4161 cards found
Mycosynth Golem

Mycosynth Golem {11}

Artifact Creature - Golem
Affinity for artifacts
Artifact creature spells you cast have affinity for artifacts.
4/5
Mycosynth Lattice

Mycosynth Lattice {6}

Artifact
All permanents are artifacts in addition to their other types.
All cards that aren't on the battlefield, spells, and permanents are colorless.
Players may spend mana as though it were mana of any color.
Mycosynth Wellspring

Mycosynth Wellspring {2}

Artifact
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The oil created the mycosynth. The mycosynth created New Phyrexia.
Myr Adapter

Myr Adapter {3}

Artifact Creature - Myr
Myr Adapter gets +1/+1 for each Equipment attached to it.
"The simplest way to plan ahead is merely to be ready for everything."
—Pontifex, elder researcher
1/1
  • Mirrodin
Myr Battlesphere

Myr Battlesphere {7}

Artifact Creature - Myr Construct
When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
4/7
Myr Convert

Myr Convert {2}

Artifact Creature - Phyrexian Myr
Toxic 1
{T}, Pay 2 life: Add one mana of any color.
Humble, obedient, and tireless, myr require little modification to excel as servants of Phyrexia.
2/1
Related card: March Toward Perfection
  • Phyrexia: All Will Be One 234 297 479
Myr Custodian

Myr Custodian {3}

Artifact Creature - Myr
When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1.
"Myr will go where the work is. We always have. We always will."
—Urtet, Remnant of Memnarch
2/3
  • Phyrexia: All Will Be One
Myr Enforcer

Myr Enforcer {7}

Artifact Creature - Myr
Affinity for artifacts
Most myr monitor other species. Some myr monitor other myr.
4/4
Myr Galvanizer

Myr Galvanizer {3}

Artifact Creature - Myr
Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.
"We can't quite determine what they're doing, but they seem to be doing it quite well."
—Vedalken research notes
2/2
  • Scars of Mirrodin
Myr Incubator

Myr Incubator {6}

Artifact
{6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.
Myr Kinsmith

Myr Kinsmith {4}

Artifact Creature - Myr
When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
"Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure."
—Melira
3/1
  • Phyrexia: All Will Be One
Myr Landshaper

Myr Landshaper {3}

Artifact Creature - Myr
{T}: Target land becomes an artifact in addition to its other types until end of turn.
One thing the myr can't do is enjoy the scenery.
1/1
  • Darksteel
Myr Matrix

Myr Matrix {5}

Artifact
Indestructible
Myr creatures get +1/+1.
{5}: Create a 1/1 colorless Myr artifact creature token.
  • Darksteel
Myr Mindservant

Myr Mindservant {1}

Artifact Creature - Myr
{2}, {T}: Shuffle your library.
It knows what you are planning, and does not approve.
1/1
  • Mirrodin
Myr Moonvessel

Myr Moonvessel {1}

Artifact Creature - Myr
When Myr Moonvessel dies, add {C}.
Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability.
1/1
  • Darksteel
Myr Propagator

Myr Propagator {3}

Artifact Creature - Myr
{3}, {T}: Create a token that's a copy of Myr Propagator.
"We will ingest and remake this world in our image, not unlike some admirable designs I have seen here."
—Vorinclex, Voice of Hunger
1/1
  • Scars of Mirrodin
Myr Prototype

Myr Prototype {5}

Artifact Creature - Myr
At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it.
2/2
  • Mirrodin
Myr Quadropod

Myr Quadropod {4}

Artifact Creature - Myr
{3}: Switch Myr Quadropod's power and toughness until end of turn.
Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr.
1/4
  • Fifth Dawn
Myr Reservoir

Myr Reservoir {3}

Artifact
{T}: Add {C}{C}. Spend this mana only to cast Myr spells or activate abilities of Myr.
{3}, {T}: Return target Myr card from your graveyard to your hand.
A mana well as bottomless as the myr are tireless.
  • Scars of Mirrodin
Myr Retriever

Myr Retriever {2}

Artifact Creature - Myr
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
Mephidross gives up treasure easily . . . as long as you take its place.
1/1
Myr Scrapling

Myr Scrapling {1}

Artifact Creature - Myr
Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.
"They're useful creatures, but quite replaceable. I find it best not to get too attached."
—Pontifex, elder researcher
1/1
Myr Servitor

Myr Servitor {1}

Artifact Creature - Myr
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
The Krark Clan enjoys pulling them apart just to watch them reassemble one another.
1/1
Myr Sire

Myr Sire {2}

Artifact Creature - Phyrexian Myr
When Myr Sire dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
For the Phyrexians, death is not an end, nor a one-time occurrence.
1/1
Myr Superion

Myr Superion {2}

Artifact Creature - Myr
Spend only mana produced by creatures to cast this spell.
Two kinds of myr survive: the powerful and those that stay close by them.
5/6
Myr Turbine

Myr Turbine {5}

Artifact
{T}: Create a 1/1 colorless Myr artifact creature token.
{T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle.
  • Mirrodin Besieged