3319 cards found
Banefire

Banefire {X}{R}

Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Related card: Kayla's Kindling
Banewasp Affliction

Banewasp Affliction {1}{B}

Enchantment - Aura
Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.
Banisher Priest

Banisher Priest {1}{W}{W}

Creature - Human Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
"Oathbreaker, I cast you out!"
2/2
Banishing Light

Banishing Light {2}{W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
The Champion reached for a stone, and Heliod placed the sun into her hand.
—The Theriad
Related card: Faithful Disciple
Bant Panorama

Bant Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Bant's hearts are as pure as its air and as bright as its skies.
Baral, Chief of Compliance

Baral, Chief of Compliance {1}{U}
(Vizzini, Criminal Mastermind)

Legendary Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
"Inconceivable!"
1/3
Barbed Sextant

Barbed Sextant {1}

Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Barkchannel Pathway
Tidechannel Pathway

Barkchannel Pathway

Land
{T}: Add {G}.
Card has other part: Tidechannel Pathway
Barktooth Warbeard

Barktooth Warbeard {4}{B}{R}{R}
(Patrick Star)

Legendary Creature - Human Warrior
"I don't get it . . ."
6/5
Barren Moor

Barren Moor

Land
This land enters tapped.
{T}: Add {B}.
Cycling {B}
Basal Sliver

Basal Sliver {2}{B}

Creature - Sliver
All Slivers have "Sacrifice this permanent: Add {B}{B}."
"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
—Endrek Sahr, master breeder
2/2
Basilica Screecher

Basilica Screecher {1}{B}

Creature - Bat
Flying
Extort
A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.
1/2
Basilisk Collar

Basilisk Collar {1}

Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
Battering Ram

Battering Ram {2}

Artifact Creature - Construct
At the beginning of combat on your turn, this creature gains banding until end of combat.
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.
1/1
Related card: Golgothian Sylex
Batterskull

Batterskull {5}

Artifact - Equipment
Living weapon
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return this Equipment to its owner's hand.
Equip {5}
Battle Angels of Tyr

Battle Angels of Tyr {2}{W}{W}

Creature - Angel Knight
Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
4/4
  • Secret Lair Drop
  • Battle for Baldur's Gate Promos 9s 9p
  • Commander Legends: Battle for Baldur's Gate 9 370
Battle at the Bridge

Battle at the Bridge {X}{B}

Sorcery
Improvise
Target creature gets -X/-X until end of turn. You gain X life.
Battle of Wits

Battle of Wits {3}{U}{U}

Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
"You fool! You fell victim to one of the classic blunders."
—Vizzini
Battlefield Forge

Battlefield Forge

Land
{T}: Add {C}.
{T}: Add {R} or {W}. This land deals 1 damage to you.
Golf Sucks Now And Has Always Sucked
Battlefront Krushok

Battlefront Krushok {4}{G}

Creature - Beast
This creature can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
Krushoks clear debris from fertile fields, fallow fields, and battlefields.
3/4
Battlewise Hoplite

Battlewise Hoplite {W}{U}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
2/2
Beacon of Immortality

Beacon of Immortality {5}{W}

Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
The cave floods with light. A thousand rays shine forth and meld into one.
Beacon of Tomorrows

Beacon of Tomorrows {6}{U}{U}

Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Bear Umbra

Bear Umbra {2}{G}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Umbra armor
"Flee! Or face the wrath of mama bear!"
Bearscape

Bearscape {1}{G}{G}

Enchantment
{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
They built a refuge with their bear hands.