITO, Mysterious Maestro)

Legendary Planeswalker - Jace
[+1]: Scry 1, then draw a card.
[–2]: Return target creature to its owner's hand.
[–8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Loyalty:
5
Jace, Wielder of Mysteries

Jace, Wielder of Mysteries {1}{U}{U}{U}

Legendary Planeswalker - Jace
If you would draw a card while your library has no cards in it, you win the game instead.
[+1]: Target player mills two cards. Draw a card.
[–8]: Draw seven cards. Then if your library has no cards in it, you win the game.
Loyalty:
4