362 cards found
Krond the Dawn-Clad

Krond the Dawn-Clad {G}{G}{G}{W}{W}{W}

Legendary Creature - Archon
Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
Krond, the personification of the dawn's light, lives to exact justice on his nemesis Vela.
6/6
Krosa

Krosa

Plane - Dominaria
All creatures get +2/+2.
Whenever chaos ensues, you may add {W}{U}{B}{R}{G}.
Krosan Verge

Krosan Verge

Land
Krosan Verge enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Lair of the Ashen Idol

Lair of the Ashen Idol

Plane - Azgol
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.
Last Stand

Last Stand {W}{U}{B}{R}{G}

Sorcery
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Leaden Myr

Leaden Myr {2}

Artifact Creature - Myr
{T}: Add {B}.
The Moriok saw the myr as fellow scavengers, never knowing just who the myr were scavenging for.
1/1
Leechridden Swamp

Leechridden Swamp

Land - Swamp
({T}: Add {B}.)
Leechridden Swamp enters the battlefield tapped.
{B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Lethe Lake

Lethe Lake

Plane - Arkhos
At the beginning of your upkeep, mill ten cards.
Whenever chaos ensues, target player mills ten cards.
Lightning Helix

Lightning Helix {R}{W}

Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Though less well-known than its army of soldiers, the Boros Legion's mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty.
Related card: Key to the Archive
Liliana's Specter

Liliana's Specter {1}{B}{B}

Creature - Specter
Flying
When Liliana's Specter enters the battlefield, each opponent discards a card.
"The finest minions know what I need without me ever saying a thing."
—Liliana Vess
2/1
Living Hive

Living Hive {6}{G}{G}

Creature - Elemental Insect
Trample
Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.
In its center is a single red ant, a queen that regulates the hive's movements.
6/6
Llanowar

Llanowar

Plane - Dominaria
All creatures have "{T}: Add {G}{G}."
Whenever chaos ensues, untap all creatures you control.
Lodestone Myr

Lodestone Myr {4}

Artifact Creature - Myr
Trample
Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
When necessary, myr can override and control any artificial object, as can their creator.
2/2
Loxodon Warhammer

Loxodon Warhammer {3}

Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Lumberknot

Lumberknot {2}{G}{G}

Creature - Treefolk
Hexproof
Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Animated by geists fused in its oak, it hungers for more life to add to its core.
1/1
Maelstrom Wanderer

Maelstrom Wanderer {5}{G}{U}{R}

Legendary Creature - Elemental
Creatures you control have haste.
Cascade, cascade
7/5
Mage Slayer

Mage Slayer {1}{R}{G}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.
Equip {3}
"When the wielder is strong enough, any sword will do."
—Kresh the Bloodbraided
Mammoth Umbra

Mammoth Umbra {4}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor
Mark of Mutiny

Mark of Mutiny {2}{R}

Sorcery
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
The flame of anger is hard to douse once lit.
Mask of Memory

Mask of Memory {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1}
Mass Mutiny

Mass Mutiny {3}{R}{R}

Sorcery
For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
"What say you, my most trusted advisors? . . . Advisors?"
—Edra, merfolk sovereign
Master of Etherium

Master of Etherium {2}{U}

Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."
*/*
Menacing Ogre

Menacing Ogre {3}{R}{R}

Creature - Ogre
Trample, haste
When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
3/3
Minamo

Minamo

Plane - Kamigawa
Whenever a player casts a spell, that player may draw a card.
Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
Mirrored Depths

Mirrored Depths

Plane - Karsus
Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell.
Whenever chaos ensues, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.