235 cards found
Stillmoon Cavalier

Stillmoon Cavalier {1}{w/b}{w/b}

Creature - Zombie Knight
Protection from white and from black
{W/B}: Stillmoon Cavalier gains flying until end of turn.
{W/B}: Stillmoon Cavalier gains first strike until end of turn.
{W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn.
2/1
  • Eventide
Sturdy Hatchling

Sturdy Hatchling {3}{g/u}

Creature - Elemental
Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.
{G/U}: Sturdy Hatchling gains shroud until end of turn.
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.
Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.
6/6
  • Eventide
Sundering Growth

Sundering Growth {g/w}{g/w}

Instant
Destroy target artifact or enchantment, then populate.
"One day every pillar will be a tree and every hall a glade."
—Trostani
Swans of Bryn Argoll

Swans of Bryn Argoll {2}{w/u}{w/u}

Creature - Bird Spirit
Flying
If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
Any being that harms them quickly learns its lesson.
4/3
Sygg, River Cutthroat

Sygg, River Cutthroat {u/b}{u/b}

Legendary Creature - Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card.
"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."
1/3
  • Shadowmoor
Tattermunge Duo

Tattermunge Duo {2}{r/g}

Creature - Goblin Warrior Shaman
Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.
2/3
  • Shadowmoor
Tattermunge Witch

Tattermunge Witch {1}{r/g}

Creature - Goblin Shaman
{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.
The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.
2/1
Thistledown Duo

Thistledown Duo {2}{w/u}

Creature - Kithkin Soldier Wizard
Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.
2/2
  • Shadowmoor
Thistledown Liege

Thistledown Liege {1}{w/u}{w/u}{w/u}

Creature - Kithkin Knight
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
The thoughtweft is his informant, and he its devoted guardian.
1/3
  • Shadowmoor
Thopter Foundry

Thopter Foundry {w/b}{u}

Artifact
{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
"Etherium is limited. Innovation is not."
—Tezzeret
Thoughtweft Gambit

Thoughtweft Gambit {4}{w/u}{w/u}

Instant
Tap all creatures your opponents control and untap all creatures you control.
The kithkin mind-bond is even tighter in Shadowmoor, reinforcing the unity of their community to the point of xenophobia.
  • Shadowmoor
Torpor Dust

Torpor Dust {2}{u/b}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -3/-0.
"Some folk these days are too restless to dream the dreams we need. We need to teach them to stop and catch their breath."
  • Shadowmoor
Torrent of Souls

Torrent of Souls {4}{b/r}

Sorcery
Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls.
Trace of Abundance

Trace of Abundance {r/w}{g}

Enchantment - Aura
Enchant land
Enchanted land has shroud.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool .
  • Alara Reborn
Traitor's Roar

Traitor's Roar {4}{b/r}

Sorcery
Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire
  • Shadowmoor
Trapjaw Kelpie

Trapjaw Kelpie {4}{g/u}{g/u}

Creature - Beast
Flash
Persist
Travelers in these waters leave a bit of themselves behind.
3/3
  • Eventide
Turn to Mist

Turn to Mist {1}{w/u}

Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Did you expect me to dodge? How quaint."
—Olka, mistmeadow witch
  • Shadowmoor
Tyrannize

Tyrannize {3}{b/r}{b/r}

Sorcery
Target player discards his or her hand unless he or she pays 7 life.
"I can stab you where it hurts, or where you will feel absolutely nothing."
—Illulia of Nighthearth
  • Shadowmoor
Unmake

Unmake {w/b}{w/b}{w/b}

Instant
Exile target creature.
A gwyllion's favorite trap is the vanity mirror. A bewitched piece of glass traps the looker's soul and does away with the body.
Unnerving Assault

Unnerving Assault {2}{u/r}

Instant
Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it.
The scales of battle rarely balance.
  • Eventide
Valleymaker

Valleymaker {5}{r/g}

Creature - Giant Shaman
{T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.
{T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.
Their home uprooted by a giant, the gang of boggarts mourned their old stomping ground.
5/5
  • Shadowmoor
Vassal Soul

Vassal Soul {1}{w/u}{w/u}

Creature - Spirit
Flying
For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt.
2/2
  • Return to Ravnica
Vexing Shusher

Vexing Shusher {r/g}{r/g}

Creature - Goblin Shaman
Vexing Shusher can't be countered.
{R/G}: Target spell can't be countered by spells or abilities.
The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."
2/2
Voracious Hatchling

Voracious Hatchling {3}{w/b}

Creature - Elemental
Lifelink
Voracious Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling.
Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.
6/6
  • Eventide
Wanderbrine Rootcutters

Wanderbrine Rootcutters {2}{u/b}{u/b}

Creature - Merfolk Rogue
Wanderbrine Rootcutters can't be blocked by green creatures.
Most dirtwalkers only know of the vicious merrows that dwell in the shallows. They can't begin to fathom the wickedness that skulks in the Dark Meanders.
3/3
  • Shadowmoor