29661 cards found
Jade Guardian

Jade Guardian {3}{G}

Creature - Merfolk Shaman
Hexproof
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
The River Heralds believe that jade gives weight to their magic.
2/2
  • Ixalan
Angelic Harold

Angelic Harold {1}{W}{U}

Legendary Creature - Angel Performer
Flying
When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.
Each creature you control with three or more words in its name gets +1/+1.
The voice of an angel. And the face of an angel. And the legs of... you get the idea.
2/2
Dirty Rat

Dirty Rat {1}{B}

Host Creature - Rat
When this creature enters the battlefield, target opponent discards a card.
1/1
False Mourning

False Mourning {G}

Sorcery
Put target card from your graveyard on top of your library.
Zhou Yu, Sun Ce, and other famous generals feigned their deaths in order to later surprise their opponents.
  • Portal Three Kingdoms
Fugitive Wizard

Fugitive Wizard {U}

Creature - Human Wizard
"The law has its place—as a footnote in my spellbook."
—Siyani, fugitive mage
1/1
Wardscale Crocodile

Wardscale Crocodile {4}{G}

Creature - Crocodile
Hexproof
"The Eternals had to endure Amonkhet's five trials. Let's see if they can pass the Trial of Ravnica."
—Jace Beleren
5/3
Related card: Loose in the Park
  • War of the Spark
Justice Strike

Justice Strike {R}{W}

Instant
Target creature deals damage to itself equal to its power.
"Those who show no mercy to the weak deserve no mercy from the strong."
—Firemane Kavrova
  • Guilds of Ravnica
Defend the Campus

Defend the Campus {3}{W}

Instant
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.
Professors scrambled to push the mage hunters back, leaving the heart of Strixhaven undefended.
  • Strixhaven: School of Mages
Strangling Spores

Strangling Spores {3}{B}

Instant
Target creature gets -3/-3 until end of turn.
Imagine a thousand tiny mushrooms cropping up within your lungs.
Dire Fleet Poisoner

Dire Fleet Poisoner {1}{B}

Creature - Human Pirate
Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
2/2
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 68p 68s
Primaris Eliminator

Primaris Eliminator {4}{B}

Creature - Astartes Warrior
When Primaris Eliminator enters the battlefield, choose one —
• Executioner Round — Destroy target creature.
• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.
3/2
  • Warhammer 40,000 Commander 50 50★
Horizon Stone

Horizon Stone {5}

Artifact
If you would lose unspent mana, that mana becomes colorless instead.
Kruphix once dreamed that he traveled beyond the edge of the world to an unfamiliar land. Curious, he picked up a rock, and awoke to find it had followed him from the dream into reality.
Seer of the Last Tomorrow

Seer of the Last Tomorrow {2}{U}

Creature - Naga Cleric
{U}, {T}, Discard a card: Target player mills three cards.
"The truth? It's been here all along. The Hours as we understood them are lies."
1/4
Turtleshell Changeling

Turtleshell Changeling {3}{U}

Creature - Shapeshifter
Changeling
{1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.
A changeling involuntarily mimics the nearest being at hand, sometimes trading a borrowed shell for borrowed claws.
1/4
  • Lorwyn
Propagator Primordium

Propagator Primordium {1}{G}

Creature - Fungus
When Propagator Primordium enters the battlefield, conjure two cards named Propagator Primordium into your graveyard.
At the beginning of your upkeep, put a spore counter on Propagator Primordium.
Remove three spore counters from Propagator Primordium: Return target Fungus creature card from your graveyard to the battlefield.
3/3
  • Alchemy: Ixalan
Moonveil Regent

Moonveil Regent {3}{R}

Creature - Dragon
Flying
Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.
When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control.
4/4
Related cards: Darigaaz, Shivan Champion Protean War Engine
Sea Troll

Sea Troll {2}{U}

Creature - Troll
{U}: Regenerate Sea Troll. Activate only if Sea Troll blocked or was blocked by a blue creature this turn.
"I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water."
—Zeki, Reef Pirate
2/1
Related card: Apocalypse Chime
  • Homelands
Farbog Explorer

Farbog Explorer {2}{W}

Creature - Human Scout
Swampwalk
"I'd slog through a thousand swamps to help one soul find rest."
2/3
  • Avacyn Restored
Essence Extraction

Essence Extraction {1}{B}{B}

Instant
Essence Extraction deals 3 damage to target creature and you gain 3 life.
The "gifted" among the aetherborn can draw the life essence of other living beings into themselves.
Regeneration

Regeneration {1}{G}

Enchantment - Aura
Enchant creature
{G}: Regenerate enchanted creature.
Commit

Commit {3}{U}

Instant
Put target spell or nonland permanent into its owner's library second from the top.
Card has other part: Memory
Nyxborn Courser

Nyxborn Courser {1}{W}{W}

Enchantment Creature - Centaur Scout
"Storms drove them westward to Ketaphos; wide plains shimmered in starlight.
Centaurs greeted them, offering gold-hued apples and grain-cakes."
—The Callapheia
2/4
  • Theros Beyond Death
Once Upon a Time

Once Upon a Time {1}{G}

Instant
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.
Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Circle of Protection: Blue

Circle of Protection: Blue {1}{W}

Enchantment
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Vision Charm

Vision Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
  • Visions