2114 cards found
Wicker Witch

Wicker Witch {3}

Artifact Creature - Scarecrow
When there were no more crows to scare, it focused its efforts elsewhere.
3/1
  • Shadows over Innistrad
Widget Contraption

Widget Contraption

Artifact - Contraption
Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Wild-Field Scarecrow

Wild-Field Scarecrow {3}

Artifact Creature - Scarecrow
Defender
{2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
1/4
  • Shadows over Innistrad
Will-Forged Golem

Will-Forged Golem {6}

Artifact Creature - Golem
Convoke
The modular nature of the automaton's design makes assembly perfectly intuitive.
4/4
  • Magic 2015 Core Set
Winding Canyons

Winding Canyons

Land
{T}: Add {C}.
{2}, {T}: You may cast creature spells this turn as though they had flash.
  • Weatherlight
Windriddle Palaces

Windriddle Palaces

Plane - Belenon
Players play with the top card of their libraries revealed.
You may play the top card of any player's library.
Whenever you roll {CHAOS}, each player puts the top card of their library into their graveyard.
Windswept Heath

Windswept Heath

Land
{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle your library.
Where dragons once roared, their bones now keen.
Wine of Blood and Iron

Wine of Blood and Iron {3}

Artifact
{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Godo never revealed what went into his special brew, but he always had more of it after great victories.
  • Saviors of Kamigawa
Wingrattle Scarecrow

Wingrattle Scarecrow {3}

Artifact Creature - Scarecrow
Wingrattle Scarecrow has flying as long as you control a blue creature.
Wingrattle Scarecrow has persist as long as you control a black creature.
2/2
  • Shadowmoor
Winter Orb

Winter Orb {2}

Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
"How could anyone survive this? There is some force at work that stifles even the will to go on."
—Naromin, veteran explorer
Wintermoon Mesa

Wintermoon Mesa

Land
Wintermoon Mesa enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.
Dark is light and day is night
When the winter moon shines.
  • Prophecy
Wirecat

Wirecat {4}

Artifact Creature - Cat
Wirecat can't attack or block if an enchantment is on the battlefield.
Its purr is the sound of iron filings sliding down satin.
4/3
  • Urza's Saga
Wirefly Hive

Wirefly Hive {3}

Artifact
{3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.
"The lifespan of a wirefly can be precisely described as 'short.'"
—Bruenna, Neurok leader
  • Darksteel
Witchbane Orb

Witchbane Orb {4}

Artifact
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof.
  • Innistrad
Witches' Eye

Witches' Eye {1}

Artifact - Equipment
Equipped creature has "{1}, {T}: Scry 1."
Equip {1}
The price of prophecy is a vacant eye socket.
  • Theros
Witness of the Ages

Witness of the Ages {6}

Artifact Creature - Golem
Morph {5}
It strode through the clash of dragons, the fall of Ugin, and the rise of the khans.
4/4
  • Khans of Tarkir
Wolfhunter's Quiver

Wolfhunter's Quiver {1}

Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to any target" and "{T}: This creature deals 3 damage to target Werewolf creature."
Equip {5}
"Steel in the heart, silver in the bow."
—Wolfhunter's creed
  • Dark Ascension
Wooded Foothills

Wooded Foothills

Land
{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle your library.
Where dragons' breath once burned, their bones now freeze.
Wooden Sphere

Wooden Sphere {1}

Artifact
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Strengthened by a thousand limbs.
Wooden Stake

Wooden Stake {2}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1}
  • Innistrad
Workhorse

Workhorse {6}

Artifact Creature - Horse
Workhorse enters the battlefield with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add {C}.
0/0
  • Exodus
Workshop Assistant

Workshop Assistant {3}

Artifact Creature - Construct
When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
Sometimes the smallest things make the biggest difference.
1/2
  • Kaladesh
World-Bottling Kit

World-Bottling Kit {5}

Artifact
{5}, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.
YOUR AD HERE
  • Unhinged
Worldknit

Worldknit

Conspiracy
As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color."
  • Magic: The Gathering—Conspiracy
Worldslayer

Worldslayer {5}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip {5}
"If that is what you seek, try looking in craters."
—Fodrus, mastersmith