3026 cards found
Shield Sphere

Shield Sphere {0}

Artifact Creature - Wall
Defender
Whenever Shield Sphere blocks, put a -0/-1 counter on it.
"My Soldiers know that they need never fear for their protection."
—King Darien of Kjeldor
0/6
Shield of Kaldra

Shield of Kaldra {4}

Legendary Artifact - Equipment
Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.
Equipped creature has indestructible.
Equip {4}
Related cards: Helm of Kaldra Sword of Kaldra
Shield of the Ages

Shield of the Ages {2}

Artifact
{2}: Prevent the next 1 damage that would be dealt to you this turn.
"This shield is a true rarity: an artifact whose purpose is obvious."
—Arcum Dagsson, Soldevi Machinist
Shield of the Avatar

Shield of the Avatar {1}

Artifact - Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip {2}
We are made stronger by those we fight for. Designed by Richard Garriott
  • Magic 2015
Shield of the Realm

Shield of the Realm {2}

Artifact - Equipment
If a source would deal damage to equipped creature, prevent 2 of that damage.
Equip {1}
Benalish glazeplate is stained with salts from the Rift Era and enchanted to deflect blows.
Related card: Arms Scavenger
  • Dominaria
Shield-Wall Sentinel

Shield-Wall Sentinel {4}

Artifact Creature - Golem
Defender
When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
"Unit alpha-6 locking into position!"
1/3
  • Dominaria United
Shifting Wall

Shifting Wall {X}

Artifact Creature - Wall
Defender
Shifting Wall enters the battlefield with X +1/+1 counters on it.
"You'd almost think Volrath doesn't want me here."
—Gerrard
0/0
Shimmer Myr

Shimmer Myr {3}

Artifact Creature - Myr
Flash
You may cast artifact spells as though they had flash.
It evades Phyrexians by hiding in the spaces between seconds.
2/2
Shimmerdrift Vale

Shimmerdrift Vale

Snow Land
Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
Reflections from the wind-sculpted snow gleam with every color of the rainbow.
Shimmering Grotto

Shimmering Grotto

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Untold riches await those who forsake the bustling world to search the secret, silent places.
Shire Scarecrow

Shire Scarecrow {2}

Artifact Creature - Scarecrow
Defender
{1}: Add one mana of any color. Activate only once each turn.
"How bright your garden looks!"
—Gandalf
0/3
  • The Lord of the Rings: Tales of Middle-earth 249 700
Shire Terrace

Shire Terrace

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Everything looked fresh, and the new green of Spring was shimmering in the fields.
Short Sword

Short Sword {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
"Sometimes the only difference between a martyr and a hero is a sword."
—Captain Sisay, Memoirs
Shriekhorn

Shriekhorn {1}

Artifact
Shriekhorn enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Shriekhorn: Target player mills two cards.
  • Mirrodin Besieged
Shrine Steward

Shrine Steward {5}

Artifact Creature - Construct
When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
From broken swords, the first Imperials forged a peaceful servant to tend the shrines of Eiganjo.
3/2
  • Kamigawa: Neon Dynasty
Shrine of Boundless Growth

Shrine of Boundless Growth {3}

Artifact
At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.
{T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth.
  • New Phyrexia
Shrine of Burning Rage

Shrine of Burning Rage {2}

Artifact
At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.
{3}, {T}, Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.
Shrine of Limitless Power

Shrine of Limitless Power {3}

Artifact
At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.
{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.
  • New Phyrexia
Shrine of Loyal Legions

Shrine of Loyal Legions {2}

Artifact
At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.
{3}, {T}, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on Shrine of Loyal Legions.
Shrine of Piercing Vision

Shrine of Piercing Vision {2}

Artifact
At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.
{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
  • New Phyrexia
Shrine of the Forsaken Gods

Shrine of the Forsaken Gods

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.
Shuko

Shuko {1}

Artifact - Equipment
Equipped creature gets +1/+0.
Equip {0}
"One scratch on a wall meant safe passage, two that the target had already been raided, and three warned of a trap."
—Weaponry of Kamigawa
  • Betrayers of Kamigawa
Shuriken

Shuriken {1}

Artifact - Equipment
Equipped creature has "{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip {2}
Sickleslicer

Sickleslicer {3}

Artifact - Equipment
Living weapon
Equipped creature gets +2/+2.
Equip {4}
Sidar Kondo

Sidar Kondo

Vanguard
{3}: Target creature gets +3/+3 until end of turn.
Kondo served as guardian to the infant Gerrard and raised him alongside his own son, Vuel. He taught both boys to be strong and to lead, but whereas Gerrard became a champion of honor, Vuel's bitterness led him to become an equally devastating force of malice.
Hand size bonus: -1
Life bonus: +12
  • Vanguard Series